I don't know how to make a poll and maybe someone could do so for me. But i want to make a suggestion about changing how sternguards switch their ammo.
We all know that they bug out when switching their ammo type since they switch it out like they would an ability.
My suggestion is that that switch out their ammo via upgrading (the upgrades would cost nothing and take the same amount of time to finish loading) rather than using abilities.
That way the bug of having your sternguards losing their weapon, or just plain usefulness is removed..
The con of the change is that it would be inconvenient to have switching ammo via upgrading over abilities. Because gind keys won't be "wert" but something else entirely. And for new players learning the units might make it more difficult.
Anyway what are your thoughts on this suggestion?
Idk if anyone understood that but in simple terms your sternguards will always be able to shoot with the suggestion, and sometimes not be able to if it remains the same.
Sternguard Ammo switch change?
- Black Relic

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Sternguard Ammo switch change?
"...With every strike of his sword, with every word of his speech, does he reaffirm the ideals of our honored master..." -From the Teachings of Roboute Guilliman as laid down in the Apocrypha of Skaros. Space Marines Codex pg. 54
- Wise Windu

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Re: Sternguard Ammo switch change?
Do they still bug out sometimes? I thought I fixed that a while ago.
Re: Sternguard Ammo switch change?
I heard no such thing before.
Good job Windu.
Good job Windu.

- Black Relic

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Re: Sternguard Ammo switch change?
Same here. What was the cause if you don't mind me asking?
"...With every strike of his sword, with every word of his speech, does he reaffirm the ideals of our honored master..." -From the Teachings of Roboute Guilliman as laid down in the Apocrypha of Skaros. Space Marines Codex pg. 54
- Wise Windu

- Posts: 1190
- Joined: Sat 14 Sep, 2013 2:22 am
Re: Sternguard Ammo switch change?
When they used to bug, they would basically equip a 0 damage weapon for a couple seconds, and then after a delay, they would equip the new weapon. The bug would usually be caused when they were disrupted while they had the 0 damage weapon equipped. I just changed the ability to apply a x0 ranged damage modifier and a 100x increased cooldown for 2 seconds before the weapon switched instead of equipping a 0 damage weapon in between.Black Relic wrote:Same here. What was the cause if you don't mind me asking?
- Black Relic

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Re: Sternguard Ammo switch change?
Ahhhh cool thanks for the info dude.
"...With every strike of his sword, with every word of his speech, does he reaffirm the ideals of our honored master..." -From the Teachings of Roboute Guilliman as laid down in the Apocrypha of Skaros. Space Marines Codex pg. 54
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