Possibility of Combi-Weapons
Posted: Sun 29 Sep, 2013 3:36 am
First off, the lore behind combi-weapons: http://warhammer40k.wikia.com/wiki/Combi-weapons
I always felt that leaving out combi weapons in DOW1 and DOW2 was just plain stupid. They are an intriguing possibility with lots of options. Just look at the Chaos Lord combi flamer, which is a really nice T1 choice for him to kill lapdog loyalists running away. Here's my suggestion to their possible implementation.
Combi weapons are availible to Space Marines, Chaos Space Marines, and Orks. I'm not sure if GK get them in the lore, but I'm sure someone will tell me.
Their logistics: Let's look at say a tactical space marine squad. Instead of giving them a permanent weapon upgrade, they also have the option of giving all the models combi weapons. Combi-flamer, melta, plasma, etc
Combi-weapons behave normally (like bolters/shootas) but grant an ability "Activate secondary weapon." It would cost no energy.
This would make the SM bolters switch to melta guns/flamers/whatever for ten seconds or some limited time duration. After that time, the combi weapons run out of fuel, and they have to be repurchased in order to use the weapon again.
First of all, I'm not even sure if this is possible: having a unit swap their weapons out for a short time and then get their original weapon back.
Assuming this can be done, here are some suggestions
Orks: combi-burna, combi rokkit
SM: combi-melta, combi-flamer
CSM: combi-melta, combi-flamer
Why should this be done? It opens up a lot more versatility and soft counters to a lot of units, but for a price. This can be good or bad of course. I know it would all have to be balanced, but I'll leave that to Caeltos and people who know more about it than I do.
Thoughts? If Eldar/Tyranids/IG get combi weapons and I left them out, apologies. A combi barbed-strangler and venom cannon would be awesome............................
I always felt that leaving out combi weapons in DOW1 and DOW2 was just plain stupid. They are an intriguing possibility with lots of options. Just look at the Chaos Lord combi flamer, which is a really nice T1 choice for him to kill lapdog loyalists running away. Here's my suggestion to their possible implementation.
Combi weapons are availible to Space Marines, Chaos Space Marines, and Orks. I'm not sure if GK get them in the lore, but I'm sure someone will tell me.
Their logistics: Let's look at say a tactical space marine squad. Instead of giving them a permanent weapon upgrade, they also have the option of giving all the models combi weapons. Combi-flamer, melta, plasma, etc
Combi-weapons behave normally (like bolters/shootas) but grant an ability "Activate secondary weapon." It would cost no energy.
This would make the SM bolters switch to melta guns/flamers/whatever for ten seconds or some limited time duration. After that time, the combi weapons run out of fuel, and they have to be repurchased in order to use the weapon again.
First of all, I'm not even sure if this is possible: having a unit swap their weapons out for a short time and then get their original weapon back.
Assuming this can be done, here are some suggestions
Orks: combi-burna, combi rokkit
SM: combi-melta, combi-flamer
CSM: combi-melta, combi-flamer
Why should this be done? It opens up a lot more versatility and soft counters to a lot of units, but for a price. This can be good or bad of course. I know it would all have to be balanced, but I'll leave that to Caeltos and people who know more about it than I do.
Thoughts? If Eldar/Tyranids/IG get combi weapons and I left them out, apologies. A combi barbed-strangler and venom cannon would be awesome............................
