3v3 Community Cup Review
Posted: Sun 15 Jul, 2018 1:12 am
After watching the finals. I just got so many things I would like to say about this mod and community. Not that I hate this mod and forums but there are some issues I wish to talk about.
1v1 players > 3v3 players skill wise???
- Generally speaking yes but not always true. In our community, the best players are 1v1 players. They competitively play 1v1 and not 3v3. When they play 3v3, they play it with improvisation and just better skills over all passed over from 1v1. 1v1 requires more micro and skills overall so it is understandable why those who play 1v1 are superior to those starting out in 3v3 even when playing at 3v3. In conclusion, best 1v1 players won over 3v3 players overall because they were just better at every aspect of the game. This is why 1v1 > 3v3 is mostly a true statement.
But is it true against an organized team who played together for thousands of hours ONLY on 3v3 who optimized all their skills and strategies only for 3v3?
I believe Korean team showed that although it is hard to get to that extreme mastery of 3v3 if you can get to that level as a team, 3v3 players can outmatch 1v1 players who rely on improvisation from their normal 1v1 game skills and a make shift team.
About Korean Team
- Korean team did very good again. There was clan wars back in 2015 winter and they never lost a single match back then and it holds same for community cup this time.
viewtopic.php?f=14&t=2214
https://www.youtube.com/watch?v=rZoIXg4 ... RSERQ_MhGX
So why did no one won a single game against them despite them not regularly playing elite mod?
1. Under prepared Elite Teams vs Underestimated and well prepared Korean Team
- Korean teams were very well prepared for both back in 2015 and now in Community Cup. They regularly play games together and only play 3v3 on retail and practiced days before the event both back in 2015 and now in community cup. Elite teams did not practice enough and they were mostly the gathering of various 1v1 focused players who were hastily crafted into a team and relied solely on what they used to do, improvisation and their usual skills. This was enough in most team games against unorganized gathering of mid to high level players but not against a completely well organized masters of 3v3.
- Since about 99% of the time you can win against 3v3 players if you gather up enough good 1v1 players into a team, Elite Teams underestimated Korean team which belongs to 1% of the team gamer who has complete mastery of 3v3 as a team. It seems those who never play 1v1 and only play 3v3 can beat best gathering of 1v1 players if their skills are honed to the extreme.
2. Making most of the retail style
- They used most unchanged factions in team game play style from retail which are SM, Chaos, Orks. So despite playing on elite, they did not need to change their play style completely unlike in 1v1. This way they made safe transition from retail to elite in terms of skill.
- In addition, since they did not play regularly in elite, their strategies were not completely exposed.
3. Better Team Play
- Combo wise similarly skilled but in terms of focus fire and troop positioning, Korean Team was way better. Elite Teams had tendencies to over stay the welcome and Korean team always 2 v 1 a single guy while the other guy was coming out of the base and did another 2 v 1 again while the other guy was coming out of the base. When they were in position for getting 2 v 1ed they retreated and only went out when they had 2 full team together. They sacrificed some gens and points but they overcame them by constantly driving back the enemy team which overextended.
4. Almost same build was used by Korean Team and no counters were prepared
- 2 Heavy Infantry Factions + 1 Light Armor Faction combination. The one they used is 2SM or SM/CSM + Ork Kommando Nob.
4.1 2015 Clan Wars
- Use Apo, PC combination of SM/CSM and do a line battle and just do equal fights, equal trade, and gather up units slowly and do not make rash push ins. Staying power and slow push by Apo, PC is unmatched and the line battle goes slightly in favor of Korean Team and Heavy Armor factions snowball as it slowly goes towards T3. No usage of WhirlWind was spotted.
- Ork also do an equal battle but skip T2 mostly and fast tech into Battle Wagon and break lines and win the game by usage of battle wagon + T3 SM + Chaos ranged blob.
4.2 2018 Community Cup
- Use 2SM combination do a line battle and just do equal fights, equal trade, and gather up units slowly and do not make rash push ins. SM blob snowballs as it slowly goes towards T3. They abused WhirlWind to the maximum this time around.
- Ork also do an equal battle but skip T2 mostly and fast tech into Battle Wagon and break lines and win the game by usage of battle wagon + T3 SM ranged blob.
- In case of wide maps, add in KN + 2 kommando infiltration team tactic. close in use burna bomb and love da dakaa and throw in some comboes in when possible.
- Almost exactly same builds and composition and strategy but no one seemed to have bothered to study them up. We even had Clan Wars footage in bBbos channel. You cannot win against these guys with the attitude of "I main IG in 1v1, I main Eldar in 1v1, I main SM in 1v1 lets gather into a team of IG/Eldar/SM and win".
