When i try to start the game i get this eror : Failed to start game (unknown error)
Any help is greatly appreciated
Failed to start game (unknown error)
Re: Failed to start game (unknown error)
Shifty wrote:When i try to start the game i get this eror : Failed to start game (unknown error)
Any help is greatly appreciated
Did you try to delete and reinstall?
- Wise Windu

- Posts: 1190
- Joined: Sat 14 Sep, 2013 2:22 am
Re: Failed to start game (unknown error)
Can you post the Warnings log, or give any more details relating to the crash or how you installed the mod?
Re: Failed to start game (unknown error)
I did reinstal same problem.
Activation context generation failed for "D:\Program Files (x86)\Steam\steamapps\common\Dawn of War II - Retribution\DOW2.exe". Dependent Assembly Microsoft.VC80.CRT,processorArchitecture="x86",publicKeyToken="1fc8b3b9a1e18e3b",type="win32",version="8.0.50727.6195" could not be found. Please use sxstrace.exe for detailed diagnosis.
Activation context generation failed for "D:\Program Files (x86)\Steam\steamapps\common\Dawn of War II - Retribution\DOW2.exe". Dependent Assembly Microsoft.VC80.CRT,processorArchitecture="x86",publicKeyToken="1fc8b3b9a1e18e3b",type="win32",version="8.0.50727.6195" could not be found. Please use sxstrace.exe for detailed diagnosis.
- Wise Windu

- Posts: 1190
- Joined: Sat 14 Sep, 2013 2:22 am
Re: Failed to start game (unknown error)
Find the Warnings.txt file at C:\Users\<user>\Documents\my games\dawn of war ii - retribution\Logfiles
Have you started Retribution before? Are you sure you installed to the same folder as your Retribution installation, and is there a folder there called Elite, as well as a file called ELITE.module?
Also, what operating system are you on?
Have you started Retribution before? Are you sure you installed to the same folder as your Retribution installation, and is there a folder there called Elite, as well as a file called ELITE.module?
Also, what operating system are you on?
Re: Failed to start game (unknown error)
Im not reallly and expert at this things.
This is in my Warnings.txt
14:51:10.66 FactoryT - CreateForm game_list_movie
14:51:10.66 Invalid hostProfileID for ad name=3v3 chill version=12
14:51:10.66 Invalid hostProfileID for ad name=3v3 version=12
14:51:10.66 Invalid hostProfileID for ad name=33 vp version=12
14:51:10.68 RENDERING -- from SceneRenderTarget::Setup call sp::Device::CreateRenderTarget( WorldScene render target )
14:51:10.68 RTREF - Creating RenderTarget <worldscene render target>
14:51:10.68 RENDERING -- from SceneRenderTarget::Setup call sp::Device::CreateRenderTarget( WorldScene render target ) done
14:51:10.68 RENDERING -- from SceneRenderTarget::Setup call sp::Device::CreateRenderTargetTexture( WorldScene render target texture )
14:51:10.68 RTREF - Creating RenderTargetTexture WorldScene render target texture
14:51:10.68 RENDERING -- from SceneRenderTarget::Setup call sp::Device::CreateRenderTargetTexture( WorldScene render target texture ) done
14:51:10.68 RTREF - Creating RenderTargetTexture FronEndVis render target
14:51:10.69 RTREF - Creating RenderTargetTexture Post Process bright pass texture
14:51:11.07 Session::SelectNewSessionHost - Select peer 7 to be next host (previously peer 1)
14:51:11.07 Session::SchedulePeerRemove - Scheduling peerID: 1 to disconnect, reasonCode:1000, reason:GameSetupForm::DoBackTransition
14:51:11.07 Session disconnect is marking PeerID 1 for death
14:51:11.07 Session::SchedulePeerRemove - Scheduling peerID: 2 to disconnect, reasonCode:1000, reason:GameSetupForm::DoBackTransition
14:51:11.07 Session disconnect is marking PeerID 2 for death
14:51:11.07 Session::SchedulePeerRemove - Scheduling peerID: 3 to disconnect, reasonCode:1000, reason:GameSetupForm::DoBackTransition
14:51:11.07 Session disconnect is marking PeerID 3 for death
14:51:11.07 Session::SchedulePeerRemove - Scheduling peerID: 4 to disconnect, reasonCode:1000, reason:GameSetupForm::DoBackTransition
14:51:11.07 Session disconnect is marking PeerID 4 for death
14:51:11.07 Session::SchedulePeerRemove - Scheduling peerID: 5 to disconnect, reasonCode:1000, reason:GameSetupForm::DoBackTransition
14:51:11.07 Session disconnect is marking PeerID 5 for death
14:51:11.07 Session::SchedulePeerRemove - Scheduling peerID: 6 to disconnect, reasonCode:1000, reason:GameSetupForm::DoBackTransition
14:51:11.07 Session disconnect is marking PeerID 6 for death
14:51:11.07 Session::SchedulePeerRemove - Scheduling peerID: 7 to disconnect, reasonCode:1000, reason:GameSetupForm::DoBackTransition
14:51:11.07 WorldwideAdvertisementService::Process - EVENT_HOSTMIGRATION
