General Cosmetical Fixes/changes (Minor priorities)
Posted: Wed 08 May, 2013 5:21 am
Hello.
I feel like the mod has come long enough in it's development now that we should start talking about fixes for some of the minor details or graphical errors that I've seen still in the mod. Fortunately some of these minor "errors" have already been fixed through the cause of development (I am of course referring to the bug with the Kasrkin/Guardsmen shoulder pads glitching out back in 2.0.8 - 2.0.9 and the recent fix of all the Imperial Guard vehicle unlocks) but some still remain and I only see it to be right to point them out so you - the developers may correct them.
Now I already know for a fact you have no animators or modelers but I still think you should be able to fix most of the things I going to list with relative ease.
First I want to point out the little 'glitch' with the Artillery Spotter squad's firing animation, right now they have the Hellgun weapon same as the Kasrkin, but they're lacking the correct firing animation that the Kasrkin and Storm Troopers currently use.
They're currently using the standard firing animation of the Guardsmen with regular lasguns while they should obviously have the same animation as the Storm Troopers or Kasrkin, I know this change would raise their attacks per second and thus their dps, but I'm sure you can fiddle with that how you please. I just want the right animation for the weapon they're using.
Second, I want to ask if you could change the default Storm trooper routine of the Lord General to the Kasrkin models for the sake of having more appeal to him also since we actually have the Kasrkin in the game now where before we only really had the Storm troopers to go as his routine before, I think the Kasrkin would much better suite him instead of the Storm troopers. (Let it be pointed out this change should of course only be for the default IG colour schemes and not the DKoK DLC, I think those guys should have the DKoK Grenadier models instead of Kasrkins).
Third, I know the Space Marine Plasma Devastator Squad doesn't aim their primary weapon when firing anymore so if you're facing one you can't really tell where he is aiming until he has actually fired his shot. I really think this should be fixed. Since you haven't really made any changes to this squad, if you could somehow revert them back to their retail state maybe the Devastator marine would start turning his torso again when he fires instead of just pointing it straight ahead like he does now.
I can't really come up with more I think should be fixed or looked at at the moment, so I'll end my post here, if anyone found anything similar they think should be fixed or changed leave a post, and if the developers could leave a comment with their thoughts on this that would be great too!
I feel like the mod has come long enough in it's development now that we should start talking about fixes for some of the minor details or graphical errors that I've seen still in the mod. Fortunately some of these minor "errors" have already been fixed through the cause of development (I am of course referring to the bug with the Kasrkin/Guardsmen shoulder pads glitching out back in 2.0.8 - 2.0.9 and the recent fix of all the Imperial Guard vehicle unlocks) but some still remain and I only see it to be right to point them out so you - the developers may correct them.
Now I already know for a fact you have no animators or modelers but I still think you should be able to fix most of the things I going to list with relative ease.
First I want to point out the little 'glitch' with the Artillery Spotter squad's firing animation, right now they have the Hellgun weapon same as the Kasrkin, but they're lacking the correct firing animation that the Kasrkin and Storm Troopers currently use.
They're currently using the standard firing animation of the Guardsmen with regular lasguns while they should obviously have the same animation as the Storm Troopers or Kasrkin, I know this change would raise their attacks per second and thus their dps, but I'm sure you can fiddle with that how you please. I just want the right animation for the weapon they're using.
Second, I want to ask if you could change the default Storm trooper routine of the Lord General to the Kasrkin models for the sake of having more appeal to him also since we actually have the Kasrkin in the game now where before we only really had the Storm troopers to go as his routine before, I think the Kasrkin would much better suite him instead of the Storm troopers. (Let it be pointed out this change should of course only be for the default IG colour schemes and not the DKoK DLC, I think those guys should have the DKoK Grenadier models instead of Kasrkins).
Third, I know the Space Marine Plasma Devastator Squad doesn't aim their primary weapon when firing anymore so if you're facing one you can't really tell where he is aiming until he has actually fired his shot. I really think this should be fixed. Since you haven't really made any changes to this squad, if you could somehow revert them back to their retail state maybe the Devastator marine would start turning his torso again when he fires instead of just pointing it straight ahead like he does now.
I can't really come up with more I think should be fixed or looked at at the moment, so I'll end my post here, if anyone found anything similar they think should be fixed or changed leave a post, and if the developers could leave a comment with their thoughts on this that would be great too!