BUG [v2.3.1 H2] Webway usage cancels auto-reinforce.

Discussion on technical issues (installation, launching).
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Psiborg
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BUG [v2.3.1 H2] Webway usage cancels auto-reinforce.

Postby Psiborg » Sat 14 Mar, 2015 9:06 pm

I've noticed that units that pass through Webway gates get their auto-reinforce setting turned off!

This is rather frustrating as when I look to bring these units back out on the field, I notice that none of them are reinforced and I have to manually go and check each one again which, apart from taking precious time and micro, completely defeats the purpose of the auto-reinforce feature.

If one of the mod-gurus could look into this I'd be much obliged! Thanks!
DandyFrontline
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Re: BUG [v2.3.1 H2] Webway usage cancels auto-reinforce.

Postby DandyFrontline » Sat 14 Mar, 2015 9:47 pm

Yea, and IG GM loosing their models somewhere in those gates. 12 in - 8 out
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Wise Windu
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Re: BUG [v2.3.1 H2] Webway usage cancels auto-reinforce.

Postby Wise Windu » Sat 14 Mar, 2015 9:50 pm

Check and report bugs in this thread: viewtopic.php?f=2&t=1300

We know about it, not sure why it happens yet
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Surprise Attack!
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Re: BUG [v2.3.1 H2] Webway usage cancels auto-reinforce.

Postby Surprise Attack! » Fri 20 Mar, 2015 1:53 am

DandyFrontline wrote:Yea, and IG GM loosing their models somewhere in those gates. 12 in - 8 out

Yeah but IG aren't supposed to be using those gates. We could say its Working as Intended™ cos they got lost in the webway.

Maybe the Dark Eldar got them??

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