Torpid wrote:
In 3v3 it was more common to see baneblades
Its bolters and lascannons still do the same damage. Its main cannon still does huge chunks of damage per shot that seriously dents most squads and vehicles and its demolisher cannon is still forcing off squads instantly or straight up wiping them. It has a clearly defined role now as a heavy weapons platform. You park it up with minimal support in an area and it covers that area in an arc in front of it making sure if the enemy attacks from that direction they are heavily punished. It is far stronger on defense than it is offence. And better against mass armies than it is countering enemy tanks.
However it becomes far more vulnerable to pincer attacks, especially by heavy melee. And while in a head-on fight no tank can come close to taking it on, the baneblade cannot chase down tanks whereas with the right timing tanks can chase down the baneblade to finish it off quite easily. So, treat it like a giant d-cannon I'd say. That's the role it is meant to have. It isn't meant to kill everything on its own. Just like any tank in real life - they need support. Demo-charges, mines on the ground, explosives that target under-armour or over-armour, whatever it is. You don't just send a tank in on an open battlefield on its own. You support it.
IG baneblade was always vulnerable to pincer attacks, one of the more easier super units to counter.
and ofcourse all superunits are supposed to be supported, that's a necessary. but given that all other super units provide utility while the BB doesn't, makes it a rubbish choice in the last patch and now that it's damange been nerf, its still a rubbish choice now. since I could still lock down a point with a lehman and corresponding HWT with higher chance of surviving a pincer or a ult.
and the baneblade was always used to block points, that's its sole intent, reducing its damange was uncessary, given that the massive nerfs behind the lehmans and the IG upkeep.
Also in regards to the cata, the sole play for IG in t1 is to ensure that his cata units receive less bleed as possible. It didn't matter if it had the smoke grenade or the mine since those are easily countered by any true sight unit or by just micro-ing out of the situation of the smoke. heck rarely even used it since its so situational. And it didn't even aid in the t2 scalling, it easily bleeds against grenade fire, which it's suceptible against given its range, It now lacks its ability to soft counter jump units since it bleeds so easily and it reduces its ability to wipe squads since its ole-reliable is nerfed.
In essence, its been made less effective for all of its past roles. Cata's weren't even overpowered last patch and its scalling was fine as well with the sargent buy.
and what's up with the 75 increase in rec, IG is already been nerfed significantly, removing its passive DR, reducing its sight range, In essence, we're still paying for a much weaker elite tank crew upgrade.