14:51:11.07 WorldwidePartyService::OnHostMigration - [[00000000:008661c0]] Got a queued migration event while disconnecting, ignoring
14:51:11.07 Session Destroy Peer Event - ReasonID: 1000 ReasonDebug: GameSetupForm::DoBackTransition
14:51:11.07 Session::GetEvent DestroyPeer success Peer 1 removed, reasonCode 1000, reasonDebug GameSetupForm::DoBackTransition
14:51:11.07 Session::DestroyPeer - deallocating peer 1
14:51:11.07 Session - Requested Disconnect for connectionID 33
14:51:11.07 WorldwideAdvertisementService::Process - EVENT_DESTROYPEER
14:51:11.07 peerremove - peerIDRemoved=[00000000:009b2f22], reasonID=1000, reason debug hint - GameSetupForm::DoBackTransition
14:51:11.09 Session::SendQueuedMessagesToRelay local peer is marked for death, not sending
14:51:11.11 Session::SendQueuedMessagesToRelay local peer is marked for death, not sending
14:51:11.13 Session::SendQueuedMessagesToRelay local peer is marked for death, not sending
14:51:11.15 Session::SendQueuedMessagesToRelay local peer is marked for death, not sending
14:51:11.17 Session::SendQueuedMessagesToRelay local peer is marked for death, not sending
14:51:11.19 Session::SendQueuedMessagesToRelay local peer is marked for death, not sending
14:51:11.21 Session::SendQueuedMessagesToRelay local peer is marked for death, not sending
14:51:11.21 Session Destroy Peer Event - ReasonID: 1000 ReasonDebug: GameSetupForm::DoBackTransition
14:51:11.21 Session::GetEvent DestroyPeer success Peer 2 removed, reasonCode 1000, reasonDebug GameSetupForm::DoBackTransition
14:51:11.21 Session::DestroyPeer - deallocating peer 2
14:51:11.21 Session - Requested Disconnect for connectionID 35
14:51:11.21 WorldwideAdvertisementService::Process - EVENT_DESTROYPEER
14:51:11.21 peerremove - peerIDRemoved=[00000000:009aef28], reasonID=1000, reason debug hint - GameSetupForm::DoBackTransition
14:51:11.23 Session::SendQueuedMessagesToRelay local peer is marked for death, not sending
14:51:11.25 Session::SendQueuedMessagesToRelay local peer is marked for death, not sending
14:51:11.27 Session::SendQueuedMessagesToRelay local peer is marked for death, not sending
14:51:11.29 Session::SendQueuedMessagesToRelay local peer is marked for death, not sending
14:51:11.31 Session::SendQueuedMessagesToRelay local peer is marked for death, not sending
14:51:11.33 Session::SendQueuedMessagesToRelay local peer is marked for death, not sending
14:51:11.35 Session::SendQueuedMessagesToRelay local peer is marked for death, not sending
14:51:11.35 Session Destroy Peer Event - ReasonID: 1000 ReasonDebug: GameSetupForm::DoBackTransition
14:51:11.35 Session::GetEvent DestroyPeer success Peer 3 removed, reasonCode 1000, reasonDebug GameSetupForm::DoBackTransition
14:51:11.35 Session::DestroyPeer - deallocating peer 3
14:51:11.35 Session - Requested Disconnect for connectionID 36
14:51:11.35 WorldwideAdvertisementService::Process - EVENT_DESTROYPEER
14:51:11.35 peerremove - peerIDRemoved=[00000000:00a6a925], reasonID=1000, reason debug hint - GameSetupForm::DoBackTransition
14:51:11.37 Session::SendQueuedMessagesToRelay local peer is marked for death, not sending
14:51:11.37 Sending PeerID 3 no longer exist, sessionID=8661C0
14:51:11.39 Session::SendQueuedMessagesToRelay local peer is marked for death, not sending
14:51:11.41 Session::SendQueuedMessagesToRelay local peer is marked for death, not sending
14:51:11.43 Session::SendQueuedMessagesToRelay local peer is marked for death, not sending
14:51:11.45 Session::SendQueuedMessagesToRelay local peer is marked for death, not sending
14:51:11.45 Sending PeerID 2 no longer exist, sessionID=8661C0
14:51:11.47 Session::SendQueuedMessagesToRelay local peer is marked for death, not sending
14:51:11.49 Session::SendQueuedMessagesToRelay local peer is marked for death, not sending
14:51:11.49 Sending PeerID 1 no longer exist, sessionID=8661C0
14:51:11.51 Session Destroy Peer Event - ReasonID: 1000 ReasonDebug: GameSetupForm::DoBackTransition
14:51:11.51 Session::GetEvent DestroyPeer success Peer 4 removed, reasonCode 1000, reasonDebug GameSetupForm::DoBackTransition
14:51:11.51 Session::DestroyPeer - deallocating peer 4
14:51:11.51 Session - Requested Disconnect for connectionID 37
14:51:11.51 WorldwideAdvertisementService::Process - EVENT_DESTROYPEER
14:51:11.51 peerremove - peerIDRemoved=[00000000:009c96c5], reasonID=1000, reason debug hint - GameSetupForm::DoBackTransition
14:51:11.51 Session::SendQueuedMessagesToRelay local peer is marked for death, not sending
14:51:11.51 DBG - _SockClose: socket 11/2752 initiating close
14:51:11.51 DBG - _SockClose: socket 11/2752 close complete. debugReason DBG - SockAnimateAll: socket 11/2752 connection closed by remote host.
