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Noob with some mod questions

Posted: Tue 12 May, 2015 7:31 pm
by zenphys
Hey, i'm not sure entirely where to post this. Been playing the elite mod vs AI and i have been loving it. However i find dawn of war 2 still has a bit too much going on for me. I have great fun with the battles but i find the constant capping and recapping of points to just be tedious. For me it would be perfect if there wasn't any requisition points, and maybe even no power points, and only victory points.

I went into the map creator but i couldn't find a way to open the maps to modify them. I was wondering how i could go about removing requisition points and power points from the game and leaving only the victory points. I thought i would also change the base income to +400 req and +50 power to make up for the changes.

Sorry if this is totally posted in the wrong place. I have been loving the mod so far and having a great time :D

Re: Noob with some mod questions

Posted: Tue 12 May, 2015 7:53 pm
by egewithin
You are a noob with questions. But now I am a normal player who has more questions than you.

Waaaatt?

Re: Noob with some mod questions

Posted: Tue 12 May, 2015 8:07 pm
by Swift
Well it simply sounds like the intended way for the game to play is not actually being meeted out. I'm not going to call you a noob or anything because you dislike capping points, capping is boring, but it sounds like you are not experiencing the full potential of the game. If you start playing vs real players you'll probably find you are completely occupied by fighting!

If you want to suffer less boredom, and also keep the game playing as it is, since punishing the opponent's economy is a key mechanic, see the idle time you have as tiem when units could be scouting, you could be formulating a strategy, you could have one cheap unit on capping whilst your army fights etc.

Don't see being new to the game as a abd thing, everyone starts out no0t knowing what they do, so all I'm saying is practise vs real people and perhaps play some retail ranked games as well to get the feel for what it's like to face a real opponent(s) as well as many different strategies to adapt to.

As you get better, you'll see resource points as a plus, because otherwise you can only punish an opponent through bleed, which is not as harsh as taking the whole map.

Re: Noob with some mod questions

Posted: Tue 12 May, 2015 8:36 pm
by Myrdal
There's no need for map editing, you can remove the points and adjust the resource rate by invoking some SCAR. Put this is autoexec.lua in your retribution folder

Code: Select all

function SetNoResVPC()
   if Game_HasLocalPlayer() then
      local player = Game_GetLocalPlayer()
      local req_mod = Modifier_Create(MAT_Player, "modifiers\\player_modifiers\\income_requisition_player_modifier", MUT_Multiplication, false, 4, "")
      local pow_mod = Modifier_Create(MAT_Player, "modifiers\\player_modifiers\\income_power_player_modifier", MUT_Multiplication, false, 4, "")
            
      Modifier_ApplyToPlayer(req_mod, player)
      Modifier_ApplyToPlayer(pow_mod, player)
      World_RemoveAllResourcePoints()
   end
end

bind("Control+F12", "SetNoResVPC()")


Now when playing the AI and hitting control+f12 you will get what you want. You can also type it in manually in the console. Above lines increases the resource rate by a factor of 4, adjust to your liking.

Re: Noob with some mod questions

Posted: Tue 12 May, 2015 9:26 pm
by Atlas
There is an image out there somewhere that talks about the ai's love of doing nothing but capping points. You won't see any of that vs a real player that can correctly allocate his forces. Find a bro and give it a go before you resort to modding imo.

Re: Noob with some mod questions

Posted: Wed 13 May, 2015 6:34 pm
by Jes
As Atlas pointed out, the AI is absoutely fanatical about capping points.

It's also incredibly bad at everything else, to the point where half the factions don't use their best units at all, all vehicles and terms are sent on suicide missions, and SM/GK willingly cripple their economy AND CHEAT BY ADDING MISSILE LAUNCHERS TO EVERYTHING.

Seriously, unless you're an OCD-burdened modder of some repute already fixing the AI on your own, you really should try playing with, you know, other players!

Re: Noob with some mod questions

Posted: Thu 14 May, 2015 9:41 pm
by zenphys
Thanks Hakon that worked perfectly

Also i have taken the plunge and started playing online. Games against other players are so much more enjoyable.

Re: Noob with some mod questions

Posted: Thu 14 May, 2015 10:07 pm
by Atlas
Atlas wrote:There is an image out there somewhere that talks about the ai's love of doing nothing but capping points.


FOUND IT
Image