Eldar vs Plague Champion
Eldar vs Plague Champion
I honestly have no idea how to deal with the Plague Champion as Eldar (Farseer) in team games. Even if my opponent is less experienced than me I feel like I'm at a huge disadvantage. I have much less of a problem with the other chaos heroes (they still beat me, just not as bad), but the nurgle worship and the PC's wargear beats me every time.
In T1 shurikens are useless (grenade barrage, raptors or they simply tank it with worship), rangers are never worth it after nerf since worship prevents them from bleeding any models even from tics, dire avengers are fine but they bleed like crazy, banshees get shredded by ranged or in melee by aspiring champion tics and/or touch of nurgle. T2 is just as bad, never know what to get. Wraithlord and falcon gets locked down by plague marines and destroyed by havocs or dread, unless he has a slow ranged blob wraithguard as worthless, dark reapers are countered by vehicles or simply by worship...
Any advice?
In T1 shurikens are useless (grenade barrage, raptors or they simply tank it with worship), rangers are never worth it after nerf since worship prevents them from bleeding any models even from tics, dire avengers are fine but they bleed like crazy, banshees get shredded by ranged or in melee by aspiring champion tics and/or touch of nurgle. T2 is just as bad, never know what to get. Wraithlord and falcon gets locked down by plague marines and destroyed by havocs or dread, unless he has a slow ranged blob wraithguard as worthless, dark reapers are countered by vehicles or simply by worship...
Any advice?
Re: Eldar vs Plague Champion
Nope, team game woes. Well... Let me try, although I haven't played this MU in 3v3 in a while.
Raptors are pretty darn bad. Just get mind war when they jump your shit, crush their minds and nade 'em, then have banshees finish them off afterwards. If you get doom too then those fuckers will die in seconds (obviously doom before you mind war), mind war -> nades on tics is pretty brutal too. Typically 2x SCP is the best you can do but you need to go heavy on the T1 power. In 1v1 I'de suggest firedragons and a wraithlord but FDs just don't work in 3v3 as they don't scale vs multiple vehicles too well and they are pretty bad in combat due to their bleed (since there's way more ranged firepower in 3v3). You will probably be behind in tech. I'm thinking a wraithlord into WG would be good, or WS if they go for BLs. It's like, if they go ranged blob of TCSM/BM/PM then an autarch is nice alongside the wraithlord or alternatively you could try WG, which you get is kind of map dependent. And you can even swap to a spirit stones farseer since you'll have the rune armour then too for more energy and not have to worry about lacking the energy for a heal despite having doom...
If they go BC and BLs then FDs wreck since those guys are mad powerful at counter-initiation and can kill BCs in seconds, they bleed too hard to be effective vs ranged walkers though.
Raptors are pretty darn bad. Just get mind war when they jump your shit, crush their minds and nade 'em, then have banshees finish them off afterwards. If you get doom too then those fuckers will die in seconds (obviously doom before you mind war), mind war -> nades on tics is pretty brutal too. Typically 2x SCP is the best you can do but you need to go heavy on the T1 power. In 1v1 I'de suggest firedragons and a wraithlord but FDs just don't work in 3v3 as they don't scale vs multiple vehicles too well and they are pretty bad in combat due to their bleed (since there's way more ranged firepower in 3v3). You will probably be behind in tech. I'm thinking a wraithlord into WG would be good, or WS if they go for BLs. It's like, if they go ranged blob of TCSM/BM/PM then an autarch is nice alongside the wraithlord or alternatively you could try WG, which you get is kind of map dependent. And you can even swap to a spirit stones farseer since you'll have the rune armour then too for more energy and not have to worry about lacking the energy for a heal despite having doom...
If they go BC and BLs then FDs wreck since those guys are mad powerful at counter-initiation and can kill BCs in seconds, they bleed too hard to be effective vs ranged walkers though.
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- The great Cornholio

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Re: Eldar vs Plague Champion
when i play PC vs a decent eldar player... i have found that it works if they get...
1 dire with shields
1 banshess
2 snipers
1 supress
just hide behind the shield and snipe away.. banshess protect supress unit and if you have warspider hero you can troll around with him, killing off the worship tics if you want too... give it a try... maybe invite me for a 1v1.. and try it out
1 dire with shields
1 banshess
2 snipers
1 supress
just hide behind the shield and snipe away.. banshess protect supress unit and if you have warspider hero you can troll around with him, killing off the worship tics if you want too... give it a try... maybe invite me for a 1v1.. and try it out