14:51:11.51 DBG - _SockClose: socket 11/-1 close complete. debugReason connected=not connected ,connecting=not connecting ,timeSinceActive=20,lastSockError=0
14:51:11.51 DBG - _SockFree: socket 11/-1 _SockFree complete
14:51:11.53 Session::SendQueuedMessagesToRelay local peer is marked for death, not sending
14:51:11.56 Session::SendQueuedMessagesToRelay local peer is marked for death, not sending
14:51:11.58 Session::SendQueuedMessagesToRelay local peer is marked for death, not sending
14:51:11.60 Session::SendQueuedMessagesToRelay local peer is marked for death, not sending
14:51:11.62 Session::SendQueuedMessagesToRelay local peer is marked for death, not sending
14:51:11.64 Session::SendQueuedMessagesToRelay local peer is marked for death, not sending
14:51:11.66 Session::SendQueuedMessagesToRelay local peer is marked for death, not sending
14:51:11.68 Session::SendQueuedMessagesToRelay local peer is marked for death, not sending
14:51:11.68 Session Destroy Peer Event - ReasonID: 1000 ReasonDebug: GameSetupForm::DoBackTransition
14:51:11.68 Session::GetEvent DestroyPeer success Peer 5 removed, reasonCode 1000, reasonDebug GameSetupForm::DoBackTransition
14:51:11.68 Session::DestroyPeer - deallocating peer 5
14:51:11.68 Session - Requested Disconnect for connectionID 38
14:51:11.68 WorldwideAdvertisementService::Process - EVENT_DESTROYPEER
14:51:11.68 peerremove - peerIDRemoved=[00000000:009ec419], reasonID=1000, reason debug hint - GameSetupForm::DoBackTransition
14:51:11.70 Session::SendQueuedMessagesToRelay local peer is marked for death, not sending
14:51:11.72 Session::SendQueuedMessagesToRelay local peer is marked for death, not sending
14:51:11.74 Session::SendQueuedMessagesToRelay local peer is marked for death, not sending
14:51:11.76 Session::SendQueuedMessagesToRelay local peer is marked for death, not sending
14:51:11.78 Session::SendQueuedMessagesToRelay local peer is marked for death, not sending
14:51:11.80 Session::SendQueuedMessagesToRelay local peer is marked for death, not sending
14:51:11.82 Session::SendQueuedMessagesToRelay local peer is marked for death, not sending
14:51:11.84 Session::SendQueuedMessagesToRelay local peer is marked for death, not sending
14:51:11.86 Session Destroy Peer Event - ReasonID: 1000 ReasonDebug: GameSetupForm::DoBackTransition
14:51:11.86 Session::GetEvent DestroyPeer success Peer 6 removed, reasonCode 1000, reasonDebug GameSetupForm::DoBackTransition
14:51:11.86 Session::DestroyPeer - deallocating peer 6
14:51:11.86 Session - Requested Disconnect for connectionID 39
14:51:11.86 WorldwideAdvertisementService::Process - EVENT_DESTROYPEER
14:51:11.86 peerremove - peerIDRemoved=[00000000:009b589b], reasonID=1000, reason debug hint - GameSetupForm::DoBackTransition
14:51:11.86 Session::SendQueuedMessagesToRelay local peer is marked for death, not sending
14:51:11.88 Session::SendQueuedMessagesToRelay local peer is marked for death, not sending
14:51:11.90 Session::SendQueuedMessagesToRelay local peer is marked for death, not sending
14:51:11.92 Session::SendQueuedMessagesToRelay local peer is marked for death, not sending
14:51:11.94 Session::SendQueuedMessagesToRelay local peer is marked for death, not sending
14:51:11.96 Session::SendQueuedMessagesToRelay local peer is marked for death, not sending
14:51:11.98 Session::SendQueuedMessagesToRelay local peer is marked for death, not sending
14:51:12.01 Session::SendQueuedMessagesToRelay local peer is marked for death, not sending
14:51:12.03 Session::SendQueuedMessagesToRelay local peer is marked for death, not sending
14:51:12.05 Session::SendQueuedMessagesToRelay local peer is marked for death, not sending
14:51:12.06 Session Destroy Peer Event - ReasonID: 1000 ReasonDebug: GameSetupForm::DoBackTransition
14:51:12.06 Session::GetEvent DestroyPeer success Peer 7 removed, reasonCode 1000, reasonDebug GameSetupForm::DoBackTransition
14:51:12.06 Session::DestroyPeer - deallocating peer 7
14:51:12.06 Session - Requested Disconnect for connectionID 32
14:51:12.06 Deallocated route ID=34 for PeerID 7 at WINaddr:192.168.0.10:6112;
14:51:12.06 Session - Requested Disconnect for connectionID 34
14:51:12.06 Closed route 34<>34 for PeerID 7 at WINaddr:192.168.0.10:6112;
14:51:12.06 WorldwideAdvertisementService::Process - EVENT_DESTROYPEER
14:51:12.06 peerremove - peerIDRemoved=[00000000:00a3d129], reasonID=1000, reason debug hint - GameSetupForm::DoBackTransition
14:51:12.07 Session::SendQueuedMessagesToRelay local peer is missing, not sending
14:51:12.09 Session::SendQueuedMessagesToRelay local peer is missing, not sending
14:51:12.11 Session::SendQueuedMessagesToRelay local peer is missing, not sending
14:51:12.13 Session::SendQueuedMessagesToRelay local peer is missing, not sending
14:51:12.15 Session::SendQueuedMessagesToRelay local peer is missing, not sending
14:51:12.17 Session::SendQueuedMessagesToRelay local peer is missing, not sending
14:51:12.19 Session::SendQueuedMessagesToRelay local peer is missing, not sending
14:51:12.21 Session::SendQueuedMessagesToRelay local peer is missing, not sending
14:51:12.23 Session::SendQueuedMessagesToRelay local peer is missing, not sending
14:51:12.25 Session::SendQueuedMessagesToRelay local peer is missing, not sending
14:51:12.27 Session::SendQueuedMessagesToRelay local peer is missing, not sending
14:51:12.28 GameListForm::CancelConnection m_joiningMBID, m_hostingMBID : INVALID_SF_MESSAGE_BOX_ID nothing to do
14:51:12.29 Session::SendQueuedMessagesToRelay local peer is missing, not sending
14:51:12.29 FactoryT - CreateForm main_menu
14:51:12.29 VIDEO -- Texture Memory Before Shrink Memory: Video [512MB] Total [2263MB] Available [2197MB] Used [66MB].
