Warp Spiders - opinions
Posted: Sat 14 Jun, 2014 12:45 pm
Hello,
Before anyone jumps on the Eldar hate bandwagon I'd like to say this isn't intended to be a T_T thread.
Since playing the WSE exclusively as of late I've come to really love Warpspiders. Their damage is fantastic and teleporting around is so useful, particularly vs Orks and Tyranids. They don't really ever seem like a bad purchase except for the bleed that you can incur and the upkeep associated with them when you have multiple squads of them.
Having said that I have mixed feelings and thoughts as to whether their damage and utility is something to be considered. They compliment the rest of your army so well that if you've opened up with a shuriken you're more or less covered in the AV department. Perhaps not so much for the Warlock but the WSE and Farseer definitely have some real use for these dudes.
The most I would (as of this moment) consider doing to them is increasing the energy cost on the teleport to something a tad higher but that's only if I HAD to nerf them. I think the tradeoff is nice that they're fragile yet have high DPS.
But that's just me and outsider perspective is more than welcome.
Before anyone jumps on the Eldar hate bandwagon I'd like to say this isn't intended to be a T_T thread.
Since playing the WSE exclusively as of late I've come to really love Warpspiders. Their damage is fantastic and teleporting around is so useful, particularly vs Orks and Tyranids. They don't really ever seem like a bad purchase except for the bleed that you can incur and the upkeep associated with them when you have multiple squads of them.
Having said that I have mixed feelings and thoughts as to whether their damage and utility is something to be considered. They compliment the rest of your army so well that if you've opened up with a shuriken you're more or less covered in the AV department. Perhaps not so much for the Warlock but the WSE and Farseer definitely have some real use for these dudes.
The most I would (as of this moment) consider doing to them is increasing the energy cost on the teleport to something a tad higher but that's only if I HAD to nerf them. I think the tradeoff is nice that they're fragile yet have high DPS.
But that's just me and outsider perspective is more than welcome.