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Re: Dawn of War - Contribution
Posted: Thu 13 Mar, 2014 3:00 pm
by Caeltos
I posted a while back in the general discussion if it's possible to utilize the Strike Squad animations for Grey Knight Terminators. If anyone could post the results (screenshots if possible) it'd be nice.
Re: Dawn of War - Contribution
Posted: Thu 13 Mar, 2014 3:03 pm
by Orkfaeller
Will do.
Edit: Hm, will try, have to find the animations first, they dont seem to be saved under the same path as everyone elses.
Re: Dawn of War - Contribution
Posted: Thu 13 Mar, 2014 3:50 pm
by Orkfaeller
I could not locate the GK's animations, sorry.
I tried to use SM animtions instead, next best thing.
Asuming that the basics between GK and SM are the same:
For the most part it would work I guess.
But for Terminators the Head on Power Armour animations sits too low, and for what ever reason it flips the right shoulder pad upside down.
ASM / Sword Animations

Librarian ( staff ) Animations

Re: Dawn of War - Contribution
Posted: Thu 13 Mar, 2014 5:48 pm
by sterling
Orkfaeller wrote:Eh, that depends on. If I just want to tie an allready colourable area to a new slot, thats a work of a few seconds.
Yes that's the one, could you change the colour for the file in the link? Currently the majority of the armour is set to tint - could you set it to primary?
https://www.mediafire.com/#gr2jxil7t33qbDo you just want the single shoulderpad with the eagle removed or the whole armour?
Re: Dawn of War - Contribution
Posted: Thu 13 Mar, 2014 6:02 pm
by Orkfaeller
Well, I'd need a clean armour, without the belt, and the knee and shinguard ornaments etc
A plain Armour, but with those shoulder pads ( just without the eagle ).
Or, just the pads alone, so that one can put them on another armour again, later on.
What ever takes the least amount of work I guess.
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Hm, the link doesnt seem to work for me. Do you got any other site to upload it to?
If the file isnt to big I think you could just upload it here even.
Re: Dawn of War - Contribution
Posted: Thu 13 Mar, 2014 7:08 pm
by Kwib-Kwib
Have seen a pretty good model of Inquisitor without her hat (head slightly enlarged, looks fine), and that got me thinking - Kaptin Bloodflag DID steal one from her at the end of the orks campaign! Here's a suggestion - add an Inquisitors hat on of warbosses shoulder spikes in the freebooters DLC! Should do a pretty fun Easter egg, and doesn't look like a pain to make)))
Re: Dawn of War - Contribution
Posted: Thu 13 Mar, 2014 8:07 pm
by sterling

Any adjustments needed?
Once the eagle is not there there is a stange "o" on the soulderpad - but I'm guessing your going to give it a deathwatch retexture?
Does this file work?
http://www.mediafire.com/download/qf28cc62vacct6c/krieg_armour.rar
Re: Dawn of War - Contribution
Posted: Thu 13 Mar, 2014 8:13 pm
by Orkfaeller
Well, that bulky thing on his right shoulder would have to gother, otherwhise its pretty perfect.

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That linked worked, what do you want me to change?
Re: Dawn of War - Contribution
Posted: Thu 13 Mar, 2014 8:17 pm
by Orkfaeller
Does this work out? Changed all the blue parts to the primary slot
Re: Dawn of War - Contribution
Posted: Thu 13 Mar, 2014 8:21 pm
by sterling
Sweet - currently the majority of the armour is set to tint - could you set it to primary.
http://www.mediafire.com/download/7h0atydyli52mjd/deathwatchmarine.modelHere's the marine with edited shoulderpads
Re: Dawn of War - Contribution
Posted: Thu 13 Mar, 2014 8:35 pm
by sterling
Orkfaeller wrote:Does this work out? Changed all the blue parts to the primary slot
Almost - the shoulderguard bits are currently set to primary - could you set those to extra - other than that great thanks.
Now this is sorted can crack on and get Vostroyans and Catachans released for the weekend.
Re: Dawn of War - Contribution
Posted: Thu 13 Mar, 2014 8:47 pm
by Orkfaeller
I hope I got the right bits.
Re: Dawn of War - Contribution
Posted: Thu 13 Mar, 2014 8:51 pm
by sterling
Yes, thats the one. Cheers!
Re: Dawn of War - Contribution
Posted: Thu 13 Mar, 2014 10:24 pm
by Orkfaeller
Very basic, but its progress.
Thanks again for your help sterling, couldnt do it without it.
Now I just have to find a way to get loose of all that clutter and ornaments.



