Land Raider and Plague champion bugs (Solved)

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Imperator1
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Land Raider and Plague champion bugs (Solved)

Postby Imperator1 » Tue 08 Nov, 2016 7:31 am

Hello!

I got this bug about the land raider attacking friendly units!

Does anybody got a tip of where should I look for the error?

Edit: I changed the thread title for the last post. I fixed the Land Raider problem but the Plague Champion has run into some problems with his two and one handed weapon setups.
Last edited by Imperator1 on Wed 15 Mar, 2017 11:12 am, edited 3 times in total.
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Adeptus Noobus
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Re: Land raider attacks friendly units

Postby Adeptus Noobus » Tue 08 Nov, 2016 9:16 am

If you could supply a little bit more information about the scenario you are talking about, it would be easier for us to help you with that problem.
On the top of my head I can think of only the barrage ability that knocks back all units in front of it and vehicles taking friendly fire from the multimelta (if we are indeed talking about the Space Marine variant).
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Imperator1
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Re: Land raider attacks friendly units

Postby Imperator1 » Tue 08 Nov, 2016 3:44 pm

In my mod, the Land Raider had been reporter to attack the Force Commander and Terminators with its hardpoint weapons. Lascannons, heavy bolters, the kind, as if they registered as enemy units.
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Re: Land raider attacks friendly units

Postby Adeptus Noobus » Tue 08 Nov, 2016 3:58 pm

Ah ok, didn't know you were talking about your own mod there.
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Wise Windu
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Re: Land raider attacks friendly units

Postby Wise Windu » Tue 08 Nov, 2016 6:29 pm

What changes have you made to the LR in your mod?
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Imperator1
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Re: Land raider attacks friendly units

Postby Imperator1 » Mon 06 Feb, 2017 12:41 am

Nothing that should cause this changes. It has the old WoA stuff:

-Lascannon Sponsons.
-Storm bolter marine gunner.
-Twin Heavy bolters front.

It can also be upgraded to Crusader or Redeemer, and can replace the top storm bolter with a multi melta.
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Imperator1
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Re: Land raider attacks friendly units

Postby Imperator1 » Sat 11 Feb, 2017 12:37 pm

Upon further investigation, this is something that happens to all assault cannon wielding units.

Having an assault cannon lets you target allied and own units as enemies, and makes your units auto attack them if there are no enemies around.

This includes:
Land Raider Redeemer with Assault Cannons.
Land Raider Crusader with Assault Cannons.
Dreadnought with Assault Cannon.
Venerable Dreadnought with Assault Cannon.
Terminators with Assault Cannon.
Terminator Captain with Assault Cannon.

The issue was the weapon_family file somehow getting its check_target_relationship to false, which needs to be true or it will do friendly fire.

Thanks for the help guys :) Oh on a note, this made all their weapons capable of attacking friendlies, not just the AC. So the AC spread its "targeting error" to all other weapons of the unit.
Last edited by Imperator1 on Mon 13 Feb, 2017 3:58 am, edited 1 time in total.
Atlas

Re: Land raider attacks friendly units (Solved)

Postby Atlas » Sat 11 Feb, 2017 8:33 pm

...No Problem! Glad it's resolved!
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Imperator1
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Re: Land raider attacks friendly units (Solved)

Postby Imperator1 » Tue 14 Feb, 2017 4:42 pm

I'm having odd trouble.

When I use one handed pistol and melee weapon with Plague Champion, than upgrade them with a ranged two handed weapon, they use it as a one handed weapon and I got no idea why. The Techmarine works fine with their power axe and bolters. This only happens with the new Rad Launcher and Plasma gun options, the Bile flamer works fine.

I wonder what could do this. I looked around in the wargear and upgrade files, but nothing suspicious could I find.

EDIT: I have to tick the "exclusive" check in the wargear it seems.

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