Taros with no Tau.

Generic non-balance topics.
bibotot
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Taros with no Tau.

Postby bibotot » Wed 02 Mar, 2016 11:20 pm

There is a new map, Taros Mining Facility. However, despite being a Tau world there is nothing there to indicate so. It could have been anything. Why are we strapping a famous name to a generic and nothing special map like that? I reckon there are Tau units in the game available through other mods and the DLC Commander in Last Stand. Why not put some Tau carcasses across the place?
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Wise Windu
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Re: Taros with no Tau.

Postby Wise Windu » Thu 03 Mar, 2016 1:38 am

Because there aren't Tau carcasses afaik. No Tau models aside from the Last Stand model, I think
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Swift
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Re: Taros with no Tau.

Postby Swift » Thu 03 Mar, 2016 8:17 am

Pretty sick actually of you, Bibotot and the baseless rhetoric you come to the forum with, assuming better knowledge. There are only items of Tau wargear in the world builder and besides, Taros was an Imperial world, no?

Next you'll have a problem with Lugganath because the Eldar ruins on it aren't painted orange.

Why don't you investigate these things a little further before making assumptions.
The internal battery has run dry, the game can now be played. However, clock based events will no longer occur.
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egewithin
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Re: Taros with no Tau.

Postby egewithin » Thu 03 Mar, 2016 3:43 pm

Well, are there anything for Tau even in this game? What do you actually want to see?
Metal C0Mmander
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Re: Taros with no Tau.

Postby Metal C0Mmander » Sun 06 Mar, 2016 2:16 am

firatwithin wrote:Well, are there anything for Tau even in this game? What do you actually want to see?

Well there are the models for the Tau drones from last stand but that might involve some work getting them to be used as props. You could also add some Tau iconography around. With that said I'm not a map builder so I have no idea how much work this would involve and if it would be worth it.
Consider that whenever I speak of balance I'm speking of team games. I suck at 1v1 and I'm fine with that.

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