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A Plea for People to Stop Drophacking
Posted: Sat 25 Jul, 2015 1:17 am
by Ruthless at Heart
Hey everyone,
So I've been getting into 1v1 recently and been playing a lot and (seemingly) getting better. I've noticed a lot of people drophacking on me when I am clearly winning. I'll refrain from naming any names for now, but it's there have been a lot of well known people in these forums and within our little DoW2 Elite mod community. It's extremely frustrating to me that out of the relatively few people we have playing this game still, there are still so many people without the manners to face their loss like a man and just concede. You lost, own it, learn from it, and move on.
Drophacking is extremely annoying because I typically still play the games to completion so I don't have to concede and get a loss. I know wins and losses don't really matter since there's no real ranked system, but it's still nice to get a win when you earned it instead of getting a loss cause the other person chose to be an asshole. Also, in a sense wins and losses still do matter since you have a (1v1) record and other players judge you by that record for the purposes of team game selection.
Next time you think about drophacking on someone, be the bigger man and just concede and move on. It'll make what little community we have left a lot better.
Thanks,
Ruthless at Heart
DoW2 Player since retail beta.
Re: A Plea for People to Stop Drophacking
Posted: Sat 25 Jul, 2015 4:35 am
by Crewfinity
Ruthless at Heart wrote:Hey everyone,
So I've been getting into 1v1 recently and been playing a lot and (seemingly) getting better.
*definitely getting better

*grumbles about IG and sentinels*
Re: A Plea for People to Stop Drophacking
Posted: Sat 25 Jul, 2015 7:02 am
by DandyFrontline
How do you know you're being drophacked?
Re: A Plea for People to Stop Drophacking
Posted: Sat 25 Jul, 2015 8:23 am
by Adeptus Noobus
From your description it sounds like people are just rage-quitting instead of drophacking. Drophacking would imply that you are the one being hacked into being offline or something like that.
Re: A Plea for People to Stop Drophacking
Posted: Sat 25 Jul, 2015 10:30 am
by hiveminion
I thought games in which someone drops were not counted towards your win/loss stat? So there'd be no point continuing playing to get the win anyway.
Re: A Plea for People to Stop Drophacking
Posted: Sat 25 Jul, 2015 11:01 am
by ChrisNihilus
Adeptus Noobus wrote:From your description it sounds like people are just rage-quitting instead of drophacking. Drophacking would imply that you are the one being hacked into being offline or something like that.
This.
Still, it's lame to rage-quit in a game like this.
Re: A Plea for People to Stop Drophacking
Posted: Sat 25 Jul, 2015 5:35 pm
by Ruthless at Heart
If you concede yourself, you get a loss - at least that's how it used to work, not sure in Elite. Sorry, I guess I'm not getting "drophacked" in the sense that someone is causing my game to freeze, but I always defined drophacking as dropping to prevent your opponent from getting a win.
Re: A Plea for People to Stop Drophacking
Posted: Sun 26 Jul, 2015 12:49 am
by Dark Riku
Drophacking in my book is making the game freeze, force your connection to drop, etc.
If the other guys concedes or drops, you still (should) get the win.
You also have to factor in Relic's coding.
I'd be interested in those names

Re: A Plea for People to Stop Drophacking
Posted: Sun 26 Jul, 2015 1:40 am
by Ruthless at Heart
Hmmm, I find I only get the win if it says the other player conceded. However, if it says the other player dropped, then I don't get the win (there is no effect on my win - loss once I play the game through - however, I'm afraid if I concede then it's my loss).
Re: A Plea for People to Stop Drophacking
Posted: Sun 26 Jul, 2015 1:37 pm
by Superhooper01
i get what u mean hitting surrender isn't hard lol. Hopefully people learn that rage quitting can crash the game or freeze it?
Re: A Plea for People to Stop Drophacking
Posted: Sun 26 Jul, 2015 1:51 pm
by hiveminion
You can also check in people's player statistics if they drop regularly, if they do you can always boot them from your lobby.
Re: A Plea for People to Stop Drophacking
Posted: Sun 26 Jul, 2015 1:53 pm
by egewithin
hiveminion wrote:You can also check in people's player statistics if they drop regularly, if they do you can always boot them from your lobby.
Do you mean disconnection?
Re: A Plea for People to Stop Drophacking
Posted: Sun 26 Jul, 2015 3:06 pm
by Swift
I disconnect from games frequently, so it's good that I don't play 3v3s much because I'd always get booted for being a "rage quitter".
Re: A Plea for People to Stop Drophacking
Posted: Sun 26 Jul, 2015 3:25 pm
by hiveminion
Why would you disconnect from a 1v1 when you can concede and not leave your opponent behind against the AI?
Re: A Plea for People to Stop Drophacking
Posted: Sun 26 Jul, 2015 3:35 pm
by Swift
hiveminion wrote:Why would you disconnect from a 1v1 when you can concede and not leave your opponent behind against the AI?
Disconnect from the internet. I don't choose to leave games, the game chooses to leave me.
Re: A Plea for People to Stop Drophacking
Posted: Sun 26 Jul, 2015 4:19 pm
by Dark Riku
In ranked, If the whole team disconnect the other team wins automatically.
So in 1v1 if you drop, you win automatically, you don't fight an AI.
Re: A Plea for People to Stop Drophacking
Posted: Sun 26 Jul, 2015 4:36 pm
by egewithin
Damm it! It is always 2 men drops from our team and with a guy we do 3v3 and 1v1 in the exact same match somehow with AI mates. Classic!
Re: A Plea for People to Stop Drophacking
Posted: Sun 26 Jul, 2015 5:54 pm
by Lichtbringer
Never happened to me.
Re: A Plea for People to Stop Drophacking
Posted: Thu 30 Jul, 2015 12:45 pm
by PhatE
Given that the game is no longer peer to peer and we're using battle servers I'd say it's incredibly hard to impossible to do drophacking anymore. At least not via the same methods as previously.
Given the nature of p2p, previously it was much easier since you're connecting directly to one another so there's no other 'thing' in between you and the peer. So theoretically you could flood the connection with 'something' and if the person wasn't able to process the data fast enough their game would start lagging and eventually cause them to drop out of the game. Quitting the game resulted in it getting scored I think still and count towards a disconnect. Alt tabbing constantly was another method I believe since when someone did do it the game would stop for a short while before it resumed. At times one person would DC if their connection wasn't so flash.