
https://www.twitch.tv/relicentertainment/v/83954653

Dineil wrote:Latest stream ppl! For the life of me i cannot like that guy playing the game
https://www.twitch.tv/relicentertainment/v/83954653

Atlas wrote:Relic plz hire me, I can PR the shit out of anything.


LIESTorpid wrote:See guys? I'm not just a pessimistic cunt. I'm just blunt and honest
Wise Windu wrote:
It's funny, when I look at the portrait of Gabriel Angelos, I can't stop thinking he's a Locust from Gears of War.
Wise Windu wrote:LIESTorpid wrote:See guys? I'm not just a pessimistic cunt. I'm just blunt and honest![]()
It's funny, when I look at the portrait of Gabriel Angelos, I can't stop thinking he's a Locust from Gears of War.
Aguxyz wrote:Wise Windu wrote:LIESTorpid wrote:See guys? I'm not just a pessimistic cunt. I'm just blunt and honest![]()
It's funny, when I look at the portrait of Gabriel Angelos, I can't stop thinking he's a Locust from Gears of War.
me who has played thousands of hours on gears of war i agree

Torpid wrote:Dineil wrote:Latest stream ppl! For the life of me i cannot like that guy playing the game
https://www.twitch.tv/relicentertainment/v/83954653
Indeed he's extremely uncharismatic. Terrible PR guy.
Ugly, boring, slow speaking, no life to him and comes across as very pretentious and condescending. GJ Relic.


enasni127 wrote:Really, all of Phil Boulle's points were wrong and/or weak.
If you break it down on the main things then he said something like that:
- the game must be ugly and oversimplified to attract more idiots (especially the SC 2 community)
- the W40k fanbase is a bunch of fools with all their talking about an authentic and lore-friendly game AND they are too few in numbers to garantuee a financial success so shit on them.
- analysis by none-warhammer fans have shown that lore is unimportant and realistic terrain and unit behaviour is too complex for the major 12 year old customer.
- the game must be a "straight forward experience" which means just shitting out units and let them push down their tight lane against the enemy's forces.
- Tactics and decission making is not wanted anymore.
Conclusion:
Fuck the community, fuck DoW1/2, fuck thinking, fuck strategy and make a flashy and ridiculously childish shit-game for braindead idiots. GG
Swiftsabre wrote:Alright, lay off each other please.
Afterall, everyone knows Arch Warhammer is the only person who can have an inflated, top of the world opinion here :]
Carnevour wrote:Swiftsabre wrote:Alright, lay off each other please.
Afterall, everyone knows Arch Warhammer is the only person who can have an inflated, top of the world opinion here :]
I disagree he has a very biased smug opinion. Or maybe its his accent. He has the issue of talking about pointless things like sync kills and everything being dumb down while overlooking other aspects of the game.

Edtjuh wrote:When I saw the first DoW3 trailer, I was hyped as fucked.
Seeing the first pictures, I was a bit disappointed but kept my hopes up that the game would look good in motion.
Now that I see the gameplay and the logic behind these decisions, in the interviews that have been posted, my hype is gone.
This game is not what I expected and the whole: graphics + satisfaction + atmosphere is just gone. I planned on shelling out a new pc for this and play like it was DoW1 and 2, but the gameplay that was shown just saved me a whole lot of money. I'll probably wait till it is on sale and play it in a year when all the expansion packs are out and such.
However, there are just too many dumbed down things (from small to big) that just make no sense.


The Licking Boogyman wrote:The most sad thing was that i wrote fuck and got banned for 600 seconds when they Start to read the comments ... moobot i will get your ass next time ლ(ಠ益ಠლ) but anyways We need a professional warhammer player who test the alpha to talk some REAL stuft having more knowledge of the Past rts-games of relic and not some developer that played the Mission sometimes but overall would lose to a guy with 50 h :/

Carnevour wrote:There are nor Pros in DoW2 there never were. Pros are the ones who make money from playing a game so the game needs to be an esport in the first place.


Edtjuh wrote:Carnevour wrote:There are nor Pros in DoW2 there never were. Pros are the ones who make money from playing a game so the game needs to be an esport in the first place.
Ah-- that was fun ... for real though, this game had pro's. This game had money, events and everything. Doesn't necessarily need to be in the millions, but it was there. Besides, for a niche hardcore game, I would say it had a good run. The last good tournament was the French Cup and that one had almost every remaining pro participate, before Relic decided to abondon the game with that shitty patch.
The Licking Boogyman wrote:Well think about dow2 would be like as popular as csgo and wouldn't have a cancer community PogChamp ... Like i would have visited a tournament anytime ( ͡ʘ ͜ʖ ͡ʘ) but for real, i never imagined there would be something like a French-cup for dow2 though
Black Relic wrote:But the point system is not a good choice because it allows a camping nature for the most part and small scale skirmishes which is what they wanted to avoid. I cannot for the life of me think a player will go and take his/her whole army to attack a point that is away from their base only to be counter attacked there, lose the game or at least be dealt a sever blow to the point where they concede or quit.
Carnevour wrote:enasni127 wrote:Really, all of Phil Boulle's points were wrong and/or weak.
If you break it down on the main things then he said something like that:
- the game must be ugly and oversimplified to attract more idiots (especially the SC 2 community)
- the W40k fanbase is a bunch of fools with all their talking about an authentic and lore-friendly game AND they are too few in numbers to garantuee a financial success so shit on them.
- analysis by none-warhammer fans have shown that lore is unimportant and realistic terrain and unit behaviour is too complex for the major 12 year old customer.
- the game must be a "straight forward experience" which means just shitting out units and let them push down their tight lane against the enemy's forces.
- Tactics and decission making is not wanted anymore.
Conclusion:
Fuck the community, fuck DoW1/2, fuck thinking, fuck strategy and make a flashy and ridiculously childish shit-game for braindead idiots. GG
Hilarious when SC2 has a much higher skill cap than DoW2 and actually pushes you to the limit. Lets have an over complex game so that people wont be bothered to play it but it will stroke your ego thinking you are on of the elite people in the world, i might even say the 5%. Thats some teenage angst right there.
They are a bunch of idiots who dont know what they want and will never be grateful for anything you make for them, since they have this form on entitlement issue hanging over them.
The lore has so many plot holes, contradictions and generally most of it is really bad, but you keep making poor excuses like lore or moba to justify your dislike for the game. Good thing such a complex game like DoW2 has the amazing barely functioning cover mechanics and the ''realistic'' unit movement where one of your squad model can be stuck behind a bit of scenery 30 meters away, but its waaay more realistic! Good thing pathing doesnt mind these kinds of things and it works as intended.
You mean like your favourite thing when you play 3v3s in DoW2? Shitting out a few units and pushing your lane on August Desert Gate or w/e. Or having the amazing experience of running around capping points all game. Thats some really good gaming experience.
Any RTS rewards decision making. I want you to go into any RTS and not make a decision through the entire game, please post it here, to shatter my noob filled scrub mind about this EPIC decision making that DoW2 only has and can provide. Same goes with tactics, or yeah i forget that choosing on how to engage with your enemy is only a DoW2 thing silly me.

Return to “General Discussion”
Users browsing this forum: No registered users and 0 guests