Re: Eldar vs Plague Champion
In team games this matchup is pretty brutal. I actually quit FS a couple months ago because I kept losing in general so maybe I shouldn't even be replying here
Ok so now that my opinion is confirmed useless,
I think you want to emphasize t1.5 units and probably avoid shees. Shuris get rekt normally but if you can put up shields in a defensive position, shuris become quite difficult to dislodge (especially with guide). If the enemy buys raptors, this is your moment to shine because doom, mind war, and guided shees (if you have them) destroy raptors.
Ok so now that my opinion is confirmed useless,
I think you want to emphasize t1.5 units and probably avoid shees. Shuris get rekt normally but if you can put up shields in a defensive position, shuris become quite difficult to dislodge (especially with guide). If the enemy buys raptors, this is your moment to shine because doom, mind war, and guided shees (if you have them) destroy raptors.
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Re: Eldar vs Plague Champion
The shield tactic works good. Start in early game and keep it up. In T2, buy a Wraithguard in case of camping near of a shrine or a turrent. Also, support them with guide, spiritstones and fortune. Because he can answer with Tzeentch CSM. In case of Dread, well, get some AV?
- Crewfinity

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Re: Eldar vs Plague Champion
Alternately, you can just tell one of your teammates to switch lanes with you so you don't have to fight this broken-ass matchup 

- Adeptus Noobus

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Re: Eldar vs Plague Champion
The great Cornholio wrote:when i play PC vs a decent eldar player... i have found that it works if they get...
1 dire with shields
1 banshess
2 snipers
1 supress
just hide behind the shield and snipe away.. banshess protect supress unit and if you have warspider hero you can troll around with him, killing off the worship tics if you want too... give it a try... maybe invite me for a 1v1.. and try it out
In my opinion Snipers perform very well vs the PC. 2 even more so. The second sniper might be a bit too much though. Double shuriken may yield a bigger reward in case you have to deal with a vehicle and still want your suppression.
So basically a mixture of what Cornholio, Torpid and Vapor said ^^
Re: Eldar vs Plague Champion
Adeptus Noobus wrote:
So basically a mixture of what Cornholio, Torpid and Vapor said ^^
That felt very sad deep insade of me.
- Adeptus Noobus

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Re: Eldar vs Plague Champion
firatwithin wrote:Adeptus Noobus wrote:
So basically a mixture of what Cornholio, Torpid and Vapor said ^^
That felt very sad deep insade of me.
First of all, that sounds very wrong... Second: why does it?
Re: Eldar vs Plague Champion
Adeptus Noobus wrote:firatwithin wrote:Adeptus Noobus wrote:
So basically a mixture of what Cornholio, Torpid and Vapor said ^^
That felt very sad deep insade of me.
First of all, that sounds very wrong... Second: why does it?
You mixtured every tactic given exept mine. I have feld myself as an useless idiot noobie, who says something but warps aways while other people talks. I do care about these things, not personal with you.
- Crewfinity

