"Rebalancing IG Bionic Eye"
Posted: Tue 24 Apr, 2018 12:24 am
Hey there everyone I rarely make post but I think this time there is a reason.
150 35 20
"Grants the Inspire Determination ability, which renders the targeted squad immune to suppresion and healing the remaing men to full health, increasing the squad's speed by 3.5 and increasing its damage output by 100% also increases the maximum energy of the commisar by 50"
Tbh i can't believe this hasn't been caught yet. I mean this sounds so rediculous its hard to believe this wargear even made it past initial testing.
"Immunity to suppression and heals the reamining men to full health." Ok fine I can understand immunity to suppresion but now they are full health what gives?
the squad's speed is increased by 3.5?!?! so ogryns and catachans are now like banshees upon steroids because here comes the most unblieveable kicker...
It's damage output is increased by 100% for its duration.... 100 not like 40 or maybe a highly absurd still 60 but 100.that's like I just don't even have words as to how rediculous this sounds.
especially given when combined with the "None Shall Fall" ability you have a pretty much full modeled squad doing so much damage in such a short amount of time pretty much impervious to damage it's simply game breaking.
I just propose we nerf the damage increase percentage, reduce the amount of health regained, and give a perhaps 2+ speed modifier.
I really want to hear from some experience IG players. Thanks in advance.
150 35 20
"Grants the Inspire Determination ability, which renders the targeted squad immune to suppresion and healing the remaing men to full health, increasing the squad's speed by 3.5 and increasing its damage output by 100% also increases the maximum energy of the commisar by 50"
Tbh i can't believe this hasn't been caught yet. I mean this sounds so rediculous its hard to believe this wargear even made it past initial testing.
"Immunity to suppression and heals the reamining men to full health." Ok fine I can understand immunity to suppresion but now they are full health what gives?
the squad's speed is increased by 3.5?!?! so ogryns and catachans are now like banshees upon steroids because here comes the most unblieveable kicker...
It's damage output is increased by 100% for its duration.... 100 not like 40 or maybe a highly absurd still 60 but 100.that's like I just don't even have words as to how rediculous this sounds.
especially given when combined with the "None Shall Fall" ability you have a pretty much full modeled squad doing so much damage in such a short amount of time pretty much impervious to damage it's simply game breaking.
I just propose we nerf the damage increase percentage, reduce the amount of health regained, and give a perhaps 2+ speed modifier.
I really want to hear from some experience IG players. Thanks in advance.