14:51:12.33 VIDEO -- Texture Memory Before Shrink Memory: Video [512MB] Total [2263MB] Available [2206MB] Used [57MB].
14:51:12.33 Session::SendQueuedMessagesToRelay local peer is missing, not sending
14:51:12.34 FactoryT - CreateForm cinematics
14:51:12.35 Session::SendQueuedMessagesToRelay local peer is missing, not sending
14:51:12.37 Session::SendQueuedMessagesToRelay local peer is missing, not sending
14:51:12.39 Session::SendQueuedMessagesToRelay local peer is missing, not sending
14:51:12.40 Session::GetState - info, session [8806848]'s state changed to [1:STATE_DISCONNECTED].
14:51:12.40 PeerRemoveAll - flushing local session peer data
14:51:12.40 Session::Reset with reason WorldwidePartyService::PeerRemoveAll
14:51:12.40 LeaveSessionInternal - no action taken, needLeave=0, service=0
14:51:12.40 Destroyed Matchinfo
14:51:12.40 BT! - SockUnInit - sending shutdown notification & close with linger for all 0 active sockets
14:51:12.40 SessionManager::UnregisterSession - Unregistering session 41d0d420
14:51:12.40 OnDestroyPartyNotification - partyID = [00000000:008661c0], prevID = [ffffffff:ffffffff]
14:51:12.59 Invalid hostProfileID for ad name=3v3 chill version=12
14:51:12.60 Invalid hostProfileID for ad name=3v3 version=12
14:51:12.60 Invalid hostProfileID for ad name=33 vp version=12
14:51:13.97 MainMenuForm::OnQuitCallback: shutdown requested
14:51:13.97 GameApp::Quit(0)
14:51:13.97 GameApp::ShutFrontEnd
14:51:13.97 ShutdownFrontEnd-- FE_ShutdownQuit.
14:51:13.97 GAME -- Ending FE
14:51:13.97 ScaleformFrontEnd - Unloading Front End
14:51:14.03 RTREF - Releasing RenderTarget
14:51:14.03 RTREF - Releasing RenderTarget done
14:51:14.03 RTREF - Releasing RenderTarget
14:51:14.03 RTREF - Releasing RenderTarget done
14:51:14.03 RTREF - Releasing RenderTarget
14:51:14.03 RTREF - Releasing RenderTarget done
14:51:14.03 RTREF - Releasing RenderTarget
14:51:14.03 RTREF - Releasing RenderTarget done
14:51:21.46 MessageInternal::DestroyChannel: Destroyed channel 00000042
14:51:26.25 LastStandManager -- Deactivated.
14:51:26.34 SOUND -- Shutting down ...
14:51:26.34 SOUND -- Sim Thread - calling stop all sounds ...
14:51:26.38 SOUND -- Shark Thread - stop all sounds received and called by update()...
14:51:26.40 SOUND -- Shark Thread - stop all sounds returning properly...
14:51:26.40 SOUND -- Sim Thread - stop all sounds returned ...
14:51:26.40 SOUND -- Sim Thread - Killing shark thread ...
14:51:26.43 SOUND -- Shark Thread - Shutdown received
14:51:26.45 SOUND -- Sim Thread - shark thread killed ...
14:51:26.45 SOUND -- Sim Thread - Sound manager shutting down ...
14:51:26.73 SOUND -- Sim Thread - Sound manager shutdown successful ...
14:51:26.75 SOUND -- Shutdown completed!
14:51:27.97 SOUND -- FMOD System released.
14:51:27.97 RTREF - Releasing RenderTarget
14:51:27.97 RTREF - Releasing RenderTarget done
14:51:29.60 RTREF - Releasing RenderTarget
14:51:29.60 RTREF - Releasing RenderTarget done
14:51:30.11 ActionDatabase : [2924] global actions, [336] failed actions.
14:51:30.19 MessageInternal::DestroyChannel: Destroyed channel 00000050
14:51:30.23 NetworkManager::Destroy - exit allocation counts Network (cur/max) = 7021 / 7745, Session = 11 / 480
14:51:30.23 NetworkManager::DispatchEvents() - Warning - Time between calls was 16263 ms
14:51:30.92 MessageInternal::DestroyChannel: Destroyed channel fffffffd
14:51:30.93 AutomatchInternal: Fade to black
14:51:30.93 SessionManager::~SessionManager - uninitializing
14:51:30.93 RLink::ThreadFunction - Returning from the network thread function...
14:51:30.94 Transport::~Transport - shutting down transport
14:51:30.94 Transport::~Connection - closing WINaddr:255.255.255.255:6112;,WINaddr:255.255.255.255:6112;
14:51:30.94 Transport::~Connection - closing WINaddr:192.168.0.10:6112;,WINaddr:192.168.0.10:6112;
14:51:30.94 Transport::~Connection - closing WINaddr:91.64.161.120:6112;,WINaddr:91.64.161.120:6112;
14:51:30.94 Transport::~Connection - closing WINaddr:222.104.8.252:6112;,WINaddr:222.104.8.252:6112;
14:51:31.04 AsyncJobDriver::~AsyncJobDriver() - dynamically allocated job LogoutAsync is still running
14:51:31.04 WorldwideLoginService::~WorldwideLoginService - uninitializing
14:51:31.12 RLink::WorldwideLoginService::LongPoller::ThreadFunction - Returning from the network thread function...
