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Buying what and when?

Posted: Thu 29 Aug, 2013 7:22 am
by Xanthum
Hello everyone i'm fairly new to the ELITE mod, but i'm somewhat familiar with DoW II. I've never put effort into getting better until now and I've been watching my own replays and playing as much as possible to improve.

One thing that I can't wrap my head around is when to purchase what. I just recently realized the importance of it and was wondering how you guys gauge when you should buy equipment, buy generators, etc.? I main ork if that helps you answer the question.

Re: Buying what and when?

Posted: Thu 29 Aug, 2013 7:41 am
by Vapor
Try watching some 1v1 replays from maestro cretella and dowreplaysnet on youtube. There are plenty of ork games to learn from.

I could also play a game or two this weekend.

Re: Buying what and when?

Posted: Thu 29 Aug, 2013 9:17 am
by Dark Riku
It depends on the game. And you will learn through experience.

Try to keep a general idea of how your enemy's economy looks like.
You do this by looking at his BO (build order), units and upgrades.
And try to predict his next moves/purchases.

To start out I think shoota, shoota, node, gen, big shoota ,... is a fairly standard BO.
Going into another big shoota afterwards or getting some storms out or ...
It depends ^^
You generally want at least 4 squads in T1 in 1v1.

Watching replays, or even better some casts, would definitely help too.
But there is nothing that can beat first hand experience.

Hope this helps a little.

Re: Buying what and when?

Posted: Thu 29 Aug, 2013 10:36 pm
by Batpimp
Xanthum wrote:Hello everyone i'm fairly new to the ELITE mod, but i'm somewhat familiar with DoW II. I've never put effort into getting better until now and I've been watching my own replays and playing as much as possible to improve.

One thing that I can't wrap my head around is when to purchase what. I just recently realized the importance of it and was wondering how you guys gauge when you should buy equipment, buy generators, etc.? I main ork if that helps you answer the question.


hey man glad your making the effort to learn the game better.
To answer your question more precisely it would help if you stated WHICH race AND hero you are and WHAT the opponent is. From what you gave us we can only give you general answers and like most everything. You learn to predict what the enemy does with A LOT of practice.

Re: Buying what and when?

Posted: Thu 29 Aug, 2013 10:51 pm
by Arbit
I think the most important consideration, particularly in 1v1, is to not float resources. If you make the effort to not float resources, then the questions "what to buy" and "when to buy" tend to answer themselves with experience.

So for example, if you go for a stand orky opening (starting slugga, 2x shoota) and you are unsure of what to do next, try building up a full gen farm. If you find you get forced off the field and gen bashed, next game try buying fewer gens and getting big shootas up earlier, or getting a 4th squad like another slugga instead. "Just don't float" forces you to be more proactive and less reactive, and can force you to try new squads or wargear.

I know that doesn't answer your question directly, but you were too vague to get anything more specific :D

Re: Buying what and when?

Posted: Fri 30 Aug, 2013 3:18 am
by Tex
That's pretty damn good advice from Arbit. I remember back in my noobier days, floating and indecision were huge problems. Choosing to never float is a great way to force yourself into being proactive.

Re: Buying what and when?

Posted: Fri 30 Aug, 2013 8:09 am
by Lag
But at the same time, when you purchase stuff only to purchase stuff you end up with upkeeping a lot of stuff which ends up being unnecessary. I for one am a big fan of not making stuff when you don't actually need it, and stockpiling resources for some hardcounter to what your opponent might be making.

Watch replay, especially Indrid's stuff. That's how I figured what does what, and then just proceed to play and learn from trial and error.

Re: Buying what and when?

Posted: Fri 30 Aug, 2013 8:59 am
by Lost Son of Nikhel
Lag wrote:But at the same time, when you purchase stuff only to purchase stuff you end up with upkeeping a lot of stuff which ends up being unnecessary. I for one am a big fan of not making stuff when you don't actually need it, and stockpiling resources for some hardcounter to what your opponent might be making.


This is my way, too. In a game where a fully upgraded T1 squad could easily eat your 20% of population limit isn't very recomended to spent resources as soon as you get them. Not mention that a single unit/squad can hardcounter two or even three squads depending of their damage/armour types.

