Bugs/Issues Thread #2

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Phoenix
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Re: Bugs/Issues Thread #2

Postby Phoenix » Tue 14 Oct, 2014 11:15 pm

Not sure whether this was mentioned yet but sometimes you cant see your opponents brightlance shots coming out of the FoW.
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Re: Bugs/Issues Thread #2

Postby Arbit » Wed 15 Oct, 2014 5:52 am

I've seen it happen with beamy deffguns and fireprisms, too. I think anything with an instantaneous beam kind of attack can do it.
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Re: Bugs/Issues Thread #2

Postby Arbit » Fri 17 Oct, 2014 10:38 pm

If you use fleshhook and the animation starts, but the unit dies before the fleshhook goes through its animation (like some termas finish it off first), you can no longer use the attack hotkey or right click units to attack stuff with the lictor. Oddly enough you can still cap and use abilities, and I'm pretty sure he will still attack if something is within his auto attack radius though. If you do another fleshhook and it completes successfully, then everything goes back to normal. I've had this happen several times now, so it wasn't a one-off glitch.
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Atlas

Re: Bugs/Issues Thread #2

Postby Atlas » Sat 18 Oct, 2014 3:02 am

Just had a game on Argus Desert Gate where after having 3 squads garrisoned in the building overlooking the central VP, a scout squad was stuck trying to exit the building and was unable to.
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Superhooper01
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Re: Bugs/Issues Thread #2

Postby Superhooper01 » Thu 30 Oct, 2014 11:35 am

Used blood sacrifice on one of floids gaunts and the animation worked but no bloodletters were spawned so that wasn't a very good sacrifice to Khorne:(
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Dark Riku
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Re: Bugs/Issues Thread #2

Postby Dark Riku » Thu 30 Oct, 2014 11:38 am

What probably happened is that the model got killed before the animation finished, resulting into no bloodletters.
I thought this was something pretty well known :p
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BaptismByLoli
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Re: Bugs/Issues Thread #2

Postby BaptismByLoli » Thu 30 Oct, 2014 11:45 am

Out of curiosity, can Blood Sacrificed be used on retreating allied units or knockbacked models?
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Dark Riku
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Re: Bugs/Issues Thread #2

Postby Dark Riku » Thu 30 Oct, 2014 11:50 am

I have no reason to believe it can't. I definitely know it can be used on retreating units and on allied ones.
Not sure about knocked back models. I think it will still work on them too.
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Swift
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Re: Bugs/Issues Thread #2

Postby Swift » Thu 30 Oct, 2014 2:55 pm

I have definitely used it on retreating heretics before, if that is any consolation.
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Superhooper01
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Re: Bugs/Issues Thread #2

Postby Superhooper01 » Thu 30 Oct, 2014 11:09 pm

im 90%percent sure nothing was firing at that unit but u sound very sure so maybe thats a valid reason
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Dark Riku
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Re: Bugs/Issues Thread #2

Postby Dark Riku » Thu 30 Oct, 2014 11:30 pm

Did you save the replay? This can probably help identifying what happened ^^
It could be a bug, but it would be the very first time I even hear about it just bugging out.
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Superhooper01
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Re: Bugs/Issues Thread #2

Postby Superhooper01 » Fri 31 Oct, 2014 9:14 am

Was unable to il probs do something similar next time im on and see if the animation works on allied units just before an engagement (making sure that unit isn't being fired at and check to see what happens).
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Orkfaeller
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Re: Bugs/Issues Thread #2

Postby Orkfaeller » Mon 03 Nov, 2014 3:54 pm

Can you Blood Sacrifice other ( blood sacrificed ) Blood Letters?
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Re: Bugs/Issues Thread #2

Postby cptfisher » Mon 03 Nov, 2014 6:55 pm

hi all... not sure if this is a bug or it is made on purpose but the modder should change the sternguard veteran upgrade hotkey... as for now T is the same hot key of " and they shall know no fear" ability... took me a while to understand why every time i engaged my marine in melee and activated the ability one squad got " upgraded" ..... and believe me you dont want to upgrade in middle of a melee charge by some angry nids... nor u want to upgrade a 4 leve missile lanuche tac squad....
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Wise Windu
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Re: Bugs/Issues Thread #2

Postby Wise Windu » Mon 03 Nov, 2014 7:34 pm

Yep, it's already been fixed for the next patch, along with a lot of other hotkeys.
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Dark Riku
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Re: Bugs/Issues Thread #2

Postby Dark Riku » Mon 03 Nov, 2014 9:14 pm

Orkfaeller wrote:Can you Blood Sacrifice other ( blood sacrificed ) Blood Letters?
I don't see why not, just make sure they don't drain out of energy before the animation finishes :p
You can for example use blood sacrifice on BL spawned from shrines.
Atlas

Re: Bugs/Issues Thread #2

Postby Atlas » Tue 04 Nov, 2014 5:01 pm

I don't really know if this is a bug or just some weird oversight, but the Techmarine's hotkeys for abilities are kind of wonky. From what I can tell, every ability for other heroes are locked based on the slot they fill. Abilities from weapons go to the E key, from armors the R key and so on.

For some reason, the E key is reserved entirely for the Proximity Mines, which is from the Artificer Armor. In this case, An upgrade like Orbs of the Omnissiah is banished all the way to the Y key when it normally is the T key. Am I missing something here?

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