Proposed Balance Changes

Issues dealing with gameplay balance.
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Crewfinity
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Re: Proposed Balance Changes

Postby Crewfinity » Tue 03 Mar, 2015 11:16 pm

Grey Knights Proposed Change

*reduce the power cost of inquisitorial storm trooper sergeant to 20 from 25
*increase the power cost of inquisitorial storm troopers plasma guns to 20 from 15

Justification
15 power just seems way too cheap for ~24 plasma dps, and it gives them an awesome crowd control ability on top of that. The sergeant gives a mini-grenade and detection, as well as some durability due to being a die-last model. Its a good upgrade, and somewhat necessary if you want your storm troopers to survive through the AOE of T2. the problem in the cost of these wargears is amplified by the nature of inquisitorial storm troopers in the grey knight army composition. they're cheap skirmishers, and most players will have at least 2, often 3 units in their army. then once tier 2 hits, you can immediately get ~72 plasma dps for only 45 power. in my opinion that is just way too cheap. the opposite problem is apparent in the sergeant upgrades, because in the later game they're usually purchased for the durability rather than the grenade, and spending 75 power to help your IST survive a little bit longer without gaining any significant damage output is just not possible, it would cripple your economy. 20 power still seems like a reasonable cost considering the nature of the grenade that they get (defensive more than offensive) as well as the model.

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