Patch 2.5.1

Issues dealing with gameplay balance.
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Soberson
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Re: Patch 2.5.1

Postby Soberson » Thu 17 Mar, 2016 6:14 am

Tried new Meleesrkins and they are actually alright: took hand-to-hand with bloodletters and did well enough for them to fall back
#IGisFINE
Guy gamer.
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Sturnn
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Re: Patch 2.5.1

Postby Sturnn » Thu 17 Mar, 2016 8:39 am

Patch 2.5.1
General
SOMETHING QUITE BIG BUT I DUNNO IF I WANT TO SHARE. MAYBE ILL POSTPONE FOR ANOTHER TIME. I NEED TO ASSEMBLE THE INNER CIRCLE FOR FEEDBACK


I guess that Inner Circle said no? :)
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Dark Riku
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Re: Patch 2.5.1

Postby Dark Riku » Thu 17 Mar, 2016 2:15 pm

Pondera wrote:...
Before Elite Mod, the AI didn't attack gens either IRC, so the worst they could do is kill your node and capture your natural genfarm. You would be able to recapture it with no real damage done to your economy. Not something any player would do given the chance, more likely than not, they would destroy your generators.
If you like to play versus the AI, don't build nodes anywhere but on your natural farm for a "fair" game. The AI already cheats with eco boost and map hacks. :p
If you absolutely want your AI to attack nodes again, simple follow the instructions in another thread to mod your game.
Sadly, even with the AI tweaks, the AI is no challenge. Only way to play versus the AI is 1v3 imo. Hope this helps :)
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Indrid
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Re: Patch 2.5.1

Postby Indrid » Thu 17 Mar, 2016 6:21 pm

Remove -dev. Not required since 2.4.0
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Indrid
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Re: Patch 2.5.1

Postby Indrid » Thu 17 Mar, 2016 8:52 pm

Should have worked when you removed -dev. Did you try it?
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HARRYY
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Re: Patch 2.5.1

Postby HARRYY » Fri 18 Mar, 2016 8:38 am

need a command for the Speed-ability of Kasrkin.
couldnt find it in the keysettings.
anybody has it?
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Toilailee
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Re: Patch 2.5.1

Postby Toilailee » Fri 18 Mar, 2016 9:15 am

HARRYY wrote:need a command for the Speed-ability of Kasrkin.
couldnt find it in the keysettings.
anybody has it?


If you happen to know it for AK storms nade pls let me know too. :P
Swift I: You're not a nerd, you're just a very gifted social spastic
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HARRYY
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Re: Patch 2.5.1

Postby HARRYY » Fri 18 Mar, 2016 9:50 am

Toilailee wrote:
HARRYY wrote:need a command for the Speed-ability of Kasrkin.
couldnt find it in the keysettings.
anybody has it?


If you happen to know it for AK storms nade pls let me know too. :P

ig_kasrkin_frag_grenade ="r",
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Sturnn
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Re: Patch 2.5.1

Postby Sturnn » Fri 18 Mar, 2016 9:12 pm

Gnaerold Ghostwolf wrote:i
Still after opening game it shows 2.5.0.


As far as I know its a bug.
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Indrid
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Re: Patch 2.5.1

Postby Indrid » Fri 18 Mar, 2016 9:20 pm

You're good to go, 2.5.0 on main menu is an unfortunate oversight that'll be fixed for next release. Can't fix it now without potentially splitting the player base.
Ordie
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Re: Patch 2.5.1

Postby Ordie » Thu 24 Mar, 2016 5:53 am

Caeltos wrote:Patch 2.5.1

[size=150]Ordo Malleus

* Set new damage type for purgation flamer


What is the new damage type for purgation, please? I haven't found it explained on the forums, and the Codex indicates its regular flame damage. Could someone explain what this change was? Thank you.
Chaplain of the Reasonable Marines. -SEMPER RATIO!
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Indrid
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Re: Patch 2.5.1

Postby Indrid » Thu 24 Mar, 2016 9:48 am

It's called flamer_purgation_pvp. It was modified so that it's not so devastating to generators with three firing. Three incinerators should be roughly the equivalent to one Tac flamer when gen bashing.
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HARRYY
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Re: Patch 2.5.1

Postby HARRYY » Thu 24 Mar, 2016 9:54 am

:P
HARRYY wrote:need a command for the Speed-ability of Kasrkin.
couldnt find it in the keysettings.
anybody has it?

Don't forget to assign Hotkey next Patch indrid

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