What does everyone think about Touch of Nurgle?

Issues dealing with gameplay balance.
User avatar
Indrid
Moderator
Posts: 898
Joined: Mon 04 Feb, 2013 5:06 pm
Location: London
Contact:

What does everyone think about Touch of Nurgle?

Postby Indrid » Mon 18 Feb, 2013 8:20 am

The global that makes everyone that faces it groan! Is it too effective against melee builds? My main problem though is not its effectiveness in general, but that it is so obviously geared to use with AC Heretics Doomblasting the crap out of stuff. Yes, you can get other uses out of it (combined with the Plague Marine death explosion it can be very nasty) but otherwise you don't often want to stay in engagements where you will lose models to get anything out of it.

I think if it was reworked into the following it would be kinda cool:

The target squad gains a kind of Icon of Nurgle effect, ie passive DoT, and also the KB and AoE heal on death but NO AoE damage on death. That way it is useful for all of your squads, because they would constantly be dealing damage, and if they die you get another benefit.

It also prevents the huge damage spikes that currently come from the death explosions that can easily happen without you realising ToN is up. You will probably eat one before you can retreat, which is really painful.

What does everyone think? Fine as it is? OP as heck?
User avatar
Lulgrim
Admin
Posts: 1311
Joined: Sun 03 Feb, 2013 9:44 pm
Location: Grimdark
Contact:

Re: What does everyone think about Touch of Nurgle?

Postby Lulgrim » Mon 18 Feb, 2013 4:42 pm

Technically the damage can be removed of course, and I think I could also make it skip the damage if you used Doom Blast (so non-suicided models would still damage). And it can also make different damage for different models - I always thought people might use it on say CSM or Letters if it was more effective on them than Tics. I am not sure what would be best balance-wise.

As for OP, I played most my games when it had the old CR era damage so people saying OP now make me <Yao Ming face.gif>
User avatar
Caeltos
Moderator
Posts: 1070
Joined: Sun 03 Feb, 2013 10:49 pm

Re: What does everyone think about Touch of Nurgle?

Postby Caeltos » Mon 18 Feb, 2013 5:01 pm

I dont' think people have quite figured out the cooldown on it yet. You can technically focus fire them and avoid damge, if it's working as intended.
User avatar
Lost Son of Nikhel
Contributor
Posts: 636
Joined: Wed 13 Feb, 2013 4:26 pm
Location: The Warp

Re: What does everyone think about Touch of Nurgle?

Postby Lost Son of Nikhel » Mon 18 Feb, 2013 5:06 pm

Yeah, the DOT effect could be great and you can evade doomblast heretic for the TON damage effect. But now we have new balance problems.

- The DOT needs to do very small damage, and/or increase his effect when is applied in a non-heretic squad. (similar to the current TON damage effect, less efective in heretics).

- Needs to have very small AOE.
"Pater, peccavi in caelum et coram te; iam non sum dignus vocari filius tuus". Dixit autem pater: "manducemus et epulemur, quia hic filius meus mortuus erat et revixit, perierat et inventus est"

There will be no forgiveness for us.
User avatar
Nuclear Arbitor
Level 5
Posts: 1106
Joined: Tue 12 Feb, 2013 2:56 am

Re: What does everyone think about Touch of Nurgle?

Postby Nuclear Arbitor » Tue 19 Feb, 2013 3:03 am

i don't think it should work on non-nurgle demons, both because letters already do a lot of power melee and because it's unfluffy. worship is also still really great on demons.

Return to “Balance Discussion”



Who is online

Users browsing this forum: No registered users and 0 guests