Forestradio wrote:It's touch of nurgle that's 100% retarded at the moment, for anyone who has doubts watch this plz: https://www.twitch.tv/bbbos/v/72073968
fe_ wrote:It's basically instant grenade without any indication before the actual explosion and the only way to predict it is to calculate red of your opponent.
Tinibombini wrote:Can we just keep this thread on topic - OP was asking about blight nades. ToN can be discussed in another thread and I am sure that people will bring up the nerfs to tics and the global itself.
So to add a few things...
1. One shotting enemy squads with 0 time for them react is ridiculously OP, and not defensible, especially in t1, do not bring up the red cost since getting 150 red in t1 is perfectly doable.
2. It's impossible to always keep tics off your retreat path or out of melee with your squads, you can't avoid tics like they are walking nukes all game.
3. Touch of Nurgle was _explicitly_ changed in the past to not oneshot enemy squads when used with heretics. It used to do ~40 damage (which combined with the old doomblast did around 55-60 damage to enemy models) and then it got lowered further. Now it one-shots hormagaunts easily, wtf? Is this a b̶u̶g̶ feature?
4. The heretic rework doesn't excuse any of this, many people have said that heretics could do with some changes but if they are UP that doesn't excuse the current state of ToN.





