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Re: Wish Lists (for beyond 2.1)

Posted: Wed 19 Jun, 2013 12:54 pm
by dance commander
I said a long time ago reinforce aura should only be with bolter upgrade as an incentive to get heavy bolter instead of lascannon.

Lascannon as it is snipes infantry too well to justify the heavy bolter upgrade.

Re: Wish Lists (for beyond 2.1)

Posted: Wed 19 Jun, 2013 12:58 pm
by Dark Riku
I wouldn't give it to the hb upgrade since it only costs 75req.
You wouldn't have to pay any power for your reinforcing then.
As you don't have to get the armour upgrade.

Re: Wish Lists (for beyond 2.1)

Posted: Wed 19 Jun, 2013 9:34 pm
by TomastheTankEngine
TomastheTankEngine wrote:I have had a quick look I have a feeling it might be possible to rearrange the unit tabs on the side of the UI. This means I could have the game rearrange the tabs by the selection key rather then build order. Just missing one key component but I think I can find it somewhere. Is this something that people would like?



Good news and bad news.

Good news: I can rearrange the units tabs.

Bad news: It has be done on interval bases. There is no way for me to know when the groups have changed, so I have to check the groups. I do this every 10 seconds which means at worse there is 10 second delay from the change in control groups to an update in the tabs. The delay can be decreased or increased. I can do it every second but it seems to be a waste of resources to me. I can also do when a new squad is created or dies which seems a little pointless...

How do people feel about that?

Re: Wish Lists (for beyond 2.1)

Posted: Wed 19 Jun, 2013 10:18 pm
by Dark Riku
Depends, how much does it tax?
And could the players themselves turn it off in case it's too much for their pc to handle? In that case 10 secs seems reasonable, unless someone comes up with a better idea.

Re: Wish Lists (for beyond 2.1)

Posted: Thu 20 Jun, 2013 4:55 am
by Nuclear Arbitor
probably going to have to benchmark. every half second would be best if it's not to intensive but we're going to need the people with shit computers to test it before it can be implemented.

if un-numbered units could be move to the bottom that would also be appreciated. unfortunately i think 0 would probably have to be after 9, due to keyboard layouts.

if you can get something to work with the decorators i would be willing to make the numbers myself as it wouldn't be very hard and it would make me VERY happy.

Re: Wish Lists (for beyond 2.1)

Posted: Thu 20 Jun, 2013 6:23 am
by Lulgrim
TomastheTankEngine wrote:Bad news: It has be done on interval bases.

It sounds kind of insignificant compared to all the complicated shit going on constantly... I would be pretty surprised to see an actual performance issue from such a simple function even if you checked every 0.1 seconds really.

But if it's truly necessary you could get away with smt like 3-4 seconds maximum.

Re: Wish Lists (for beyond 2.1)

Posted: Thu 20 Jun, 2013 9:05 am
by Ace of Swords

Re: Wish Lists (for beyond 2.1)

Posted: Thu 20 Jun, 2013 9:25 am
by Nuclear Arbitor
what are your settings and what sort of frame rate do you get in game?

Re: Wish Lists (for beyond 2.1)

Posted: Thu 20 Jun, 2013 9:28 am
by Ace of Swords
Nuclear Arbitor wrote:what are your settings and what sort of frame rate do you get in game?


mid-high, im not entirely sure about the fps, but it's always smooth so i belive 30+ i could check with fraps the exact number if needed.

Re: Wish Lists (for beyond 2.1)

Posted: Thu 20 Jun, 2013 10:02 am
by TomastheTankEngine
It is not very taxing but I am just thinking ahead at the moment. There was talk of adding squad control number decorators which would be subject to the same check. I think the issue I was having is with the unnecessary updates to the UI. I did however just have a thought about how to test without updating the UI. This would be much less expensive and could be done more often.

Re: Wish Lists (for beyond 2.1)

Posted: Thu 20 Jun, 2013 3:09 pm
by TomastheTankEngine
What are the thoughts on recycling squads? Maybe it could only be done within a certain range of the HQ.

Re: Wish Lists (for beyond 2.1)

Posted: Thu 20 Jun, 2013 9:14 pm
by Torpid
No way should you be able to recycle squads, it defeats the very premise of the game. No no no no no no no no no!

