Postby Kamzil118 » Fri 08 Jan, 2016 3:49 am
From a COH2 casual player, I could say that Relic or Lelic (By some people in the CoH2.org forum) is trying to ensure that CoH2 does become into a multiplayer game for the competitive scene and I can point out the disasters they accidentally created by mere chance buffs or simple nerfs.
Now before anyone asks why a CoH2 player is relevant in this part of the threat. I would like to make a statement that Relic is in some ways learning from the mistakes of CoH2 so when they do go into the development of Dawn of War III, players who are both old and new don't have to suffer what I have seen just because some idiot thought to bring realism into an RTS game.
So in other words, let them have the time to work out the kinks in CoH2 so some balance disasters don't cause some kind of Chaos invasion in the near future or bring an Ork army just to have 'fun' with the chaos.
As a player from Company of Heroes, it's the World War 2 version of Dawn of War.
Though anyone should be happy that in the realm of 40K, there is no such thing as the M10 crush train.