14:51:31.15 AsyncJobDriver::~AsyncJobDriver() - dynamically allocated job HttpRequestAsync is still running
14:51:31.15 NetworkManager::Destroy - destroying network manager
14:51:31.16 Net::ThreadFunction - Returning from the network thread function...
14:51:31.19 CallManager - terminating all server calls in progress (0 in progress)
14:51:31.19 Datastore -- uninitialize complete
14:51:31.26 MOD -- (mod manager) shutting down
I did play elite mod before, there is folder named Elite and file named Elite.module
Im on windows 7.
This is in my Warnings.txt
14:51:10.66 FactoryT - CreateForm game_list_movie
14:51:10.66 Invalid hostProfileID for ad name=3v3 chill version=12
14:51:10.66 Invalid hostProfileID for ad name=3v3 version=12
14:51:10.66 Invalid hostProfileID for ad name=33 vp version=12
14:51:10.68 RENDERING -- from SceneRenderTarget::Setup call sp::Device::CreateRenderTarget( WorldScene render target )
14:51:10.68 RTREF - Creating RenderTarget <worldscene render target>
14:51:10.68 RENDERING -- from SceneRenderTarget::Setup call sp::Device::CreateRenderTarget( WorldScene render target ) done
14:51:10.68 RENDERING -- from SceneRenderTarget::Setup call sp::Device::CreateRenderTargetTexture( WorldScene render target texture )
14:51:10.68 RTREF - Creating RenderTargetTexture WorldScene render target texture
14:51:10.68 RENDERING -- from SceneRenderTarget::Setup call sp::Device::CreateRenderTargetTexture( WorldScene render target texture ) done
14:51:10.68 RTREF - Creating RenderTargetTexture FronEndVis render target
14:51:10.69 RTREF - Creating RenderTargetTexture Post Process bright pass texture
14:51:11.07 Session::SelectNewSessionHost - Select peer 7 to be next host (previously peer 1)
14:51:11.07 Session::SchedulePeerRemove - Scheduling peerID: 1 to disconnect, reasonCode:1000, reason:GameSetupForm::DoBackTransition
14:51:11.07 Session disconnect is marking PeerID 1 for death
14:51:11.07 Session::SchedulePeerRemove - Scheduling peerID: 2 to disconnect, reasonCode:1000, reason:GameSetupForm::DoBackTransition
14:51:11.07 Session disconnect is marking PeerID 2 for death
14:51:11.07 Session::SchedulePeerRemove - Scheduling peerID: 3 to disconnect, reasonCode:1000, reason:GameSetupForm::DoBackTransition
14:51:11.07 Session disconnect is marking PeerID 3 for death
14:51:11.07 Session::SchedulePeerRemove - Scheduling peerID: 4 to disconnect, reasonCode:1000, reason:GameSetupForm::DoBackTransition
14:51:11.07 Session disconnect is marking PeerID 4 for death
14:51:11.07 Session::SchedulePeerRemove - Scheduling peerID: 5 to disconnect, reasonCode:1000, reason:GameSetupForm::DoBackTransition
14:51:11.07 Session disconnect is marking PeerID 5 for death
14:51:11.07 Session::SchedulePeerRemove - Scheduling peerID: 6 to disconnect, reasonCode:1000, reason:GameSetupForm::DoBackTransition
14:51:11.07 Session disconnect is marking PeerID 6 for death
14:51:11.07 Session::SchedulePeerRemove - Scheduling peerID: 7 to disconnect, reasonCode:1000, reason:GameSetupForm::DoBackTransition
14:51:11.07 WorldwideAdvertisementService::Process - EVENT_HOSTMIGRATION
14:51:11.07 WorldwidePartyService::OnHostMigration - [[00000000:008661c0]] Got a queued migration event while disconnecting, ignoring
14:51:11.07 Session Destroy Peer Event - ReasonID: 1000 ReasonDebug: GameSetupForm::DoBackTransition
14:51:11.07 Session::GetEvent DestroyPeer success Peer 1 removed, reasonCode 1000, reasonDebug GameSetupForm::DoBackTransition
14:51:11.07 Session::DestroyPeer - deallocating peer 1
14:51:11.07 Session - Requested Disconnect for connectionID 33
14:51:11.07 WorldwideAdvertisementService::Process - EVENT_DESTROYPEER
14:51:11.07 peerremove - peerIDRemoved=[00000000:009b2f22], reasonID=1000, reason debug hint - GameSetupForm::DoBackTransition
14:51:11.09 Session::SendQueuedMessagesToRelay local peer is marked for death, not sending
14:51:11.11 Session::SendQueuedMessagesToRelay local peer is marked for death, not sending
14:51:11.13 Session::SendQueuedMessagesToRelay local peer is marked for death, not sending
14:51:11.15 Session::SendQueuedMessagesToRelay local peer is marked for death, not sending
14:51:11.17 Session::SendQueuedMessagesToRelay local peer is marked for death, not sending
14:51:11.19 Session::SendQueuedMessagesToRelay local peer is marked for death, not sending
14:51:11.21 Session::SendQueuedMessagesToRelay local peer is marked for death, not sending
14:51:11.21 Session Destroy Peer Event - ReasonID: 1000 ReasonDebug: GameSetupForm::DoBackTransition
14:51:11.21 Session::GetEvent DestroyPeer success Peer 2 removed, reasonCode 1000, reasonDebug GameSetupForm::DoBackTransition
14:51:11.21 Session::DestroyPeer - deallocating peer 2
