[Suggestion] AI Compatible Victory Conditions
Posted: Tue 23 Feb, 2016 2:14 am
Hey everyone!
I noticed that the 2.5 Elite released featured numerous AI adjustments, which is fantastic news for a few friends of mine that now play Dawn of War II with me. With help from Wise Windu, my friends and I have been using a quick and easy mod I created to make power nodes auto-attackable again, considering that the AI cannot target them in the standard Elite mod.
If the developers are unable to make the AI target power nodes, I was wondering if the developers were possibly considering alternatives such as creating 4 additional AI compatible game modes. For example, in addition to Annihilate, Free for All, Team Free for All and Victory Point Control, the developers could add Annihilate (AI Compatible), Free for All (AI Compatible), Team Free for All (AI Compatible) and Victory Point Control (AI Compatible). In these modified custom game modes, the old power node data could be used, thus making them auto-targetable again.
I know that the AI probably isn't exactly a large concern for the Elite community and I myself don't even care if it gets developed further because my friends and I have our mod, but this is merely a suggestion – a reasonable suggestion, I think, considering the amount of work that was put into the AI this patch.
If the Victory Point Control game mode can add Victory Points to each map, I don't see why a custom AI compatible version of each game mode couldn't use the old power node data. Does anyone with modding experience know if this is even possible? If it is, would it be easy to implement?
I noticed that the 2.5 Elite released featured numerous AI adjustments, which is fantastic news for a few friends of mine that now play Dawn of War II with me. With help from Wise Windu, my friends and I have been using a quick and easy mod I created to make power nodes auto-attackable again, considering that the AI cannot target them in the standard Elite mod.
If the developers are unable to make the AI target power nodes, I was wondering if the developers were possibly considering alternatives such as creating 4 additional AI compatible game modes. For example, in addition to Annihilate, Free for All, Team Free for All and Victory Point Control, the developers could add Annihilate (AI Compatible), Free for All (AI Compatible), Team Free for All (AI Compatible) and Victory Point Control (AI Compatible). In these modified custom game modes, the old power node data could be used, thus making them auto-targetable again.
I know that the AI probably isn't exactly a large concern for the Elite community and I myself don't even care if it gets developed further because my friends and I have our mod, but this is merely a suggestion – a reasonable suggestion, I think, considering the amount of work that was put into the AI this patch.
If the Victory Point Control game mode can add Victory Points to each map, I don't see why a custom AI compatible version of each game mode couldn't use the old power node data. Does anyone with modding experience know if this is even possible? If it is, would it be easy to implement?