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I'm not dead
Posted: Tue 10 Dec, 2019 2:08 am
by Swift
But I am effectively missing. Please don't look for me.
Just making this post to say a few of my maps will be making their way to the next patch and you should look for them.
https://imgur.com/a/mDFSfZ3---------------------------------------------
Heres some sneaky git previews:
Siege of Vraks (FFA/3v3)
Tiamet's Paradise (1v1)
Fen Dunloch (1v1)
Fen Dunloch (2v2)
Doom of Tularis (FFA)
The 3v3 for Vraks isn't ready, but it will be in time for the patch. Have fun with it.
Re: I'm not dead
Posted: Tue 10 Dec, 2019 4:46 am
by Shroom
good stuff
Re: I'm not dead
Posted: Tue 10 Dec, 2019 7:31 am
by Torpid
Quite the spectacle. Especially vraks. You really did master the lighting it would seem.
On a whole different tier of map making as always Swift.
Re: I'm not dead
Posted: Tue 10 Dec, 2019 11:43 pm
by HUNTER
Wow. Amazing. Even if the balance sucks and there un-repairable bugs, Swift maps make the game worth playing.
Re: I'm not dead
Posted: Wed 11 Dec, 2019 7:38 am
by SaintKelly
Vraks and Fen Dunloch look real nice. Urbanish and Battlefield maps get me rock hard.
Re: I'm not dead
Posted: Wed 11 Dec, 2019 12:21 pm
by Inekura
Those maps look amazing swifti!
I can't wait to play them.
Hope you are doing fine/better
Re: I'm not dead
Posted: Thu 12 Dec, 2019 8:00 pm
by Swift
Thanks for the messages, I needed them. I don't know how much longer I will be delivering content like this for, this game has taken more of a toll on me than I ever thought, so hopefully this big dump will be a fitting end to my contributions. I mean, Vraks, thats pretty cool to be able to play on right?
This isn't to say I won't be back, but I won't ever return in any meaningful capacity.
@Shroom - keep shrooming
@Torpid - Thank you for actually appreciating my struggles against the editor and making things look pretty, I always appreciate that
@Hunter - you cheeky coont
@Saint Kelly - You should be in luck. Never know, they might make you like smaller modes more
@Ine - thanks for the concern, you'll be able to play them whenever this patch comes out, so pray to the Omnissiah.
Re: I'm not dead
Posted: Mon 16 Dec, 2019 1:52 am
by oLev
We don't deserve you Swifty ;_;
Re: I'm not dead
Posted: Mon 16 Dec, 2019 11:08 am
by Schepp himself
These previews make me feel things I haven't felt since...
Greets
Schepp himself
Re: I'm not dead
Posted: Thu 19 Dec, 2019 4:35 am
by Venjitron
cool previews swift keep it up you are a valued asset in this community
Re: I'm not dead
Posted: Thu 09 Jan, 2020 11:31 pm
by Swift
So umm...

Re: I'm not dead
Posted: Sun 12 Jan, 2020 11:14 pm
by Swift
Re: I'm not dead
Posted: Mon 13 Jan, 2020 5:55 pm
by Atlas

Looks good.
Re: I'm not dead
Posted: Thu 20 Feb, 2020 6:39 pm
by Swift

Still not dead.
And I've been busy finishing this too. In time for the next patch, I've managed to sneak in one more 3v3 map.
The unpronounceable...
Myggyrid'isilIts all Eldar and that, which hasn't ever been done before (I'm starting to see why).
Heres a link to more photos:
https://imgur.com/a/oRtTRzFAnd umm, enjoy it. No there are no barrels on this map.

Re: I'm not dead
Posted: Sun 23 Feb, 2020 6:25 pm
by lomors
hooollyyy shit Swift

Re: I'm not dead
Posted: Sun 23 Feb, 2020 6:27 pm
by lomors
I didn't even know these maps were in! I'm gonna force from now on players to play on these!
Re: I'm not dead
Posted: Mon 24 Feb, 2020 8:46 am
by Swift
lomors wrote:I didn't even know these maps were in! I'm gonna force from now on players to play on these!
You don't need to force them.... Just gently coerce...
I'll be making some changes to them in time for the hotfix
Re: I'm not dead
Posted: Tue 25 Feb, 2020 1:02 pm
by SaintKelly
Vraks 3v3 bottom or leftmost spawns or however you wanna call it should probably be moved further away from each other, because it takes about 5 seconds to baselock the other guy with how close they are right now.
Doom of Tularis FFA it's real easy to base rape from behind all of the bases, idk if that's something you're gonna worry about as it's FFA but still something to note.
The other maps seem mostly fine, the 3v3 Ice Map you made makes me lag more than normal, but it's mostly a toaster issue on my end. I also find there's not a lot of room to maneuver on the map and that you're funneled into kill zones no matter where you go.