IMHO the middle point it's usually the best. Not being the richest man of the graveyard with tons of resources unused and neither the poorest man of the living world, with tons of units asking for food (upkeep). A balanced army also usually is better than a ranged or melee focused ones (even if they can work very well too)

Re: Buying what and when?

Posted: Fri 30 Aug, 2013 11:59 am
by Asmon
Tex wrote:That's pretty damn good advice from Arbit. I remember back in my noobier days, floating and indecision were huge problems. Choosing to never float is a great way to force yourself into being proactive.


It's one playstyle. Lindo and Choko for instance have always waited for the enemy to build one unit then bought a counter.

I will always buy a unit if I know that I'm ahead because it will generally seal the deal.

Re: Buying what and when?

Posted: Fri 30 Aug, 2013 12:15 pm
by Orkfaeller
Arbit wrote:I think the most important consideration, particularly in 1v1, is to not float resources. If you make the effort to not float resources, then the questions "what to buy" and "when to buy" tend to answer themselves with experience.


Really? I'm really not a great player but my Game philosophy in DoWII actually is quite the oppostie.

"What is the least amount of units I have to build / rescources I have to spend to stay in the game / to protect my generators?"

So usually float, because I want to get into T2 as fast as possible and as soon as I'm there purchase something powerful as fast as possible.

Re: Buying what and when?

Posted: Fri 30 Aug, 2013 1:09 pm
by Ace of Swords
First you need to evaluate the costs of your race in terms of req/power and their eco aswell, generally orks/nids and eldar with 3 DA or 1 DA + shees will have alot of req so generally you can instatly build 1 node + 2 or 3 gens depending on your next purchase.

For example supression teams always cost more power than req in terms on how much time it requires to get that amount, every setup team is 30 power and between 225 req and 250, so you want to put a node as soon as possible and 2 gens, a third one asap if you plan to get alot of upgrades too, on the other hand a squad like ASM that's 450/50 will take more time to build up the req needed when you take into consideration the investment of req for generators, and usually the right balance taking in consideration a death of 1 model it 1 node + 1 gen.

Then the more the game lasts the more req becomes important, simply because of upkeep and bleed, if you managed to keep all of your units alive your popcap will increase still the max as you go on in purchasing new units, that means that you will eventually bleed a decent amount, and usually the power bleed is pretty much ignorable what you will be missing most of the time will be req regardless of race.

As far as unit purchasing goes, that's entirely up to you and your playstyle, there are people who like t go with an heavy T1 and purchase 2 or 3 units in this tier and alot of upgrades and there are people who do a very light T1 and play an moderately heavy T2, and then there are people who try to count on their T3s, so that's entirely up to you on how you want to play the game, but generally getting atleast 1 t1.5 unit (T1.5 beign the T1 units that cost power to get) is the best idea as it grants you more units for map control aswell as it will most likely require your opponent to purchase something to counter it.

And then, the wargear is the same, play around with it, see what you like and what fits in different situations, usually you want to purchase it you to strenghten your composition or to specialize your hero into something that might be tiyng up,supporting or capping around the map.

I hope i expressed my toughts on this decently enough :mrgreen:

Re: Buying what and when?

Posted: Fri 30 Aug, 2013 9:11 pm
by FiSH
regarding float, you just have to get a good feel for it. it is also race specific.
some players obviously like to get units out, this usually fits better with races that can easily bash power, because that is the most decisive way to make a bigger army count.
on the other hand, lindonin (mains FS) has said in an interview that he prefers to float as much as possible. eldar is not the best at bashing power, and can usually avoid engagements and run circles around the map all day long, so as long as the eldar player purchases counters to the opponent and protect his farm, low upkeep->T3 super unit is very viable.

Re: Buying what and when?

Posted: Mon 02 Sep, 2013 4:30 am
by Crusader
Xanthum wrote:Hello everyone i'm fairly new to the ELITE mod, but i'm somewhat familiar with DoW II. I've never put effort into getting better until now and I've been watching my own replays and playing as much as possible to improve.

One thing that I can't wrap my head around is when to purchase what.


I'm on the same situation here, though i'm a Chaos player.
We could play a few games and maybe test some BO's if you want, just drop me a line.

I've been watching some Maestro Cretella and Indrid casts lately, both very enlightening.

:twisted: