Help - Ork timings!
Posted: Tue 29 Dec, 2015 9:43 pm
Hello, everyone! 
Let me preface by saying that I have gone back as far as 6 pages searching for a good answer, but was unable to find anything. So, if I missed something, please let me know! Also, I main Ork!!!
An example of what I believe to be a timing in DoW2 can be found here: https://www.youtube.com/watch?v=-eOJofCQmRY
Edit: MRT20 Finals G2.
The concept, to me, seems simple enough in that game: Macro hard -> walker timing -> lawlz
So simple that it even got me a few wins, and in some games against MUUCH better players, a 'wow' (even though they rekt me, anyway)
I'm not sure how to expand on the concept of a timing, but I'll give it a try...?
Yaay's build gets out a walker at ~5 minutes. He also has a loota squad, a sluggah squad, and 2 shootah squads. Once he has his walker, he goes to gen bash, or do other things in the map that give him a nice advantage because of his fast walker (This is all explained in another thread, by the way.)
https://www.dawnofwar.info/forum/viewto ... f=11&t=718
Point being, at 5 minutes Yaay has a timing with a walker. He can develop a push around said timing because he has reached that point in his build. What he does afterwards is up to him... but the build he used set him up very nicely for the mid game. Said build can also be replicated in actual games AND it's flexbile enough to allow for other paths. You can watch all his games in MRT to know what I mean. He basically used the same build every single game, with very minor adjustments. That is not outplaying, that is following a build order that allows you to adapt.
I hope that cleared some things up! If not, let me know and I'll try to add more! >.<
With that said... teach me timings, or build orders that set me up nicely, please!!! lol
For instance, if it's a fast stormz build - What should I do before I get them out? What options do I have once they are out? What are good capping paths to take to get them out as quickly as possible, etc!
Insofar I trust that the build I linked will work for all Chaos matchups. So, BOs for every other Ork MU would be greatly appreciated... especially against Nids and IG... I hate Nids and IG...!!!!211211121oneoneone!!!evelen!!!
Thank you all in advance, and I'm sorry for the wall of text!!!

Let me preface by saying that I have gone back as far as 6 pages searching for a good answer, but was unable to find anything. So, if I missed something, please let me know! Also, I main Ork!!!
An example of what I believe to be a timing in DoW2 can be found here: https://www.youtube.com/watch?v=-eOJofCQmRY
Edit: MRT20 Finals G2.
The concept, to me, seems simple enough in that game: Macro hard -> walker timing -> lawlz
So simple that it even got me a few wins, and in some games against MUUCH better players, a 'wow' (even though they rekt me, anyway)

I'm not sure how to expand on the concept of a timing, but I'll give it a try...?
Yaay's build gets out a walker at ~5 minutes. He also has a loota squad, a sluggah squad, and 2 shootah squads. Once he has his walker, he goes to gen bash, or do other things in the map that give him a nice advantage because of his fast walker (This is all explained in another thread, by the way.)
https://www.dawnofwar.info/forum/viewto ... f=11&t=718
Point being, at 5 minutes Yaay has a timing with a walker. He can develop a push around said timing because he has reached that point in his build. What he does afterwards is up to him... but the build he used set him up very nicely for the mid game. Said build can also be replicated in actual games AND it's flexbile enough to allow for other paths. You can watch all his games in MRT to know what I mean. He basically used the same build every single game, with very minor adjustments. That is not outplaying, that is following a build order that allows you to adapt.
I hope that cleared some things up! If not, let me know and I'll try to add more! >.<
With that said... teach me timings, or build orders that set me up nicely, please!!! lol
For instance, if it's a fast stormz build - What should I do before I get them out? What options do I have once they are out? What are good capping paths to take to get them out as quickly as possible, etc!
Insofar I trust that the build I linked will work for all Chaos matchups. So, BOs for every other Ork MU would be greatly appreciated... especially against Nids and IG... I hate Nids and IG...!!!!211211121oneoneone!!!evelen!!!
Thank you all in advance, and I'm sorry for the wall of text!!!

