Re: NM & Set-up Teams
Posted: Wed 23 Apr, 2014 4:35 am
wow, there are actually some serious differences, including buildings but also doing less damage to units in cover by quite (standard?) a bit
Commissar Vocaloid wrote:Also, NM are just fine. I think they're a fantastic addition to a lot of builds, in particular and as it has been pointed out, CL. That being said, the fact that they can de-setup your setup team if fine as well - if they are able to march themselves close enough to do that without retaliation, I think there should be some reward/incentive for doing something so risky.
Lag wrote:Commissar Vocaloid wrote:Also, NM are just fine. I think they're a fantastic addition to a lot of builds, in particular and as it has been pointed out, CL. That being said, the fact that they can de-setup your setup team if fine as well - if they are able to march themselves close enough to do that without retaliation, I think there should be some reward/incentive for doing something so risky.
Just making them stop firing would be a nice soft counter. You already have a hard counter (Raptors who can engage and deal enough damage to make them retreat) so having two hard counters, as it is right now, is a bit too much.