Grenade Launchers for Imperial Guardsmen/Storm Troopers?
Posted: Tue 16 Dec, 2014 7:37 am
I've been playing Elite for a couple months now and have been primarily playing IG - and there seems to be one weakness they possess that I have had a hard time compensating for. IG are the only race with no jump troops - which would seem to mean they don't have a true hard counter to suppression weapons. Eldar also don't have T1 jump troops (minus WSE), but they can at least outshoot the suppression weapons in a firefight by attacking them from a distance (and therefore forcing the enemy to make the next move and counter the rangers). IG do not have a T1 sniper, and while catachans can shoot their grenades, they are still what I consider a soft counter, because after the initial knockback, the catachans are not engaged in CC in the way ASM, stormboyz, raveners, and raptors are. This means the IG player has an amount of time equal to the setup time of the weapons team to either win the fight and force a retreat by ranged damage alone, or engage in CC with one of their units (otherwise the suppresison attack begins again). In the early tier, this means the IG pretty much has to be fighting on the enemies terms one way or another, because early tier IG really should not (assuming equal skill level) have the edge in CC against any other race, nor can they have the final one-up in a ranged fight.
I am curious to know what everyone thinks about allowing guardsmen (and later on storm troopers) to have grenade launchers as an upgrade. They would not do obscene amounts of damage, but would be a way of out-ranging suppression weapons, and therefore force the enemy with suppression weapons to do more than just sit there and let suppression win the fight. My concern is that because IG do not have jump troops or a T1 long-range weapon, they have no clean method of dealing with suppression, while every other race does. I know the lord general has nade launchers, but the purpose of a commander should not be to fill in for a major weakness of a race, the strengths and weaknesses of a race should not be based on the assumption that one specific commander is taken, otherwise there will always be one good commander and two crap ones.
Thoughts?
I am curious to know what everyone thinks about allowing guardsmen (and later on storm troopers) to have grenade launchers as an upgrade. They would not do obscene amounts of damage, but would be a way of out-ranging suppression weapons, and therefore force the enemy with suppression weapons to do more than just sit there and let suppression win the fight. My concern is that because IG do not have jump troops or a T1 long-range weapon, they have no clean method of dealing with suppression, while every other race does. I know the lord general has nade launchers, but the purpose of a commander should not be to fill in for a major weakness of a race, the strengths and weaknesses of a race should not be based on the assumption that one specific commander is taken, otherwise there will always be one good commander and two crap ones.
Thoughts?