Re: Wish Lists (for beyond 2.1)

Posted: Fri 21 Jun, 2013 1:07 am
by Nuclear Arbitor
Ace of Swords wrote:
Nuclear Arbitor wrote:what are your settings and what sort of frame rate do you get in game?


mid-high, im not entirely sure about the fps, but it's always smooth so i belive 30+ i could check with fraps the exact number if needed.

probably not low enough then. worse then my setup though; i'm not going to be any help with benchmarking.

Re: Wish Lists (for beyond 2.1)

Posted: Fri 21 Jun, 2013 5:15 pm
by viggih
this is propably more of a bug report than a wish, but can the Brother-Captain be given a death animation. I think he uses the Chaos Lords skeleton so his death animation should in theory work.

Re: Wish Lists (for beyond 2.1)

Posted: Sun 30 Jun, 2013 9:39 pm
by Sneery_Thug
DJ Raffa wrote:
Lulgrim wrote:Well, assume one artist would work for a few thousand $ a month, and we would need a few of them working for a few months... You can see where this is going, I hope.


@Ctan
Unless you're willing to stump up ~$10K don't raise necrons as a topic again thx

Otherwise I shall put $20 a month towards paying for a modeller/animator if enough people are willing to. New thread?



I could come up with 10€ a month. New thread?

Re: Wish Lists (for beyond 2.1)

Posted: Mon 01 Jul, 2013 9:08 pm
by Sneery_Thug
Kvek wrote:One little request :) Can you please make Gabriel FC ? Maybe for imperial fists etc


Oh yes, Gabriel FC is a nice idea. I like to play FC, but this icon with his dumb bald head. 0_O

(I mean not the model itself, but the icon.)

Re: Wish Lists (for beyond 2.1)

Posted: Mon 01 Jul, 2013 9:13 pm
by Kvek
Stupid Diomedes :p

Re: Wish Lists (for beyond 2.1)

Posted: Tue 02 Jul, 2013 7:15 am
by Lag
Sneery_Thug wrote:
DJ Raffa wrote:
Lulgrim wrote:Well, assume one artist would work for a few thousand $ a month, and we would need a few of them working for a few months... You can see where this is going, I hope.


@Ctan
Unless you're willing to stump up ~$10K don't raise necrons as a topic again thx

Otherwise I shall put $20 a month towards paying for a modeller/animator if enough people are willing to. New thread?



I could come up with 10€ a month. New thread?

I would rather collect money for people who are already doing work for some time - like illustrations, mapping, programming and keeping this whole thing alive.

Re: Wish Lists (for beyond 2.1)

Posted: Sun 07 Jul, 2013 7:35 pm
by Sneery_Thug
@ Lag
It's up to Caeltos and Lulgrim how to deal with the money.
And yes, you are right too.

Re: Wish Lists (for beyond 2.1)

Posted: Tue 20 Aug, 2013 3:10 am
by Orkfaeller
Just something I wished was included since I played back in the Beta days, and now that I stumbled upon it I'd like to bring it up again.

Image
Image

Is there any chance we ( and with "we" I mean "you" ) could include something like this as an vissual upgrade for Techmarines that get the BIONICS wargear / armour?

Re: Wish Lists (for beyond 2.1)

Posted: Tue 20 Aug, 2013 3:21 am
by viggih
Orkfaeller wrote:Just something I wished was included since I played back in the Beta days, and now that I stumbled upon it I'd like to bring it up again.

Image
Image

Is there any chance we ( and with "we" I mean "you" ) could include something like this as an visual upgrade for Techmarines that get the BIONICS wargear / armour?


Didn't Yarrick set an example about this kind of stuff? Just need permission of the mod author and and they'll throw it in for shits and/or giggles

Re: Wish Lists (for beyond 2.1)

Posted: Tue 20 Aug, 2013 2:20 pm
by Orkfaeller
I'll better get in contact with uncle_anaesthesia, then :P

(doubt its going to be that easy)

Edith:

Hope now with the inlcution (?) of LotD, Alpha Legion etc they plan to include more in the future.