14:51:11.21 Session - Requested Disconnect for connectionID 35
14:51:11.21 WorldwideAdvertisementService::Process - EVENT_DESTROYPEER
14:51:11.21 peerremove - peerIDRemoved=[00000000:009aef28], reasonID=1000, reason debug hint - GameSetupForm::DoBackTransition
14:51:11.23 Session::SendQueuedMessagesToRelay local peer is marked for death, not sending
14:51:11.25 Session::SendQueuedMessagesToRelay local peer is marked for death, not sending
14:51:11.27 Session::SendQueuedMessagesToRelay local peer is marked for death, not sending
14:51:11.29 Session::SendQueuedMessagesToRelay local peer is marked for death, not sending
14:51:11.31 Session::SendQueuedMessagesToRelay local peer is marked for death, not sending
14:51:11.33 Session::SendQueuedMessagesToRelay local peer is marked for death, not sending
14:51:11.35 Session::SendQueuedMessagesToRelay local peer is marked for death, not sending
14:51:11.35 Session Destroy Peer Event - ReasonID: 1000 ReasonDebug: GameSetupForm::DoBackTransition
14:51:11.35 Session::GetEvent DestroyPeer success Peer 3 removed, reasonCode 1000, reasonDebug GameSetupForm::DoBackTransition
14:51:11.35 Session::DestroyPeer - deallocating peer 3
14:51:11.35 Session - Requested Disconnect for connectionID 36
14:51:11.35 WorldwideAdvertisementService::Process - EVENT_DESTROYPEER
14:51:11.35 peerremove - peerIDRemoved=[00000000:00a6a925], reasonID=1000, reason debug hint - GameSetupForm::DoBackTransition
14:51:11.37 Session::SendQueuedMessagesToRelay local peer is marked for death, not sending
14:51:11.37 Sending PeerID 3 no longer exist, sessionID=8661C0
14:51:11.39 Session::SendQueuedMessagesToRelay local peer is marked for death, not sending
14:51:11.41 Session::SendQueuedMessagesToRelay local peer is marked for death, not sending
14:51:11.43 Session::SendQueuedMessagesToRelay local peer is marked for death, not sending
14:51:11.45 Session::SendQueuedMessagesToRelay local peer is marked for death, not sending
14:51:11.45 Sending PeerID 2 no longer exist, sessionID=8661C0
14:51:11.47 Session::SendQueuedMessagesToRelay local peer is marked for death, not sending
14:51:11.49 Session::SendQueuedMessagesToRelay local peer is marked for death, not sending
14:51:11.49 Sending PeerID 1 no longer exist, sessionID=8661C0
14:51:11.51 Session Destroy Peer Event - ReasonID: 1000 ReasonDebug: GameSetupForm::DoBackTransition
14:51:11.51 Session::GetEvent DestroyPeer success Peer 4 removed, reasonCode 1000, reasonDebug GameSetupForm::DoBackTransition
14:51:11.51 Session::DestroyPeer - deallocating peer 4
14:51:11.51 Session - Requested Disconnect for connectionID 37
14:51:11.51 WorldwideAdvertisementService::Process - EVENT_DESTROYPEER
14:51:11.51 peerremove - peerIDRemoved=[00000000:009c96c5], reasonID=1000, reason debug hint - GameSetupForm::DoBackTransition
14:51:11.51 Session::SendQueuedMessagesToRelay local peer is marked for death, not sending
14:51:11.51 DBG - _SockClose: socket 11/2752 initiating close
14:51:11.51 DBG - _SockClose: socket 11/2752 close complete. debugReason DBG - SockAnimateAll: socket 11/2752 connection closed by remote host.
14:51:11.51 DBG - _SockClose: socket 11/-1 close complete. debugReason connected=not connected ,connecting=not connecting ,timeSinceActive=20,lastSockError=0
14:51:11.51 DBG - _SockFree: socket 11/-1 _SockFree complete
14:51:11.53 Session::SendQueuedMessagesToRelay local peer is marked for death, not sending
14:51:11.56 Session::SendQueuedMessagesToRelay local peer is marked for death, not sending
14:51:11.58 Session::SendQueuedMessagesToRelay local peer is marked for death, not sending
14:51:11.60 Session::SendQueuedMessagesToRelay local peer is marked for death, not sending
14:51:11.62 Session::SendQueuedMessagesToRelay local peer is marked for death, not sending
14:51:11.64 Session::SendQueuedMessagesToRelay local peer is marked for death, not sending
14:51:11.66 Session::SendQueuedMessagesToRelay local peer is marked for death, not sending
14:51:11.68 Session::SendQueuedMessagesToRelay local peer is marked for death, not sending
14:51:11.68 Session Destroy Peer Event - ReasonID: 1000 ReasonDebug: GameSetupForm::DoBackTransition
14:51:11.68 Session::GetEvent DestroyPeer success Peer 5 removed, reasonCode 1000, reasonDebug GameSetupForm::DoBackTransition
14:51:11.68 Session::DestroyPeer - deallocating peer 5
14:51:11.68 Session - Requested Disconnect for connectionID 38
14:51:11.68 WorldwideAdvertisementService::Process - EVENT_DESTROYPEER
14:51:11.68 peerremove - peerIDRemoved=[00000000:009ec419], reasonID=1000, reason debug hint - GameSetupForm::DoBackTransition
14:51:11.70 Session::SendQueuedMessagesToRelay local peer is marked for death, not sending
