Eldar Web Gates changing interface; bug?

Issues dealing with gameplay balance.
Regant
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Eldar Web Gates changing interface; bug?

Postby Regant » Tue 30 Aug, 2016 12:15 pm

I did noticed that If you nowdays use the web gate your units lose automatic replenishment IF setted on. Not sure if it was always like that but if you use gates extensively it gets kinda annoying.
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fe_
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Re: Eldar Web Gates changing interface; bug?

Postby fe_ » Tue 30 Aug, 2016 12:32 pm

It's even more annoying with RA tunnels, I might even say it's painful. I hope this is a fixable bug and not a "feature".
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Torpid
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Re: Eldar Web Gates changing interface; bug?

Postby Torpid » Tue 30 Aug, 2016 2:03 pm

Indeed it is painful with RA tunnels since you are meant to be using them literally ever second and there is such a small limit on the number of squads allowed in a tunnel (at least for nids who have a lot of squads).

We very rarely see RA in 1v1 and I think the micro intensity of his tunnels is a big part of it - using nids well in t1 is already a micro taxing feat, RA more so than the other two since it has no good SUT counter.

And I think we all want to see more RA and less damage synapse from the RA. Something to work on...

The topic has definitely been raised before though concerning both the tunnels and the gates. Concerning gates people generally were like "well, just get good, eldar are a high level race anyway and they're just OP so you deserve the micro intensity". I feel similar about that still tbh :P

RA on the other hand is not so good as hero...
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fe_
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Re: Eldar Web Gates changing interface; bug?

Postby fe_ » Tue 30 Aug, 2016 2:28 pm

Torpid wrote:"well, just get good, eldar are a high level race anyway and they're just OP so you deserve the micro intensity".

I can understand micro intensity when you manually reinforcing guardsmen in order not to waste 18 for 1 model. But if game just shuts down your orders (autoreinforce) that is not rewarding micro, it just frustrating.
And yeah, nids do bleed constantly and manually reinforcing 4+ squads in t1 hoping in and out of tunnels is a pain. On paper RA tunnels are great, but I hate them sometimes.
The question is: can this issue be fixed?
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The Licking Boogyman
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Re: Eldar Web Gates changing interface; bug?

Postby The Licking Boogyman » Wed 31 Aug, 2016 10:50 am

That was a thing i always was pissed about using auto-reinforce and then a webwaygate or especially tunnels. I hope that can be changed soon.
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Adeptus Noobus
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Re: Eldar Web Gates changing interface; bug?

Postby Adeptus Noobus » Wed 31 Aug, 2016 1:12 pm

This has been in forever and as far as I know there is no fix for this.
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egewithin
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Re: Eldar Web Gates changing interface; bug?

Postby egewithin » Wed 31 Aug, 2016 6:02 pm

Same issue for transports right?
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Ace of Swords
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Re: Eldar Web Gates changing interface; bug?

Postby Ace of Swords » Wed 31 Aug, 2016 7:08 pm

Not a bug, it's intended to be like this, why? only relic knows.
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Regant
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Re: Eldar Web Gates changing interface; bug?

Postby Regant » Thu 01 Sep, 2016 9:24 am

Question is: Can it be fixed? Set up so moving in and out your units wont dissable auto replenish?
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PhatE
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Re: Eldar Web Gates changing interface; bug?

Postby PhatE » Sun 04 Sep, 2016 6:06 am

I suspect that this is very similar to the portrait swapping down the bottom. The game appears to be treating them as a new squad in a sense hence the auto reinforece.

I guess auto reinforce could be the default and you turn it off as per the player style.
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Nurland
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Re: Eldar Web Gates changing interface; bug?

Postby Nurland » Sun 04 Sep, 2016 9:26 am

Didn't gates bug GM as well? Iirc you lose a model permanently every time you use gates.
#noobcodex
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fe_
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Re: Eldar Web Gates changing interface; bug?

Postby fe_ » Sun 04 Sep, 2016 11:46 am

Nurland wrote:Didn't gates bug GM as well? Iirc you lose a model permanently every time you use gates.

Happened to me once with RA tunnels. I were very, very confused. I were jumping in and out, and then I noticed 7/7 squad members on my squads.

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