I mean look at those Night Lords, they even got real Lightning effects, not just painted on ones, how sexy is that?

Image


Also, I hope one day my dream comes true and we get to see Deamonprinces in DoWII.

Image

Image

I'd imagine it similar to the Force Commanders Terminator Armour upgrade. Removes level and Wargear and makes the Chaoslord ( or even Sorcerer / PC ) into a "little superunit".

Can you "scale" animation skeletons in Dow2? Wonder If you could fit that guy on an upscaled (C)SM(Terminator) or so.

Re: Wish Lists (for beyond 2.1)

Posted: Tue 20 Aug, 2013 5:50 pm
by FunkyMonkey
Nice Chaos models there. It'd be cool if we could replace GUO with the Daemon Prince to make a more god-neutral CSM army. Of course, the animations to make equivalent abilities between GUO and Daemon Prince don't exist, so that's too bad

Re: Wish Lists (for beyond 2.1)

Posted: Tue 20 Aug, 2013 6:14 pm
by Ace of Swords
Just a random tought, but if there was a small-scale daemon prince it could be the T3 call-in for chaos instead of terminators, just for anti-homogenization.

Re: Wish Lists (for beyond 2.1)

Posted: Wed 28 Aug, 2013 12:06 am
by Jazz-Sandwich
Or indeed just an alternative super-unit, exclusive to the Chaos Lord?

You could theoretically choose between a LR Phobos, a GUO, or a Daemon Prince (via your chaos Lord).

I suppose killing the prince would revert the lord back to his usual state... but this would likely still result in his level being reset, I assume?

And then you'd have to distinguish the Daemon Prince's utility to the GUO... perhaps less of a damage-sponge, and more of a glass cannon sort of deal? And/Or a support unit to provide buffs to surrounding units?

Re: Wish Lists (for beyond 2.1)

Posted: Wed 28 Aug, 2013 8:06 am
by Kvek
Does chaos need Deamon Prince ? No.
Btw can you say how it would work ? From what i heard it's just an Avatar ?

Re: Wish Lists (for beyond 2.1)

Posted: Wed 28 Aug, 2013 10:48 am
by sk4zi
The demon Prince is the Chaos lord who is greatly corrupted by the demonic powers of the warp and he more or less became a demon himself about that.

not like a greater Demon but more a greatly mutated Hero, who becomes a monstrous Creature in TT (compareable to the Terminator Upgrade of the Force Commander - actually kvek is right, and the Avatar is also a mutation of an Eldar but in the game it is buildable)

its very cool, but a new model would be strongly required (like a mix of a CL and a Bloodletter... )
Image

Re: Wish Lists (for beyond 2.1)

Posted: Wed 28 Aug, 2013 12:30 pm
by Primitive
missile launcher for plague champion instead of powerfist ! <3

Re: Wish Lists (for beyond 2.1)

Posted: Wed 28 Aug, 2013 1:01 pm
by Nurland
Hmmm. If you can upgrade your hero into a super unit. It would surely be a bit questionable. I mean hero costs no upkeep and uses 0 popcap. I really wouldn't want to convert my hero into something that uses 20+ popcap and costs upkeep.

How much hp would he have? what armor type? what abilities? energy costs? dps? what damage type? ranged attack? melee attack? speed? how much popcap would he use? how much upkeep would he cost? Same questions also apply with the exception of popcap and upkeep if you wish this upgrade to be like fc termie armor.

Re: Wish Lists (for beyond 2.1)

Posted: Wed 28 Aug, 2013 1:23 pm
by sk4zi
Primitive wrote:missile launcher for plague champion instead of powerfist ! <3


not instead ... :(

but overall a good idea

edit:

what about making the Lascan upgrades for the preadators more AV and less AI ? (similar to the vanquisher)
e.g. Range upgrade and Accurathy decrease
since the very cool new nurgle upgrade, imho the mark of tzeentch upgrade could be the dedicated AV and the khorne the dedicated AI - nurgle for sustain.
atm its just mark of tzeentch for max dmg.

in case of the SM it might be good to ad an upgrade for the side wheapons to compensate the loose of AI when the Lascannon turret is upgradet(eg autocannons).
i think this would be very cool.