14:51:11.72 Session::SendQueuedMessagesToRelay local peer is marked for death, not sending
14:51:11.74 Session::SendQueuedMessagesToRelay local peer is marked for death, not sending
14:51:11.76 Session::SendQueuedMessagesToRelay local peer is marked for death, not sending
14:51:11.78 Session::SendQueuedMessagesToRelay local peer is marked for death, not sending
14:51:11.80 Session::SendQueuedMessagesToRelay local peer is marked for death, not sending
14:51:11.82 Session::SendQueuedMessagesToRelay local peer is marked for death, not sending
14:51:11.84 Session::SendQueuedMessagesToRelay local peer is marked for death, not sending
14:51:11.86 Session Destroy Peer Event - ReasonID: 1000 ReasonDebug: GameSetupForm::DoBackTransition
14:51:11.86 Session::GetEvent DestroyPeer success Peer 6 removed, reasonCode 1000, reasonDebug GameSetupForm::DoBackTransition
14:51:11.86 Session::DestroyPeer - deallocating peer 6
14:51:11.86 Session - Requested Disconnect for connectionID 39
14:51:11.86 WorldwideAdvertisementService::Process - EVENT_DESTROYPEER
14:51:11.86 peerremove - peerIDRemoved=[00000000:009b589b], reasonID=1000, reason debug hint - GameSetupForm::DoBackTransition
14:51:11.86 Session::SendQueuedMessagesToRelay local peer is marked for death, not sending
14:51:11.88 Session::SendQueuedMessagesToRelay local peer is marked for death, not sending
14:51:11.90 Session::SendQueuedMessagesToRelay local peer is marked for death, not sending
14:51:11.92 Session::SendQueuedMessagesToRelay local peer is marked for death, not sending
14:51:11.94 Session::SendQueuedMessagesToRelay local peer is marked for death, not sending
14:51:11.96 Session::SendQueuedMessagesToRelay local peer is marked for death, not sending
14:51:11.98 Session::SendQueuedMessagesToRelay local peer is marked for death, not sending
14:51:12.01 Session::SendQueuedMessagesToRelay local peer is marked for death, not sending
14:51:12.03 Session::SendQueuedMessagesToRelay local peer is marked for death, not sending
14:51:12.05 Session::SendQueuedMessagesToRelay local peer is marked for death, not sending
14:51:12.06 Session Destroy Peer Event - ReasonID: 1000 ReasonDebug: GameSetupForm::DoBackTransition
14:51:12.06 Session::GetEvent DestroyPeer success Peer 7 removed, reasonCode 1000, reasonDebug GameSetupForm::DoBackTransition
14:51:12.06 Session::DestroyPeer - deallocating peer 7
14:51:12.06 Session - Requested Disconnect for connectionID 32
14:51:12.06 Deallocated route ID=34 for PeerID 7 at WINaddr:192.168.0.10:6112;
14:51:12.06 Session - Requested Disconnect for connectionID 34
14:51:12.06 Closed route 34<>34 for PeerID 7 at WINaddr:192.168.0.10:6112;
14:51:12.06 WorldwideAdvertisementService::Process - EVENT_DESTROYPEER
14:51:12.06 peerremove - peerIDRemoved=[00000000:00a3d129], reasonID=1000, reason debug hint - GameSetupForm::DoBackTransition
14:51:12.07 Session::SendQueuedMessagesToRelay local peer is missing, not sending
14:51:12.09 Session::SendQueuedMessagesToRelay local peer is missing, not sending
14:51:12.11 Session::SendQueuedMessagesToRelay local peer is missing, not sending
14:51:12.13 Session::SendQueuedMessagesToRelay local peer is missing, not sending
14:51:12.15 Session::SendQueuedMessagesToRelay local peer is missing, not sending
14:51:12.17 Session::SendQueuedMessagesToRelay local peer is missing, not sending
14:51:12.19 Session::SendQueuedMessagesToRelay local peer is missing, not sending
14:51:12.21 Session::SendQueuedMessagesToRelay local peer is missing, not sending
14:51:12.23 Session::SendQueuedMessagesToRelay local peer is missing, not sending
14:51:12.25 Session::SendQueuedMessagesToRelay local peer is missing, not sending
14:51:12.27 Session::SendQueuedMessagesToRelay local peer is missing, not sending
14:51:12.28 GameListForm::CancelConnection m_joiningMBID, m_hostingMBID : INVALID_SF_MESSAGE_BOX_ID nothing to do
14:51:12.29 Session::SendQueuedMessagesToRelay local peer is missing, not sending
14:51:12.29 FactoryT - CreateForm main_menu
14:51:12.29 VIDEO -- Texture Memory Before Shrink Memory: Video [512MB] Total [2263MB] Available [2197MB] Used [66MB].
14:51:12.33 VIDEO -- Texture Memory Before Shrink Memory: Video [512MB] Total [2263MB] Available [2206MB] Used [57MB].
14:51:12.33 Session::SendQueuedMessagesToRelay local peer is missing, not sending
14:51:12.34 FactoryT - CreateForm cinematics
14:51:12.35 Session::SendQueuedMessagesToRelay local peer is missing, not sending
14:51:12.37 Session::SendQueuedMessagesToRelay local peer is missing, not sending
14:51:12.39 Session::SendQueuedMessagesToRelay local peer is missing, not sending
14:51:12.40 Session::GetState - info, session [8806848]'s state changed to [1:STATE_DISCONNECTED].
