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Request for any modeller - SM/GK neck piece
Posted: Tue 18 Feb, 2014 10:12 pm
by Dark Riku
This has been in the game since forever: no SM (or GK model right now) has a neck.
They just have floating heads. That's why the quote from the Apothecary always amused me: "Cut of the head and the body will die".
The Techmarine does have a neck piece though.
Anyone interested in porting that over to all other SM's/GK's?
Minor thing request if anyone capable is interested in doing so.
Thanks in advance for reading and/or making it happen ^^
Re: Request for any modeller - SM/GK neck piece
Posted: Tue 18 Feb, 2014 10:50 pm
by sterling
Haha whilst it is pretty annoying that is a very tedious task with very little reward

Re: Request for any modeller - SM/GK neck piece
Posted: Tue 18 Feb, 2014 11:03 pm
by Nuclear Arbitor
there are a LOT of shortcuts in the models for this game. relic get's away with it though because the vast majority of the time is spent zoomed out.
Re: Request for any modeller - SM/GK neck piece
Posted: Wed 19 Feb, 2014 2:03 am
by DontTouchMyCrumpets
Relic does it on purpose, for better performance most likely, and faster development = lower dev costs
Re: Request for any modeller - SM/GK neck piece
Posted: Wed 19 Feb, 2014 4:15 am
by Nuclear Arbitor
oh i know.
Re: Request for any modeller - SM/GK neck piece
Posted: Wed 19 Feb, 2014 9:55 am
by Orkfaeller
DontTouchMyCrumpets wrote:Relic does it on purpose, for better performance most likely, and faster development = lower dev costs
But they gave all their newer SM models those "super high" polygon boots, with spiky soles.
I'm not sure if I'd buy "performances" as an answer here.
Re: Request for any modeller - SM/GK neck piece
Posted: Wed 19 Feb, 2014 10:16 am
by Lost Son of Nikhel
This is the power of your dead Emprah? Helmets without neck pieces? Muahahahahahhaa
It's very unprofessional from Relic don't give neck pieces EVEN in their new-flashy-cool Ultramarines DLC models. The better performance isn't a excuse. It's a small fucking piece of armour, in the name of my Primarch! Maybe ingame isn't visible, but on the Army Painter is very visible. And more with light colours.
I can create neckpieces for the weak Loyalists (Since already i made some for my Chaos Space Marines) using existing neckpieces. (the Aspiring Champion one, for example)
A list of the existing/used helmets in ELITE would help me a lot, though.
Re: Request for any modeller - SM/GK neck piece
Posted: Wed 19 Feb, 2014 11:03 am
by DontTouchMyCrumpets
Nuclear Arbitor wrote:oh i know.
Cool Biscuits

Orkfaeller wrote:DontTouchMyCrumpets wrote:Relic does it on purpose, for better performance most likely, and faster development = lower dev costs
But they gave all their newer SM models those "super high" polygon boots, with spiky soles.
I'm not sure if I'd buy "performances" as an answer here.
Yeah it is a bit weird. Maybe they just thought the neck wasn't noticable enough to bother spending system resources on though.
Re: Request for any modeller - SM/GK neck piece
Posted: Thu 20 Feb, 2014 12:46 am
by Nuclear Arbitor
i don't think they cared very much about optimization with the dlc models; they're all much more detailed, which is part of why they look so good.
Re: Request for any modeller - SM/GK neck piece
Posted: Thu 20 Feb, 2014 12:58 am
by Arbit
Haha, I've never noticed this.
Scouts have necks... maybe upon becoming full brothers their neck is removed.
Re: Request for any modeller - SM/GK neck piece
Posted: Thu 20 Feb, 2014 12:37 pm
by Orkfaeller
Well, the Neck is pretty much the most vulnerable part of a Power Armoured Marine, it only makes sense to remove that weak spot, I guess.
Re: Request for any modeller - SM/GK neck piece
Posted: Thu 20 Feb, 2014 7:17 pm
by Nuclear Arbitor
it's not like the have heels anyway; they stuck those on the Landraider Achilles.