Vehicle passing

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DandyFrontline
Level 3
Posts: 387
Joined: Fri 31 Jan, 2014 12:04 am

Vehicle passing

Postby DandyFrontline » Fri 19 Feb, 2016 12:00 am

One of the most annoying things in DoW2 is vehicle microcontrol. If you click a little bit farther then needed vehicle start to turn on 180* which is very annoying and even game breaking in most times.

Is that possible to change reverse distance for vehicles ? So you need to click 20 meters behind the vehicle so it will start to turn instead of 10 (dont know the real numbers)
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Asmon
Level 4
Posts: 890
Joined: Mon 29 Apr, 2013 8:01 pm

Re: Vehicle passing

Postby Asmon » Fri 19 Feb, 2016 10:50 am

If you dont want your vehicle to rotate but moving backwards, you must click on a point on the line that goes the same direction than your vehicle. And favour small movements, which means you won't click too far.

What you're saying about reverse ditance is a nonsense. You can rotate any vehicle by clicking near it.
DandyFrontline
Level 3
Posts: 387
Joined: Fri 31 Jan, 2014 12:04 am

Re: Vehicle passing

Postby DandyFrontline » Fri 19 Feb, 2016 1:16 pm

Asmon wrote:If you dont want your vehicle to rotate but moving backwards, you must click on a point on the line that goes the same direction than your vehicle. And favour small movements, which means you won't click too far.

What you're saying about reverse ditance is a nonsense. You can rotate any vehicle by clicking near it.


Well, i just saw "increased vehicle reverse distance" change in CoH2 changelog and was wondering if it is possible to do the same in DoW2.

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