Search found 10 matches
- Tue 28 Oct, 2014 4:03 am
- Forum: Technical Issues
- Topic: Elite mod Language
- Replies: 14
- Views: 8410
Re: Elite mod Language
I know this has nothing related to the mod or the language but I was wondering if the icons can possibly be bumped up to 100x100pix instead of 90x90 because I try and resize some good images and I do proper resizations yet somehow they still wont fit
- Tue 28 Oct, 2014 3:21 am
- Forum: Modding
- Topic: Faction Unique HUDs?
- Replies: 18
- Views: 9190
Re: Faction Unique HUDs?
I agree that this might be a low priority objective but probably a really good one and while your playing you could be like "Hey this guy is beating me pretty hard what could I think of to counter his movement?" and just looking at the hud could possibly cause a slight spark of insperation...
- Thu 23 Oct, 2014 4:15 am
- Forum: Technical Issues
- Topic: Elite mod Language
- Replies: 14
- Views: 8410
Re: Elite mod Language
Thank you very much Brother Windu the problem has been fixed now I can smite things in the holy emperors name and actually read what im smiteing them with!
- Thu 23 Oct, 2014 4:08 am
- Forum: Technical Issues
- Topic: Elite mod Language
- Replies: 14
- Views: 8410
Re: Elite mod Language
Yes I beleve that was it cuz I just recently deleted codex for elite as elite was better built and I deleted the main codex folder and some other things of it so I guess im still mopping it up ill start up elite again and see if that fixed it
- Thu 23 Oct, 2014 4:04 am
- Forum: Technical Issues
- Topic: Elite mod Language
- Replies: 14
- Views: 8410
Re: Elite mod Language
yes they are there and when I checked there was a codex UCS so I deleted that but from here on im going to need guidance and ill report anything strange as im guided through
- Thu 23 Oct, 2014 3:59 am
- Forum: Technical Issues
- Topic: Elite mod Language
- Replies: 14
- Views: 8410
Re: Elite mod Language
But I have noticed that like one or two of the new units actually have proper names while verything else is that random stuff
- Thu 23 Oct, 2014 3:57 am
- Forum: Technical Issues
- Topic: Elite mod Language
- Replies: 14
- Views: 8410
Re: Elite mod Language
Yes I tried to language flip after doing so even in another language it still appears in jumbled code and no mode at the end and when I reverted it back to english it was still the same thing so im wondering If I have to dive into some coding and pluck at some strings to fix it.
- Thu 23 Oct, 2014 3:43 am
- Forum: Technical Issues
- Topic: Elite mod Language
- Replies: 14
- Views: 8410
Re: Elite mod Language
No but im trieng to language flip it really quick and if that dosent work ill tell you
- Thu 23 Oct, 2014 3:29 am
- Forum: Technical Issues
- Topic: Elite mod Language
- Replies: 14
- Views: 8410
Re: Elite mod Language
So I went to properties and did all the language stuff so now its on english but when I open codex the grey knights and all the other new stuff is still jumbled numbers and no mode
- Thu 23 Oct, 2014 2:13 am
- Forum: Technical Issues
- Topic: Elite mod Language
- Replies: 14
- Views: 8410
Elite mod Language
Okay so I start the elite mod and as I check the grey knights and the new units along with colours it comes up as a buch of numbers no range and I found something telling me I have to change the language to english and I was wondering where you go to do that
