Suggestions to make ig better faction
Posted: Sun 22 Apr, 2018 7:07 pm
Was worried with the lack of changes for ig in upcoming patch, so here is list about things that should be fixed:
1) (Most important change, coz most bullshit thing atm) Catachans improvised explosives shouldn't give any additional sight, now it feels like free maphack (sight from mines should be removed completely).
2)Sent stomp stunning for 7 secs is too op (either decrease to 4-5 secs or increase cost for grade to 20 energy).
3)Add energy bar for spotters or increase cooldown on their abilities to prevent them from spamming them, andfor the love of God, decrease AOE on their mortar shell (atm too big spammable and basically batshit op).
4)Guardsmen feels a lil bit unbalanced in case of reinforcing speed (either decrease number of reinforced models for fully upgraded gurdsmen squads from 3 to 2, or increase time for reinforcing each model).
5)Playing vs LG in early game (and other stages of match tbh) is absolute nightmare, coz he can reinforce anyware for such low cost and this makes him even better tank than plag champ or hive tyrant (either increase reinforce cost for st models from 25 to 35/40 req or increase reinforce time of models when LG is in combat).
6)Leman drop should be changed just like banewolf drop (not sure why it didn't changed earlier).
7)Execution from first commie armor should be changed from 100% to 50% bonus coz currently in synergy with chimera 3 guardsman squads with plasma can out shot and outrepair anything, basically op bullshit.
8)Bane blade price increase to 900/180 atm too cheap and so easily recheable.
9)Either remove or increase cost on LG's Flak Jacket in combination with triple guardsmen build creates op blob of doom on t1.
1) (Most important change, coz most bullshit thing atm) Catachans improvised explosives shouldn't give any additional sight, now it feels like free maphack (sight from mines should be removed completely).
2)Sent stomp stunning for 7 secs is too op (either decrease to 4-5 secs or increase cost for grade to 20 energy).
3)Add energy bar for spotters or increase cooldown on their abilities to prevent them from spamming them, andfor the love of God, decrease AOE on their mortar shell (atm too big spammable and basically batshit op).
4)Guardsmen feels a lil bit unbalanced in case of reinforcing speed (either decrease number of reinforced models for fully upgraded gurdsmen squads from 3 to 2, or increase time for reinforcing each model).
5)Playing vs LG in early game (and other stages of match tbh) is absolute nightmare, coz he can reinforce anyware for such low cost and this makes him even better tank than plag champ or hive tyrant (either increase reinforce cost for st models from 25 to 35/40 req or increase reinforce time of models when LG is in combat).
6)Leman drop should be changed just like banewolf drop (not sure why it didn't changed earlier).
7)Execution from first commie armor should be changed from 100% to 50% bonus coz currently in synergy with chimera 3 guardsman squads with plasma can out shot and outrepair anything, basically op bullshit.
8)Bane blade price increase to 900/180 atm too cheap and so easily recheable.
9)Either remove or increase cost on LG's Flak Jacket in combination with triple guardsmen build creates op blob of doom on t1.
And you can't avoid that blob coz of chimera so you push or you dead. Cheap and fast guardsmen reinforcement creates situation there you just can't deal any economical loss to ig player stupid as it is, game should promote skill micro, not stupid blob with reinforcement point that can beat anything. Never heard that baneblade underperfoming, cheap heavy tank that can withstand highest amount dmg in the game. If you never felt in trouble vs LG then you never played vs any decent lg player. ATM ig just shitty blobby no skill faction. Never seen any ig player winning by good micro and unit preservations just blobing and outbleeding opponent, nice skillfull faction totally fair balance wise, especially vs nids.
) but others whoop my ass!
fun fact is that commie player Phiracs guy played like utter shit and still managed to contest vp point untill last second even after loss of two fully upgraded guardmen squads. Man that embarrasing this commie player absolute crap he can't micro he doesn't know what units buy and STILL manages to put fight, if this isn't definition of faction opnes then i don't know what it is