Re: Dawn of War - Contribution
Posted: Thu 13 Mar, 2014 10:29 pm
by sterling
No worries man.
I believe that clutter is the stuff being added due to your army level.
Have a look around on the relic forums I'm fairly sure people worked out how to change it.
If you do get a whole pack together to go in the mod like Legion of the Damned etc then it won't show up anyway.
Re: Dawn of War - Contribution
Posted: Fri 14 Mar, 2014 7:57 am
by Pandemic
sterling wrote:No worries man.
I believe that clutter is the stuff being added due to your army level.
Have a look around on the relic forums I'm fairly sure people worked out how to change it.
If you do get a whole pack together to go in the mod like Legion of the Damned etc then it won't show up anyway.
If you want to modify your army level, use Steam Achievement Manager (You cannot be punished by steam for it, there has never been a case of steam banning or punishing someone for using it) and edit the statistics of DoW II retribution, there's a setting in there called pvp_exp_marines edit that to 0 and it should reset your army level.
http://gib.me/sam/
Re: Dawn of War - Contribution
Posted: Fri 14 Mar, 2014 8:22 am
by Lulgrim
Or mod Elite and change the army level requirements for displaying each model.
Re: Dawn of War - Contribution
Posted: Fri 14 Mar, 2014 9:25 am
by ChrisNihilus
Lulgrim wrote:Or mod Elite and change the army level requirements for displaying each model.
I can do that?
Can I have capeless scouts forever?
Or that just change how i diplay them and not what my opponents see?
Re: Dawn of War - Contribution
Posted: Fri 14 Mar, 2014 1:25 pm
by Orkfaeller
^
Would just be visible on your end.
You must be the first person I ever heard of who doesnt like cape-scouts^^
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Re: Dawn of War - Contribution
Posted: Fri 14 Mar, 2014 1:50 pm
by ChrisNihilus
Capes just seem so inconvenient in a combat situation.
Capeless scouts look more professional to me.

Re: Dawn of War - Contribution
Posted: Fri 14 Mar, 2014 2:49 pm
by Lulgrim
Editing the units will make your mod incompatible but it's useful for testing models.
For removing Scout capes you would replace the cape model with a blank file. This will only affect you but won't break compatibility.
Re: Dawn of War - Contribution
Posted: Mon 17 Mar, 2014 11:08 am
by Orkfaeller
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Re: Dawn of War - Contribution
Posted: Thu 20 Mar, 2014 11:57 am
by Orkfaeller
Re: Dawn of War - Contribution
Posted: Thu 20 Mar, 2014 10:28 pm
by Venjitron
Whats that body for Orkfaeller? mysterious.
Re: Dawn of War - Contribution
Posted: Thu 20 Mar, 2014 11:12 pm
by Caeltos
Acolytes
Re: Dawn of War - Contribution
Posted: Fri 21 Mar, 2014 12:05 am
by sterling
Very nice work, I'm guessing that's the almost finished version now?
The other heretic head just needs setting to a teamcolour rather than always black plus just remove the elder decal on the warp spider head.
If you upload them here when your done I can get the whole model but together again with these shiny new retextures.
Re: Dawn of War - Contribution
Posted: Fri 21 Mar, 2014 12:17 am
by Orkfaeller
Very nice work, I'm guessing that's the almost finished version now?
Almost. Mostly the Arms / Hands still need work.
Going to upload two versions. The plain one and the ornamented one.
The other heretic head just needs setting to a teamcolour rather than always black plus just remove the elder decal on the warp spider head.
If you upload them here when your done I can get the whole model but together again with these shiny new retextures.
Would propably need your own model too, before I can finish up my textures.
Wanna make sure the textures on the armour and the neck piece work as seamless as possible, and that the hood is going the have the same shade as the robe.
Edit: Also need to get my hands on that sexy Chainsaw.
Re: Dawn of War - Contribution
Posted: Fri 21 Mar, 2014 5:03 pm
by Commissar Yarrick
Hmm.... That remade heretic body would make an exellent starting point for Sanctioned Psyker. Not to mention Tech Priest of Mars

Re: Dawn of War - Contribution
Posted: Fri 21 Mar, 2014 6:11 pm
by Orkfaeller
Commissar Yarrick wrote:Hmm.... That remade heretic body would make an exellent starting point for Sanctioned Psyker. Not to mention Tech Priest of Mars

Well, I guess a conversion into something like
this could be done relatively easy.
But for a Primaris Psyker the allready existing model based on the Commissar Lord would propably come closer.
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Heretic Models work suprisingly well with CSM animtions, as far as I tested, so I guess you could also make that model use Techmarine animations if one wanted to use it as a Techpriest I guess.
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right now Im still trying to figure out if you can turn this

into this

Re: Dawn of War - Contribution
Posted: Fri 21 Mar, 2014 11:27 pm
by sterling
Orkfaeller wrote:Would propably need your own model too, before I can finish up my textures.
No worries - here's the model file
https://www.mediafire.com/?k07bad8ejts4llj