Mek turret
Mek turret
Doesn't supress anymore and does less dps than a las turret but costs 4x more power?
Swift I: You're not a nerd, you're just a very gifted social spastic
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saltychipmunk

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Re: Mek turret
yeah i dont get either maybe there was some op ork build that used them that someone didnt like too much
Re: Mek turret
It's more like hardly anyone used the mek turret because it was pretty sucky so Cael tried to turn it into something else. The idea is appealing but it sounds like the execution isn't quite there. It's a beta.
I dunno why the mek turret was never buffed to be in line with the PM/TM turrets. The possibility of him teleporting and putting it somewhere totally broken I guess?
I dunno why the mek turret was never buffed to be in line with the PM/TM turrets. The possibility of him teleporting and putting it somewhere totally broken I guess?
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- Ace of Swords

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Re: Mek turret
It was fine as it was, since it was also salvageable, and the damage/supression was decent enough.

Re: Mek turret
It was fine as it was.
Can someone please clear this up for me: Does the mek turret's damage in 2.2.5 change based on proximity?
But yeah, it doesn't work atm, too expensive.
Can someone please clear this up for me: Does the mek turret's damage in 2.2.5 change based on proximity?
But yeah, it doesn't work atm, too expensive.
Lets make Ordo Malleus great again!
Re: Mek turret
I agree, it was fine as it was. 
Swift I: You're not a nerd, you're just a very gifted social spastic
Re: Mek turret
I am looking forward to trying it, though the theorycraft does feel off. All I can easily see is 10 less power for losing suppression, and that sounds like a bad trade. The damage numbers are too obscure for me; just how much did this increase it by? Does it do more or less then a IG turret now and at what ranges?
I like the theory, I want to see this work out. I will be building it next time I'm Mek.
I like the theory, I want to see this work out. I will be building it next time I'm Mek.
Re: Mek turret
Just trying stuff out. 
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crazyman64335

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Re: Mek turret
Caeltos wrote:Just trying stuff out.
try this out
NERF APO
Re: Mek turret
It was pretty retarded when you put a deffgun on mek as well. With teleporting suppression he is still the cheesiest commander out there
Fas est ab hoste doceri
Re: Mek turret
To be fair does the Mek need more access to suppression in T1? I think something along these lines is fine, would make it far cheaper on power though.
Righteousness does not make right
Re: Mek turret
ATM it still retains the damage falloff/increase over range so it's kind of weak at long distance and might suddenly surprise-rape stuff that gets closer;
distont/long - 33.75 dps
medium - 180 dps
short - 393.75 dps
distont/long - 33.75 dps
medium - 180 dps
short - 393.75 dps
Re: Mek turret
That's so weird. It should probably just do straight dps like a las-turret?
Lets make Ordo Malleus great again!
- Ace of Swords

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- Nuclear Arbitor

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Re: Mek turret
ork setups have always been like that. they had the lowest damage at range and by far the highest up close. close isn't a very big slice of pie though, which is the issue.
Re: Mek turret
Cloak right on top of vp, wait, profit.Nuclear Arbitor wrote:ork setups have always been like that. they had the lowest damage at range and by far the highest up close. close isn't a very big slice of pie though, which is the issue.
- Lost Son of Nikhel

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Re: Mek turret
Lulgrim wrote:ATM it still retains the damage falloff/increase over range so it's kind of weak at long distance and might suddenly surprise-rape stuff that gets closer;
distont/long - 33.75 dps
medium - 180 dps
short - 393.75 dps
Maybe should have a higher dps at long range and lower in short range? Since it can't suppress or infiltrate such high dps at short range it's a waste.
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There will be no forgiveness for us.
- Nuclear Arbitor

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Re: Mek turret
Dark Riku wrote:Cloak right on top of vp, wait, profit.Nuclear Arbitor wrote:ork setups have always been like that. they had the lowest damage at range and by far the highest up close. close isn't a very big slice of pie though, which is the issue.
yeah. last time people had this conversation though the general response was that it's hard to setup a situation like that and it's very situational.
Re: Mek turret
OK these things are still terrible right?
My 1v1 map - Imperial Plaza. Revisions are in progress so please check it out and give feedback!
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