Tex wrote:Ace of Swords wrote:Tex wrote:I said overspending because you have a guy saying he has the nemesis sword (20), canticle of absolution (25) interceptors (50) and a sarge (15) with possible nades (20) on his storm troopers.
That is a possible 130 power spent over 3 squads and a hero. That is grossly overspending power in t1 for GK. Of course, that's just my opinion I guess.
That's quite a standard power build for any race, especially considering the fact that the power sword is fully optional.
Of course, the other races can get 1 or 2 gens way before GKs because of their req costs.
Spending 130 power on 3 squads and a hero is not standard for ANY race in 1v1. Notice the parameter you missed.
SMASM=50 power
Shotgun or sniper= 15-30
Sarge= 25
T1 weapons= 20-35 depending on hero
T1 armor=20-25 power depending on hero
Total inbetween 135-165
The power costs jump between 120 - 150 power in T1.
Eldar 1 1 1 1 buildaspect and battlegear of shees and DA= 35
SCP=30
Rangers + upgrade= 40
This alone is 100 power and usually you get doom/fortune/MWB/champion's robe/Improved targetters/deathspinners
So their power can jump between 100-165 usually it's around 125-135 because everyone gets atleast 1 upgrade on their commander.
OrksIf you want to do it with 3 squads
Big shootasx2= 40
Nobsx2= 50
Armor + weapon or accessory= I think they all have 25 power cost so it's between 25 for 1 piece or 50 for two.
Total inbetween= 115-140
If you do a more standard build you either get the 2 nobs OR 2 big shootas so either 50 or 40 power (Nobs are better imo) and then either a 30 or 35 power unit + wargear(that's always between 20-25 power) That's abit less, but still between 90 to 125 power with armor+accessory.
NidsTerma upgradesx2= 30
Hormas for counter melee= 15
Warriors= 30 (+barbred strangler 25)
And wargears which I think are all 25 power.
So that's a total of 100 power and 125 with the barbed strangler.
ChaosTics with various combinations:
ACx2= 50
ACx1=25
2 nade launcher= 40
1 nade launcher=20
1 nade launcher + 1AC= 45
So the final price depends on which combination you need.
NM or havocs or raptors= 30 or 40
And I usually play very heavy on wargear with chaos so I would say atleast 2 pieces are necessary (like combi-bolter + halo or harness if using raptors,PS with mucus or nades, sword of flame+armor of the warp)
All these wargears got between 25 to 30 power each
Halo=30
Combi=30
PS(PC)= 25
Mucus= 30
Nades(20 I think?)
Sword of flame= 25
Armor of the Warp= 30
So going from the minimum to the maximum the total is inbetween 105 to 150.
IGWell this is the only faction that can get away just with spotters when playing 2 sents - 2 gm.
So yeah, I would say 135 is quite a standard investment this day, you also have to consider that GKs are not Nids,orks or IG, you are meant to have fewer squad and invest alot of in them.