Whatever "Gorb'd" means. Everyone writes long posts occasionally.
Anyhow, first, some history:
viewtopic.php?f=2&t=2199&p=49111#p49111viewtopic.php?f=2&t=2392&p=52581#p52581Bearing in mind I'm bound by an NDA, and this NDA covers pretty much all of my interactions with Relic including the first thread linked there, I really can't be explicit on what happened. But I sourced some common issues with the game from you guys (being one of the most-committed and best active DoW II communities - and I'm not being sarcastic). There's not much on the sound bug there, I tried to get help on that but - and I stress - I wasn't able to replicate it.
I thought I asked here as well (maybe I just sent PMs, but not being able to track started threads means I might have missed a search result), but the only thread I found was the second link there, which was after the updates to DoW II (if my memory holds).
Nevertheless, I tried to replicate it, and tried to get others to as well. The fact that someone who wasn't me had to make a thread asking for information about the sound bug suggests it isn't well-documented, sorry. I'm being as fair as I can be, here. This is what I believe.
--------------------------------------------------------------------------------------
Relic not fixing it means very little. Valve recently fixed a hitbox issue with TF2 that's been a competitive game for years. A hitbox issue the community have been noting for years. They finally fixed it, in late 2016 or early 2017 (I don't have the reddit thread to hand; I think it was this year). It ruined class changes for an innumerable amount of players over the years. Now, Valve have a lot more resources than Relic have ever had. But then, I don't know Valve's internal structure either. They might have their reasons, they might not. Didn't stop TF2 from being the juggernaught it has been.
Developers need to be able to reproduce a bug in order to even attempt to fix it. The sound bug wasn't reproduceable, and I got no useful information in the way of logs, crash dumps or <anything> from anyone who suffered from it. Despite in good faith making a thread
for bugs in Dawn of War II, on this very forum.
So it annoys me when you try and paint this false picture and preface it with "I don't wanna get Gorb'd".
Relic have introduced no DLC to Dawn of War II barring the Necron update to TLS which also came with bug fixes (their Anniversary update). So they absolutely did prioritise fixing issues. They stripped GfWL from vDoW II and CR. They stripped GameSpy from vDoW. Instead of killing MP entirely, they moved all of the DoW products to their Battle Servers (which they perform regular maintenance on).
You don't seem to know what you're talking about, in my opinion. Assuming no changes in the game engine or product code, there are far more variables than just "your GPU" or "their servers". You even use the word "heterogeneity" but you use it
wrong - that very heterogeneity that you claim means that because of the diversity in hardware variance across the Dawn of War playerbase, it's incredibly likely small subsets of users will have weird and unexplainable issues with certain software updates to various parts of their system. Display drivers, firmware updates, DirectX versions, OS upgrades, read / write permissions, you name it.
Your example of a bunch of players lagging in a game could be anything. It might be Battle Server issues (which they regularly maintain). It could be their implementation of client-server messing up wrt. syncing to the player that has the performance issues (this is the kind of issue that requires server maintenance). It could be every single player experiencing a clientside FPS issue. Not every instance of "low FPS" is the same thing. You could have ten different "low FPS" bugs in Dawn of War II Retribution, I don't know. And they'd all have ten different root causes.
If you want to help, help. Give logs, submit BugSplat reports. I've been upfront in saying that you shouldn't expect DoW II support; it's not their focus. When there was a focus on DoW II
I came and reached out to you folks. That said, don't make tedious posts about how developers need to be shamed for not being allowed to fix bugs because their managers have them working on different products.
I don't speak for Relic, you see. I walk a very fine line between an NDA and genuinely wanting to help the community. Which includes you folks. We can disagree over balance, design, competence, whatever, but DoW II is still my favourite DoW product and I love seeing it supporting (officially or by modders). But if that comment about "who they let speak on their behalf" is aimed at me, that's just laughable man.
--------------------------------------------------------------------------------------
Anyhow, go ahead complain that you got "Gorb'd" and you don't want to talk about it anymore. I'm tired. It's a Sunday morning, I'm revising for a driving theory test and I made the mistake of trying to post in here (an unofficial modding forum that I post as a regular member as) r.e. technical issues for a game I've helped out with technical support for for close to 8 years. My bad.