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Kaboom still knocks Dreadnoughts away
Posted: Tue 30 May, 2017 4:40 pm
by Adeptus Noobus
Well the title pretty much says it all. It's a stupid bug that I thought fixed long time ago. There is no justification for Kaboom to be able to do that.
Re: Kaboom still knocks Dreadnoughts away
Posted: Tue 30 May, 2017 5:17 pm
by Dark Riku
Bug? Doesn't it do that vs everything?
Re: Kaboom still knocks Dreadnoughts away
Posted: Tue 30 May, 2017 5:25 pm
by hiveminion
Adeptus Noobus wrote:Well the title pretty much says it all. It's a stupid bug that I thought fixed long time ago. There is no justification for Kaboom to be able to do that.
Well, it is pretty hilarious.
Re: Kaboom still knocks Dreadnoughts away
Posted: Tue 30 May, 2017 6:44 pm
by Rostam
i had a game using that and it actually throw SWARM LORDS away
Re: Kaboom still knocks Dreadnoughts away
Posted: Tue 30 May, 2017 7:07 pm
by Psycho
It's a feature
Re: Kaboom still knocks Dreadnoughts away
Posted: Wed 31 May, 2017 5:46 am
by Paranoid Kamikaze
Extremely funny things like this should stay in the game.
Re: Kaboom still knocks Dreadnoughts away
Posted: Wed 31 May, 2017 7:50 am
by Rostam
Paranoid Kamikaze wrote:Extremely funny things like this should stay in the game.
totally agreed
Re: Kaboom still knocks Dreadnoughts away
Posted: Wed 31 May, 2017 8:25 am
by Adeptus Noobus
Rostam313 wrote:Paranoid Kamikaze wrote:Extremely funny things like this should stay in the game.
totally agreed
That makes absolutely no sense at all. The Fleshhook working on the Rhino was also funny but its dumb and clearly not ok.
The knockback strength is quite strong so you "fling" the Dreadnought quite far. If it would slow I would say ok but knocking it halfway across the screen is not. And if it were allowed to stay why not it work on the Avatar and Tanks as well to make it more consistent.
Re: Kaboom still knocks Dreadnoughts away
Posted: Wed 31 May, 2017 1:47 pm
by Ace of Swords
#bringbackpods1shottingfex