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Killed Units Count
Posted: Mon 24 Nov, 2014 12:36 pm
by -=PGP=-Manu
Yesterday I thought about something which I'm not sure of if it can be implemented or not due to stuff being hardcoded.
What do you guys think about a killed units count? Like a little score that tells you which unit has killed how many models.
Re: Killed Units Count
Posted: Mon 24 Nov, 2014 3:29 pm
by Sub_Zero
Statistics are always entertaining. But I would rather see their efforts put in real problems.
Re: Killed Units Count
Posted: Mon 24 Nov, 2014 4:39 pm
by Torpid
Crazyman has posted about this before. Nothing much came of it though despite there being quite a showing of support. I forget why.
Re: Killed Units Count
Posted: Mon 24 Nov, 2014 5:41 pm
by Old World
I'd like it, just as an aside.
Re: Killed Units Count
Posted: Mon 24 Nov, 2014 5:47 pm
by Caeltos
Hardcoded.
Not feasible.
Re: Killed Units Count
Posted: Mon 24 Nov, 2014 7:44 pm
by Myrdal
You can actually extract this info via SCAR. I did this a while back and had it draw the stats on the screen just for fun. I was mostly interested in collecting and possibly upload/save the stats though. Sadly the api didn't provide io/net functions and adding these would require lots of work if even possible so I quit. Anyway, you can get the kill and lost count on units/vechiles/buildings, can't remember if it was on a per-unit or per-player basis though.
Re: Killed Units Count
Posted: Mon 24 Nov, 2014 9:11 pm
by -=PGP=-Manu
Thank you very much!