Melee skill across heroes when switching from melee/ranged weapons
Posted: Sun 20 Dec, 2015 8:24 am
A lot of the Commanders, as well as some units can switch between melee and ranged weapons, and this usually increases their melee skill.
Some cases are not specifically stated though, I was wondering if anyone knew whether or not for a fact the melee skill changes are consistent when a hero switches his weapon?
Here are some examples:
Apot switches from melee to bolter, does he lose 10 melee skill to 60?
PC switches to Plague Fist, does he get +10 to 70 melee skill?
Raptors switch from swords to meltas, do they lose 10 melee skill?
Does the Autarch lose 10 melee skill when switched to her Fusion gun?
Anyone have any idea?
Some cases are not specifically stated though, I was wondering if anyone knew whether or not for a fact the melee skill changes are consistent when a hero switches his weapon?
Here are some examples:
Apot switches from melee to bolter, does he lose 10 melee skill to 60?
PC switches to Plague Fist, does he get +10 to 70 melee skill?
Raptors switch from swords to meltas, do they lose 10 melee skill?
Does the Autarch lose 10 melee skill when switched to her Fusion gun?
Anyone have any idea?