Chaos terminators...

Issues dealing with gameplay balance.
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TE | NoSkill
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Chaos terminators...

Postby TE | NoSkill » Wed 27 Jul, 2016 5:27 pm

When i played chaos and reched t3 to get terminators i had always be pratty careful about using them beacause they cost 50(!) power to reenforce
while loyalist terminators are the half about that.So my suggestion is that the chaos terminators need some upgrades in order to pay them out a bit more. Something like chaos marks;).......

Mark of Nurgle: Increased health and health regeneration but a decreese in armor lvl + dmg over time weapons, but lower dmg on hit.
-Basically some giant plague marines with 6000 hp of infanty armor

Mark of Khorne: -Battle regeneration of maybe 2hp/s + 1 speed+ maybe a 40(?)% health buff

Mark of Tzeentch: -Inferno dmg for the stormbolters and a 20 % dmg reduction + more line of sight

offtopic:
is it possible to change the kind of deamon u can recruit like plagbearers for the pc insted of bloodletters, or even change the greter deamon u can recruit when u choose different chaos heroes?
Tinibombini
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Re: Chaos terminators...

Postby Tinibombini » Wed 27 Jul, 2016 5:47 pm

TE | NoSkill wrote:When i played chaos and reched t3 to get terminators i had always be pratty careful about using them beacause they cost 50(!) power to reenforce
while loyalist terminators are the half about that.So my suggestion is that the chaos terminators need some upgrades in order to pay them out a bit more. Something like chaos marks;).......



You might not have noticed but loyalist terminator variants cost 100 more req to buy and 50 more req to reinforce compared to chaos termies. Both races, but chaos especially, are usually req starved in the late game and have more power than they need. Chaos termies are actually better to reinforce in those situations.

As for your suggestions - I don't think any changes to chaos termies are necessary.
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TE | NoSkill
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Re: Chaos terminators...

Postby TE | NoSkill » Wed 27 Jul, 2016 6:03 pm

ok , but my problems were always about power and 2-times powercost of normal termies??
And what do u do with all that power?
Imean it just would give the game more depth :)
Kvn
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Re: Chaos terminators...

Postby Kvn » Wed 27 Jul, 2016 6:15 pm

Firstly, the Chaos and SM eco are very different. To say that Chaos Terms are underpowered because they cost more to reinforce isn't a good argument seeing as they serve different roles in the armies.

As for what Chaos Terms bring to the table, they have two incredibly powerful upgrades. All three Chaos heroes have access to lightning claws, something that only the Force Commander can boast on the SM side of things, and they also have the option of the anti-everything Reaper Autocannon. Both of those upgrades are incredibly powerful in their own right.

Just as an additional note, those upgrades you proposed are ludicrously broken. With those kinds of massive upgrades, you're not proposing buffs to Chaos Terms, you're asking that they be turned into an "i win" button.
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TE | NoSkill
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Re: Chaos terminators...

Postby TE | NoSkill » Wed 27 Jul, 2016 6:37 pm

Well most of my experiences are from 3v3, thta s maybe the case why im calling this....:/
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TE | NoSkill
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Re: Chaos terminators...

Postby TE | NoSkill » Wed 27 Jul, 2016 7:17 pm

yes u are right chaos is preatty stronk and i guess a whole overhaul of all factions would be needed if those changes are implemented:(((
Vindicarex
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Re: Chaos terminators...

Postby Vindicarex » Sun 11 Sep, 2016 7:29 am

bring back Termie Scaling in levels!
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Adeptus Noobus
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Re: Chaos terminators...

Postby Adeptus Noobus » Sun 11 Sep, 2016 11:56 am

There already exists another post somewhere in this subforum about why Chaos Terminators are fine exactly as they are and why their cost differs from their loyalist counterparts. It is exactly as Kvn described: Chaos and SM eco is entirely different.

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