Units that I will be real happy to have the new canticle with:
IST (everything but Acolytes)
Libby (OMFG will this be awesome with him... I hope it effects him?!?)
Ops (nades)
Units I'll be fairly happy to combo it with:
SS (snare, T2 only)
Purifiers (meh)
VA (speeds up combat buff CD!)
Purgation (Clear vision and the snare)
INT (less then before with the lower regen, as mentioned before I think Justicar is a waste of resources, but faster melta nades is no joke)
There are a few things about the GK changes I don't like, but this is emphatically not one of them. And to be honest, it's also such a unique upgrade, I don't trust my theory crafting. We're really gonna need to see it in action.
Black Relic wrote:I can also see triple ist being abused with this change. I think their abilities should have an energy cost so help mitigate that.
Totally agree on that:
Only Grenade Barrage doesn't have a cost, it prolly should? It could easily cost 60 energy like Overchange Plasma.
3x IST (plus some T1.5) is going to work very well with reinforcing Rhino also.
Questions on the ability:
Does it effect the BC? Libby? Allies? Vehicles?
3x cooldown - does this functionally count every second as 3 seconds of cooldown?



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