Taros with no Tau.
Taros with no Tau.
There is a new map, Taros Mining Facility. However, despite being a Tau world there is nothing there to indicate so. It could have been anything. Why are we strapping a famous name to a generic and nothing special map like that? I reckon there are Tau units in the game available through other mods and the DLC Commander in Last Stand. Why not put some Tau carcasses across the place?
- Wise Windu

- Posts: 1190
- Joined: Sat 14 Sep, 2013 2:22 am
Re: Taros with no Tau.
Because there aren't Tau carcasses afaik. No Tau models aside from the Last Stand model, I think
Re: Taros with no Tau.
Pretty sick actually of you, Bibotot and the baseless rhetoric you come to the forum with, assuming better knowledge. There are only items of Tau wargear in the world builder and besides, Taros was an Imperial world, no?
Next you'll have a problem with Lugganath because the Eldar ruins on it aren't painted orange.
Why don't you investigate these things a little further before making assumptions.
Next you'll have a problem with Lugganath because the Eldar ruins on it aren't painted orange.
Why don't you investigate these things a little further before making assumptions.
The internal battery has run dry, the game can now be played. However, clock based events will no longer occur.
Re: Taros with no Tau.
Well, are there anything for Tau even in this game? What do you actually want to see?
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Metal C0Mmander

- Posts: 78
- Joined: Tue 10 Dec, 2013 10:29 pm
Re: Taros with no Tau.
firatwithin wrote:Well, are there anything for Tau even in this game? What do you actually want to see?
Well there are the models for the Tau drones from last stand but that might involve some work getting them to be used as props. You could also add some Tau iconography around. With that said I'm not a map builder so I have no idea how much work this would involve and if it would be worth it.
Consider that whenever I speak of balance I'm speking of team games. I suck at 1v1 and I'm fine with that.
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