14:51:12.40 PeerRemoveAll - flushing local session peer data
14:51:12.40 Session::Reset with reason WorldwidePartyService::PeerRemoveAll
14:51:12.40 LeaveSessionInternal - no action taken, needLeave=0, service=0
14:51:12.40 Destroyed Matchinfo
14:51:12.40 BT! - SockUnInit - sending shutdown notification & close with linger for all 0 active sockets
14:51:12.40 SessionManager::UnregisterSession - Unregistering session 41d0d420
14:51:12.40 OnDestroyPartyNotification - partyID = [00000000:008661c0], prevID = [ffffffff:ffffffff]
14:51:12.59 Invalid hostProfileID for ad name=3v3 chill version=12
14:51:12.60 Invalid hostProfileID for ad name=3v3 version=12
14:51:12.60 Invalid hostProfileID for ad name=33 vp version=12
14:51:13.97 MainMenuForm::OnQuitCallback: shutdown requested
14:51:13.97 GameApp::Quit(0)
14:51:13.97 GameApp::ShutFrontEnd
14:51:13.97 ShutdownFrontEnd-- FE_ShutdownQuit.
14:51:13.97 GAME -- Ending FE
14:51:13.97 ScaleformFrontEnd - Unloading Front End
14:51:14.03 RTREF - Releasing RenderTarget
14:51:14.03 RTREF - Releasing RenderTarget done
14:51:14.03 RTREF - Releasing RenderTarget
14:51:14.03 RTREF - Releasing RenderTarget done
14:51:14.03 RTREF - Releasing RenderTarget
14:51:14.03 RTREF - Releasing RenderTarget done
14:51:14.03 RTREF - Releasing RenderTarget
14:51:14.03 RTREF - Releasing RenderTarget done
14:51:21.46 MessageInternal::DestroyChannel: Destroyed channel 00000042
14:51:26.25 LastStandManager -- Deactivated.
14:51:26.34 SOUND -- Shutting down ...
14:51:26.34 SOUND -- Sim Thread - calling stop all sounds ...
14:51:26.38 SOUND -- Shark Thread - stop all sounds received and called by update()...
14:51:26.40 SOUND -- Shark Thread - stop all sounds returning properly...
14:51:26.40 SOUND -- Sim Thread - stop all sounds returned ...
14:51:26.40 SOUND -- Sim Thread - Killing shark thread ...
14:51:26.43 SOUND -- Shark Thread - Shutdown received
14:51:26.45 SOUND -- Sim Thread - shark thread killed ...
14:51:26.45 SOUND -- Sim Thread - Sound manager shutting down ...
14:51:26.73 SOUND -- Sim Thread - Sound manager shutdown successful ...
14:51:26.75 SOUND -- Shutdown completed!
14:51:27.97 SOUND -- FMOD System released.
14:51:27.97 RTREF - Releasing RenderTarget
14:51:27.97 RTREF - Releasing RenderTarget done
14:51:29.60 RTREF - Releasing RenderTarget
14:51:29.60 RTREF - Releasing RenderTarget done
14:51:30.11 ActionDatabase : [2924] global actions, [336] failed actions.
14:51:30.19 MessageInternal::DestroyChannel: Destroyed channel 00000050
14:51:30.23 NetworkManager::Destroy - exit allocation counts Network (cur/max) = 7021 / 7745, Session = 11 / 480
14:51:30.23 NetworkManager::DispatchEvents() - Warning - Time between calls was 16263 ms
14:51:30.92 MessageInternal::DestroyChannel: Destroyed channel fffffffd
14:51:30.93 AutomatchInternal: Fade to black
14:51:30.93 SessionManager::~SessionManager - uninitializing
14:51:30.93 RLink::ThreadFunction - Returning from the network thread function...
14:51:30.94 Transport::~Transport - shutting down transport
14:51:30.94 Transport::~Connection - closing WINaddr:255.255.255.255:6112;,WINaddr:255.255.255.255:6112;
14:51:30.94 Transport::~Connection - closing WINaddr:192.168.0.10:6112;,WINaddr:192.168.0.10:6112;
14:51:30.94 Transport::~Connection - closing WINaddr:91.64.161.120:6112;,WINaddr:91.64.161.120:6112;
14:51:30.94 Transport::~Connection - closing WINaddr:222.104.8.252:6112;,WINaddr:222.104.8.252:6112;
14:51:31.04 AsyncJobDriver::~AsyncJobDriver() - dynamically allocated job LogoutAsync is still running
14:51:31.04 WorldwideLoginService::~WorldwideLoginService - uninitializing
14:51:31.12 RLink::WorldwideLoginService::LongPoller::ThreadFunction - Returning from the network thread function...
14:51:31.15 AsyncJobDriver::~AsyncJobDriver() - dynamically allocated job HttpRequestAsync is still running
14:51:31.15 NetworkManager::Destroy - destroying network manager
14:51:31.16 Net::ThreadFunction - Returning from the network thread function...
14:51:31.19 CallManager - terminating all server calls in progress (0 in progress)
14:51:31.19 Datastore -- uninitialize complete
14:51:31.26 MOD -- (mod manager) shutting down
I did play elite mod before, there is folder named Elite and file named Elite.module
Im on windows 7.
Re: Failed to start game (unknown error)
Can anyone help me with this?
Is it possible that windows visual c++ is causing this problem?
Is it possible that windows visual c++ is causing this problem?
- HiveSpirit

- Posts: 153
- Joined: Tue 28 Jul, 2015 2:34 am
Re: Failed to start game (unknown error)
Shifty wrote:Can anyone help me with this?
Is it possible that windows visual c++ is causing this problem?
Im not good with this either but, could this info help: ?
For OS check: Control Panel->System and Security->System ex:

*Is your OS genuine/ do you have from time to time a blue screen popping up asking for activation key?
*Have you fiddled with .NET framework?
*Do you have .net 3,5 and 4.0 on? (i think dow2 requires/ uses 3.5, maybe).
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