Korean Community and its tendencies
1. Over dominance of team game players
- 1v1 players did not transfer over at all to Elite from 2013. Since balance was static and ladder was broken in retail with no alternative known, 1v1 players just ditched dow2 forever and did not return. So those who remained until now is all but team players and only 3v3. You can pretty much say
Korean Player = 3v3 ONLY Player both in elite and retail if you ever see them.
2. Preferring Retail > Elite
- Some Korean players are hostile towards elite. There are two known active sources. Critical32 and kardakkarnak. If you see someone shitposting about Elite and is Korean, most likely their opinions are based on those two because they are most vocal.
2.1 karnakkardak
- Back in IG strong days in 2014, 2015, he played Inq -> Leman Spam. He was also well known for abusing early las-turret rush. His complaints are summarized by this post: viewtopic.php?f=3&t=2864.
- According to him IG is overnerfed despite being able to be countered very well. But as we all know, this is 3v3 logic. The nerf was due to 1v1 issues.
2.2 Critical32
- Ork player. Rarely plays 1v1 and most of the time play team games. His arguments are summarized in this post: viewtopic.php?f=3&t=3024.
- He is also notoriously known for below arguments.
- Orks must spend power to compete against HI factions when they can just freely get suppression team and other power units and force Orks to spend power to adapt which they cannot compete. In the end, Orks need to use more power to overcome SM, Chaos.
- Orks were unnecessarily nerfed to oblivion compared to retail.
- You can spam units in elite to win.
- Again, team game logic and cannot be accepted.
- He is known for provoking elite mod 1v1 players and make them play retail 1v1. He beats them with orks in retail 1v1 and claims that retail is superior to elite and refuse to play high level players in elite 1v1 to prove his point. His disposition is known as why do I have to play Elite 1v1 to prove my point when the balance is shit there. It is funny that despite his shitposts about elite balance since 2015 winter and claiming to quit playing that stupid mod, he continues to appear from time to time in elite mod youtube casts for 1v1 which means he hasn't quit.
3. Korean retail 1v1 players
- Abused Orks, Eldar in 1v1 as everyone did. Thus, most of the top korean rankers were Orks and Eldar. Same with everyone else who played 1v1 back then which partly explains some left over mid level Korean 1v1 players' hostile response to Elite.
4. Conclusion
- All of their balance claims come from 3v3 view and they never dominated 1v1 scene.
- If Koreans want to have a say on balance of elite, they need to speak in 1v1 terms not 3v3. Actually beat some good players with OP builds they claim to exist in 1v1 not 3v3 and make a post then they can have a point.
1v1 players > 3v3 players skill wise???
- Generally speaking yes but not always true. In our community, the best players are 1v1 players. They competitively play 1v1 and not 3v3. When they play 3v3, they play it with improvisation and just better skills over all passed over from 1v1. 1v1 requires more micro and skills overall so it is understandable why those who play 1v1 are superior to those starting out in 3v3 even when playing at 3v3. In conclusion, best 1v1 players won over 3v3 players overall because they were just better at every aspect of the game. This is why 1v1 > 3v3 is mostly a true statement.
But is it true against an organized team who played together for thousands of hours ONLY on 3v3 who optimized all their skills and strategies only for 3v3?
I believe Korean team showed that although it is hard to get to that extreme mastery of 3v3 if you can get to that level as a team, 3v3 players can outmatch 1v1 players who rely on improvisation from their normal 1v1 game skills and a make shift team.
About Korean Team
- Korean team did very good again. There was clan wars back in 2015 winter and they never lost a single match back then and it holds same for community cup this time.
viewtopic.php?f=14&t=2214
https://www.youtube.com/watch?v=rZoIXg4 ... RSERQ_MhGX
So why did no one won a single game against them despite them not regularly playing elite mod?
1. Under prepared Elite Teams vs Underestimated and well prepared Korean Team
- Korean teams were very well prepared for both back in 2015 and now in Community Cup. They regularly play games together and only play 3v3 on retail and practiced days before the event both back in 2015 and now in community cup. Elite teams did not practice enough and they were mostly the gathering of various 1v1 focused players who were hastily crafted into a team and relied solely on what they used to do, improvisation and their usual skills. This was enough in most team games against unorganized gathering of mid to high level players but not against a completely well organized masters of 3v3.
- Since about 99% of the time you can win against 3v3 players if you gather up enough good 1v1 players into a team, Elite Teams underestimated Korean team which belongs to 1% of the team gamer who has complete mastery of 3v3 as a team. It seems those who never play 1v1 and only play 3v3 can beat best gathering of 1v1 players if their skills are honed to the extreme.
2. Making most of the retail style
- They used most unchanged factions in team game play style from retail which are SM, Chaos, Orks. So despite playing on elite, they did not need to change their play style completely unlike in 1v1. This way they made safe transition from retail to elite in terms of skill.