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Re: Eldar vs Plague Champion
that also might be because your advice seemed more directed towards T2 and later game, whereas the others were talking about T1 and early game.
Re: Eldar vs Plague Champion
Thanks for the replies.
Will try Mind War and maybe Rangers next time, see if I can make it work. And shields of course, but that's a given in practically every game.
Will try Mind War and maybe Rangers next time, see if I can make it work. And shields of course, but that's a given in practically every game.
Re: Eldar vs Plague Champion
OMG you guys, its pretty simple to beat PC.
Just make sure you have double shuris.. avoid rangers.
In early t1
Tie up the PC and he is completely useless and is forced to get an upgrade
Your dire avengers should really be bleeding the heretic models early t1.
Your double shurikens really hit at a weak spot for the PC. Which is long ranged damage and suppression.
With your double shurikens, you really can control the PC/heretics/CSM.
Double shurikens force the PC to get raptors (and raptors are not cheap. they set the PC back in tech)
For better effect, You want to have banshees around ready to pounce whenever the PC has bad positioning. Shees work well to deal with the raptors, CSM, and Grenade launcher tics.
In t2 get a wraithlord!!
PC does not transition well to deal with walkers. Get a ranged weapon for your wraithlord for added punishment. (this forces the PC to get las havocs or invest in Plague marines)
or double warpspiders. Their mobility and dmg really hurt PC army compositions.
from here on out it's your call. Fireprism are good cause of long ranged disruption.
Just make sure you have double shuris.. avoid rangers.
In early t1
Tie up the PC and he is completely useless and is forced to get an upgrade
Your dire avengers should really be bleeding the heretic models early t1.
Your double shurikens really hit at a weak spot for the PC. Which is long ranged damage and suppression.
With your double shurikens, you really can control the PC/heretics/CSM.
Double shurikens force the PC to get raptors (and raptors are not cheap. they set the PC back in tech)
For better effect, You want to have banshees around ready to pounce whenever the PC has bad positioning. Shees work well to deal with the raptors, CSM, and Grenade launcher tics.
In t2 get a wraithlord!!
PC does not transition well to deal with walkers. Get a ranged weapon for your wraithlord for added punishment. (this forces the PC to get las havocs or invest in Plague marines)
or double warpspiders. Their mobility and dmg really hurt PC army compositions.
from here on out it's your call. Fireprism are good cause of long ranged disruption.
Re: Eldar vs Plague Champion
Daddy wrote:OMG you guys, its pretty simple to beat PC.
Just make sure you have double shuris.. avoid rangers.
In early t1
Tie up the PC and he is completely useless and is forced to get an upgrade
Your dire avengers should really be bleeding the heretic models early t1.
Your double shurikens really hit at a weak spot for the PC. Which is long ranged damage and suppression.
With your double shurikens, you really can control the PC/heretics/CSM.
Double shurikens force the PC to get raptors (and raptors are not cheap. they set the PC back in tech)
For better effect, You want to have banshees around ready to pounce whenever the PC has bad positioning. Shees work well to deal with the raptors, CSM, and Grenade launcher tics.
In t2 get a wraithlord!!
PC does not transition well to deal with walkers. Get a ranged weapon for your wraithlord for added punishment. (this forces the PC to get las havocs or invest in Plague marines)
or double warpspiders. Their mobility and dmg really hurt PC army compositions.
from here on out it's your call. Fireprism are good cause of long ranged disruption.
Well, that's almost exactly how I used to play vs the PC, but the PC players I've met recently still crush me. Raptors under nurgle worship are utter beasts and banshees get shredded by ranged fire or AC tics even if you counter initiate quickly. Plus, grenade launcher tics easily dislodge a shuriken and knock it away from the shield to be destroyed by ranged fire.
Wraithlords seems a decent choice in T2, but plague marines plus another AV source make short work of it. Sure he spends resources on AV, but less power than you and his double PM hardly becomes obsolete when your walker is dead.
Re: Eldar vs Plague Champion
For your situation.
Try Sprirt Stones from T1. Gives you more field presence and in teams opens up some tanky team plays.
Come T2 get the gravity blades, preferably combined with Rune Armor.
Try Sprirt Stones from T1. Gives you more field presence and in teams opens up some tanky team plays.
Come T2 get the gravity blades, preferably combined with Rune Armor.
Re: Eldar vs Plague Champion
Lesten wrote:Well, that's almost exactly how I used to play vs the PC, but the PC players I've met recently still crush me. Raptors under nurgle worship are utter beasts and banshees get shredded by ranged fire or AC tics even if you counter initiate quickly. Plus, grenade launcher tics easily dislodge a shuriken and knock it away from the shield to be destroyed by ranged fire.
Wraithlords seems a decent choice in T2, but plague marines plus another AV source make short work of it. Sure he spends resources on AV, but less power than you and his double PM hardly becomes obsolete when your walker is dead.
There is your answer, you are playing against hardened veteran players. The concept I provided is still very potent against a PC player.
Raptors should not be giving you any trouble with double shurikens when set up correctly as the raptors only have one jump. Added they cost a lot, and bleed expensively.
If your banshees are getting shredded under range fire, then you are not using your banshees right. Under the right circumstances, you should really be flanking with these ladies and closing the distance quickly.
If a PC player gets grenades launcher tics, thats a BIG boon for you, because then there are no AC heretics to stop your banshees.
Yes with wraithlord, you want to force the PC player to get AV. That is good because lascannon havocs and PM's are specific counters and "lock" the PC player with an army composition that is not very killy to your infantry. In this case, punish the player with dark reapers, warp spiders, banshees, etc.
And with your shurikens you are correctly set up to counter any vehicles.
"Just so you know, I get the most frustrated, fighting good eldar players"
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