Upcoming Patch wrote:Wraithguard:
- Wraithguard can no longer fire on the move.
- Wraithguard health increased from 666 to 700.
- Wraithguard Exarch can no longer leap or knockback targeted units. (suggestion)
I believe that if these changes make it through to the final release we should also think about buffing their firing pattern again to make up for the fact that they lost "fire on the move".
Code: Select all
wind up 1.25 burst duration 0–0 reload frequency 1–1
wind down 2.25 cooldown 0 reload duration 1.5–1.5
First I propose their wind up goes back to the value prior to patch 2.4.2 (where WG were changed to their current state). The wind-up back then was 1.0 making it a bit easier to acutally ground-target with them. Their speed should also be reverted to 3 from 2.5 again. It might even be worth to think about giving them back their old courage dmg since their dmg was reduced as well with the fotm introduction. The dmg should stay the same imo.
Now that WGs health has been buffed, the role that Caeltos had in mind for them comes out a little bit more: tanky fronline unit which the rest can follow into a ranged fight. If they indeed should fit that role, their sight should be sligthly increased again since they won't be seing jack-shit when spearheading with their current sight (30[5]) EDIT: tie it to the Warlock leader.
Since spearheading makes it absolutely mandatory that you purchase the Warlock Leader, his position in the squad should be revisited. Since he provides the WG the neccessary moving speed and WG will run in front the army with no other Wraithsight support than their own leader, it would be counter-intuitive to run them in first, knowing that he will die every single time you do so. He should be running behind the squad not lead it.
What do you guys think?