- In addition, since they did not play regularly in elite, their strategies were not completely exposed.
3. Better Team Play
- Combo wise similarly skilled but in terms of focus fire and troop positioning, Korean Team was way better. Elite Teams had tendencies to over stay the welcome and Korean team always 2 v 1 a single guy while the other guy was coming out of the base and did another 2 v 1 again while the other guy was coming out of the base. When they were in position for getting 2 v 1ed they retreated and only went out when they had 2 full team together. They sacrificed some gens and points but they overcame them by constantly driving back the enemy team which overextended.
4. Almost same build was used by Korean Team and no counters were prepared
- 2 Heavy Infantry Factions + 1 Light Armor Faction combination. The one they used is 2SM or SM/CSM + Ork Kommando Nob.
4.1 2015 Clan Wars
- Use Apo, PC combination of SM/CSM and do a line battle and just do equal fights, equal trade, and gather up units slowly and do not make rash push ins. Staying power and slow push by Apo, PC is unmatched and the line battle goes slightly in favor of Korean Team and Heavy Armor factions snowball as it slowly goes towards T3. No usage of WhirlWind was spotted.
- Ork also do an equal battle but skip T2 mostly and fast tech into Battle Wagon and break lines and win the game by usage of battle wagon + T3 SM + Chaos ranged blob.
4.2 2018 Community Cup
- Use 2SM combination do a line battle and just do equal fights, equal trade, and gather up units slowly and do not make rash push ins. SM blob snowballs as it slowly goes towards T3. They abused WhirlWind to the maximum this time around.
- Ork also do an equal battle but skip T2 mostly and fast tech into Battle Wagon and break lines and win the game by usage of battle wagon + T3 SM ranged blob.
- In case of wide maps, add in KN + 2 kommando infiltration team tactic. close in use burna bomb and love da dakaa and throw in some comboes in when possible.
- Almost exactly same builds and composition and strategy but no one seemed to have bothered to study them up. We even had Clan Wars footage in bBbos channel. You cannot win against these guys with the attitude of "I main IG in 1v1, I main Eldar in 1v1, I main SM in 1v1 lets gather into a team of IG/Eldar/SM and win".
Korean Community and its tendencies
1. Over dominance of team game players
- 1v1 players did not transfer over at all to Elite from 2013. Since balance was static and ladder was broken in retail with no alternative known, 1v1 players just ditched dow2 forever and did not return. So those who remained until now is all but team players and only 3v3. You can pretty much say
Korean Player = 3v3 ONLY Player both in elite and retail if you ever see them.
2. Preferring Retail > Elite
- Some Korean players are hostile towards elite. There are two known active sources. Critical32 and kardakkarnak. If you see someone shitposting about Elite and is Korean, most likely their opinions are based on those two because they are most vocal.
2.1 karnakkardak
- Back in IG strong days in 2014, 2015, he played Inq -> Leman Spam. He was also well known for abusing early las-turret rush. His complaints are summarized by this post: viewtopic.php?f=3&t=2864.
- According to him IG is overnerfed despite being able to be countered very well. But as we all know, this is 3v3 logic. The nerf was due to 1v1 issues.
2.2 Critical32
- Ork player. Rarely plays 1v1 and most of the time play team games. His arguments are summarized in this post: viewtopic.php?f=3&t=3024.
- He is also notoriously known for below arguments.
- Orks must spend power to compete against HI factions when they can just freely get suppression team and other power units and force Orks to spend power to adapt which they cannot compete. In the end, Orks need to use more power to overcome SM, Chaos.
- Orks were unnecessarily nerfed to oblivion compared to retail.
- You can spam units in elite to win.
- Again, team game logic and cannot be accepted.
- He is known for provoking elite mod 1v1 players and make them play retail 1v1. He beats them with orks in retail 1v1 and claims that retail is superior to elite and refuse to play high level players in elite 1v1 to prove his point. His disposition is known as why do I have to play Elite 1v1 to prove my point when the balance is shit there. It is funny that despite his shitposts about elite balance since 2015 winter and claiming to quit playing that stupid mod, he continues to appear from time to time in elite mod youtube casts for 1v1 which means he hasn't quit.
3. Korean retail 1v1 players
- Abused Orks, Eldar in 1v1 as everyone did. Thus, most of the top korean rankers were Orks and Eldar. Same with everyone else who played 1v1 back then which partly explains some left over mid level Korean 1v1 players' hostile response to Elite.
4. Conclusion
- All of their balance claims come from 3v3 view and they never dominated 1v1 scene.
- If Koreans want to have a say on balance of elite, they need to speak in 1v1 terms not 3v3. Actually beat some good players with OP builds they claim to exist in 1v1 not 3v3 and make a post then they can have a point.
