ChrisNihilus wrote:I must say that i don't like characters.
This game is supposed to be about our army, with our characters and our story.
Characters from codex are usually there just to escalate the game and exploit some rule.
I truly interested in the background of other people armies, and when the answer is "no, this isn't mine, this is from the codex" get kind of annoying.
With people fielding a standard Commander with an unique story and personality are become rarer, i'm glad they had began to cut pre-made Characters out.
Really though, no-name characters are equally standardized when it comes to gameplay (oh hello to you, nameless "state standard Iron Hands biker chapter master", no story, no personality, just 4 ablative wounds with angry power fist), and if people don't want to put any thought into fluff behind their army, they won't no matter if their models are called with proper names or not in the codexes.
Nobody stops you from creating your-dudes kind of army using named characters by designing them differently and giving them different names really. In this sense, your Wolf lord Alfhild, the Skjald of Hotur (counts as Wolf lord with such and such gear) is little different from somebody else's scout sergeant 'Uncle Hare' Basilius (counts as Tellion). After all, the 40k galaxy is huge, filled with stuff to a brim and the story about it covers more than 10k years, if you can think of somebody or something, it is probably there somewhere, lost in time and space, but may very well be "found" by you, and it's not like we are told in no uncertain words that neither in its past nor in the future Imperium has had / will have space marine psykers as powerful as Varro Tigurius (and if someone objects, introduce someone like Sevrin Loth to him), or some military leader that distrusts frontal assaults as much as Lias Issodon does.
I mean, it's still your own mini with your own fluff that use some ruleset from 40k book in the end. Just make sure said fluff doesn't step on any toes (and with universe this large, how it's even a problem?), and you're good to go.
The real reason people don't make their own stuff is because they CBA to, let's be honest here. With such an attitude around, you can remove named characters all you want, vanilla ones people will use won't gain names and background. People who want to go creative, will do so regardless.
And on GW axing special characters, I believe it's just a mycetic spore treatment: if we can't profit off our rules, nobody will, just so that nobody gets any ideas... Or maybe they just don't care to commit resources to something like that basically for free when they can just sell dataslates with additional rules for them in the future.
Regardless of reason behind it, community surely doesn't gain anything from it.
Inb4 Barrogh is SM fanboi; well, duh.