Drop Pod File location

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Flash
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Drop Pod File location

Postby Flash » Sat 05 Apr, 2014 11:05 pm

I'm looking to shorten the animation for the drop pod (I said I'd take a look at this 2 weeks ago, but haven't had time). I know how to shorten the animation, but my problem is I can't find the drop pod file in the dow2 retribution folder! I've spent about 2 hours now looking for it, and I'm not seeing it. Would any of you happen to know where it is?
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Orkfaeller
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Re: Drop Pod File location

Postby Orkfaeller » Sat 05 Apr, 2014 11:34 pm

These?

drop_pod.motiontree
drop_pod_death.hkx
drop_pod_fall.hkx
drop_pod_inorbit.hkx
drop_pod_onground.hkx

Archives / Data / art / race_marine / vehicles / drop_pod / animations / default

edit: you ofcourse will need the SGA reader (2) to extract them
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Flash
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Re: Drop Pod File location

Postby Flash » Sun 06 Apr, 2014 2:12 am

derp, in an sga. Thanks.
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Orkfaeller
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Re: Drop Pod File location

Postby Orkfaeller » Sun 06 Apr, 2014 10:34 am

Just ask if anything else is unclear :)
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Flash
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Re: Drop Pod File location

Postby Flash » Tue 08 Apr, 2014 5:15 pm

Ok, here is my current problem. Getting havok tools to play nice. I have max 2012, and I only have access back to either 2010 or 2011(Idr of the top of my head). Santos tools at most work with havok 6.6 which at most works with max 2008 correct? Is there a way around this without going back to max 2008?
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Nuclear Arbitor
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Re: Drop Pod File location

Postby Nuclear Arbitor » Tue 08 Apr, 2014 7:52 pm

no idea about havok but i can use santos tools fine so far with 2010
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Flash
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Re: Drop Pod File location

Postby Flash » Thu 10 Apr, 2014 1:26 pm

So
1. I changed the animation. it was 8.24 seconds long. It's now 3.24.
2. I need the correct havok tools setup to export the animation into something I can actually use in the modeleditor/dow2. Which atm, I have no idea how to achieve

3. cause I'm a science nerd. If a drop pod didn't use the "retro thrusters", falling from LEO would generate an explosion 5 millionths of the bomb dropped on Hiroshima. Will try and find a good explosion to compare to later.
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Orkfaeller
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Re: Drop Pod File location

Postby Orkfaeller » Thu 10 Apr, 2014 1:51 pm

So what you are saying is, we should make the Drop Pod the new Marine nuke?^^
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Flash
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Re: Drop Pod File location

Postby Flash » Thu 10 Apr, 2014 4:55 pm

Honestly....if this worked like physics it would be better than the orbital is in game. But gamplay > real physics. Also I really wanna make drop pod nuke a thing. Again with no retro thrusters. and this is from the very very lowest point of LEO (160 km, the max point of LEO is 120000 km).

the energy is equivelent to:

-a 19 metric tonne dump truck going 2,247 m/s. That's 6.61x the speed of sound. In kph it's 8089 km/hr
-7940 kg C4. which makes for 5.0 m^3 of C4. For those of us (me) unfortunate enough to live in a country still using the imperial system, this is ~16 ft x 16ft x 16 ft of C4.
-This is a really bad calculation, but just to give you an idea of how ridiculous this is, the air in a 100 m radius (so hemisphere) of the impact point would increase by 100 degrees C. Which means anything nearby that had water in would boil (i.e. all the squishy organic people in this game). In reality the effect wouldn't be quite that extreme but I haven't taken differential equations yet (next semester oh yay) and don't feel like coding my way through this. You would be more likely to be pulped by the pressure wave than fried by the heat.

Ahhh I am deeply amused. And I need to go to sleep haha.
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Re: Drop Pod File location

Postby Arbit » Thu 10 Apr, 2014 6:29 pm

Haha, I like the thought of the imperium using drop pods as weapons and not bothering to put any people in them
My 1v1 map - Imperial Plaza. Revisions are in progress so please check it out and give feedback!
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Orkfaeller
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Re: Drop Pod File location

Postby Orkfaeller » Thu 10 Apr, 2014 6:34 pm

That would be a Deathstorm Drop Pod Image
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Flash
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Re: Drop Pod File location

Postby Flash » Thu 10 Apr, 2014 8:28 pm

That looks awesomely ridiculous! Arbit, Orks have it right, just drop rocks from orbit! Watch them all get smooshed!
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Re: Drop Pod File location

Postby Lulgrim » Fri 11 Apr, 2014 8:47 pm

Adding the landing thruster and some weapons (basic storm bolter volley before opening or even the silly gun-packed version) would be pretty simple.
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Orkfaeller
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Re: Drop Pod File location

Postby Orkfaeller » Fri 11 Apr, 2014 10:11 pm

Ahw man, would be so cool if Drop Pods actually came armed with a stormbolter to be less of a sitting duck.
Image
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Nuclear Arbitor
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Re: Drop Pod File location

Postby Nuclear Arbitor » Sat 12 Apr, 2014 5:04 am

they can also get a death wind launcher in tt
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Re: Drop Pod File location

Postby Helios » Wed 16 Apr, 2014 8:37 pm

Arbit wrote:Haha, I like the thought of the imperium using drop pods as weapons and not bothering to put any people in them


That's how newbs and the AI (even expert) use them anyway.

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