Ideas for Culexus Assassin
Posted: Wed 28 May, 2014 10:55 pm
				
				Please Caeltos don't kill me...
But talking about this in the Eversor feedback thread I thought of a possible Culexus Assassin, to be used maybe in Grey Knight race, maybe in Imperial Guard, a future Sisters of Battle army or whatever.
Model/Animations
The Space Marine / Chaos Sorcerer animations could fit him very well. Their long and ethereal-like stride is very good, and their shooting animation (when armed with staff) could also be used for him. The Culexus is supposed to fire negative psychic energy from his helmet's eye: the Animus Speculum, but for purpose of gaming i don't see why shouldn't he fire lightnings from his hands.
Stats
I picture him bit between 450 and 500 health with commander armor. He has short range and will have to rely in his Phase ability to stand long engagements.
Starting Gear
As said, he would have a psychic ray ranged attack just like the Librarian/Sorcerer with staff. In the boardgame the most similar weapon to a Culexus' Animus Speculum is a plasma rifle, so he could deal 75 dph, 40 dps plasma with a rate of fire similar to a Space Marine's Librarian staff ranged attack, but shorter range, about 28 or 30.
If changing the colour is possible, the Culexus should fire red lightnings in opossition to the normal blue ones, to represent that he fiers negative psychic energy.
Starting abilities
- Psykout Grenades: just like the Interceptor's
Gear Options
These gear options are meant to represent his abilities in the boardgame in a way that he can be useful in DoW II.
- Animus Speculum: it gives the ability "Psychic Aberration" that aims an enemy no-vehicle unit. The power costs 60 energy, deals 60 courage damage and increases the Culexus' rate of fire by 50% for 15 seconds.
- Eterium: it gives the Culexus the "Phase" ability. It works and costs like the Vindicare's infiltration, but instead of infiltrating the Culexus gains a 15% damage reduction and can't be taken objective of aimed abilities while in Phase.
The courage damage ability could be a good suplement for the Incinerators and the new GK Dreadnought.


			But talking about this in the Eversor feedback thread I thought of a possible Culexus Assassin, to be used maybe in Grey Knight race, maybe in Imperial Guard, a future Sisters of Battle army or whatever.
Model/Animations
The Space Marine / Chaos Sorcerer animations could fit him very well. Their long and ethereal-like stride is very good, and their shooting animation (when armed with staff) could also be used for him. The Culexus is supposed to fire negative psychic energy from his helmet's eye: the Animus Speculum, but for purpose of gaming i don't see why shouldn't he fire lightnings from his hands.
Stats
I picture him bit between 450 and 500 health with commander armor. He has short range and will have to rely in his Phase ability to stand long engagements.
Starting Gear
As said, he would have a psychic ray ranged attack just like the Librarian/Sorcerer with staff. In the boardgame the most similar weapon to a Culexus' Animus Speculum is a plasma rifle, so he could deal 75 dph, 40 dps plasma with a rate of fire similar to a Space Marine's Librarian staff ranged attack, but shorter range, about 28 or 30.
If changing the colour is possible, the Culexus should fire red lightnings in opossition to the normal blue ones, to represent that he fiers negative psychic energy.
Starting abilities
- Psykout Grenades: just like the Interceptor's
Gear Options
These gear options are meant to represent his abilities in the boardgame in a way that he can be useful in DoW II.
- Animus Speculum: it gives the ability "Psychic Aberration" that aims an enemy no-vehicle unit. The power costs 60 energy, deals 60 courage damage and increases the Culexus' rate of fire by 50% for 15 seconds.
- Eterium: it gives the Culexus the "Phase" ability. It works and costs like the Vindicare's infiltration, but instead of infiltrating the Culexus gains a 15% damage reduction and can't be taken objective of aimed abilities while in Phase.
The courage damage ability could be a good suplement for the Incinerators and the new GK Dreadnought.


