4v4?

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Cheekie Monkie
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4v4?

Postby Cheekie Monkie » Tue 17 Mar, 2015 10:31 am

Here's a question: Is it possible to implement and if so, how hard it is to do so?

I know nothing of programming, coding and all that technical stuff, hence the question. Since we can already fit in 8 people in a lobby and provided we have the maps to support a 4v4, is this even possible?
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Torpid
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Re: 4v4?

Postby Torpid » Tue 17 Mar, 2015 10:32 am

Pretty sure we had 4v4 before anyway earlier in the mod? Maybe I'm just delusional, or maybe it was a dream.

How about using COH maps for team games? They're a lot bigger and it solves the lane problems of DOW teams. Could be interesting.
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Indrid
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Re: 4v4?

Postby Indrid » Tue 17 Mar, 2015 10:43 am

It is possible. You just choose your hero before moving into an obs slot, and load up a map with 8 HQs all correctly assigned. The problem is resource generation which seemed to go haywire - I think you generate as much resources as a 1v1 from each point. Can't recall exactly, just remember that it wasn't as expected.
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Wise Windu
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Re: 4v4?

Postby Wise Windu » Tue 17 Mar, 2015 1:00 pm

http://community.dawnofwar.com/discussi ... -noob-here

Never tested the resource collection though, not sure how that works
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Swift
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Re: 4v4?

Postby Swift » Tue 17 Mar, 2015 7:20 pm

Yep, it is possible, all you need are four hqs on each side. Anyone can draw one up for testing purposes. I might have a bash just for the hell of it, it'll be awful but might be fun to mess around with before consigning it to the vaults of Terra.
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Crewfinity
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Re: 4v4?

Postby Crewfinity » Tue 17 Mar, 2015 8:34 pm

Just view the extra resource generation as a feature ;)

Now you have even more money to buy units to send to the inevitable giant 4v4 clusterfuck of a meat grinder/artillery target zone that is the middle of the map!

Seriously though this would be awesome to try to implement :)
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Surprise Attack!
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Re: 4v4?

Postby Surprise Attack! » Tue 17 Mar, 2015 10:58 pm

Crewfinity wrote:Just view the extra resource generation as a feature ;)

Now you have even more money to buy units to send to the inevitable giant 4v4 clusterfuck of a meat grinder/artillery target zone that is the middle of the map!

Seriously though this would be awesome to try to implement :)

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