i agree with all of rikus points.
ill state my 2 cents based on juhwanns post, as he's got some structure already.
JuhwannX wrote:Ashes of Typhon - Nothing wrong here. Great 1v1 map, and the 2v2 version isn't half bad.
ashes is bad designwise - you have the left hand choke with 2 VP points which is a nightmare for tanks and setupteam heaven and you have the right side of the map with 1 vp and a huge part of no mans land. the center only has 1 power node and there is zero reason to ever go there unless you wanna get tothe enemy farm quickly. Basically this map is capping galore and you rarely get proper fights. but i guess its not terrible so including it wont hurt too much
JuhwannX wrote:Calderis Refinery -See Ashes of Typhon.
I dislike this map a lot, but i guess its accepted as one of the "good" 1v1 maps so should be included
JuhwannX wrote:Calderis River - Hmmm... It's ok. If I had to say this had to be added, I dont' think I'd lose an arm. Units that could place invisible explosives would have a field day on that map, due to the bridges.
shit map. pls dont.
JuhwannX wrote:Fedrid Folly - Same as Ashes.
currently the best 1v1 map in the game imo
JuhwannX wrote:Green Tooth Gorge - Solid-ish 1v1 map. The buildings on this map can make all capping be a massive pain in the ass, and I'm not a big fan of that as you'll need some form of flamer or nade to deal with this.
great map, buildings are shit, but overall its great
JuhwannX wrote:Pale Tooth Gorge - No. Just no. I had it be an option in my tournament, and I really saw how this map isn't that great. Due to some of the scenery, and the fact that it's just as less lively Green Tooth Gorge.
i also think this doesnt offer much over gtg, also looks worse
JuhwannX wrote:Ice Station Obelis - Not a very good map. It has some strategy to it, but I wouldn't mind seeing it go. I'm not a big fan of how the enemy can see me coming and see what I've bought by just sitting near my power. So gen bashes are hard to defend as your enemy can SEE you coming.
quite the opposite actually, gen bashes are way too easy since you can baselock the enemy with 1 setup team. also the vp setup is way too convenient for autarch/wse/etc play. its not terrible, but not good either, can leave it in i guess
JuhwannX wrote:Judgement of Carrion - FUCK this map with the biggest fattest dick you could fuck a map with. It's so freaking dark, has awful retreat paths, so small, and just not a good map.
Judgement is a good map. retreat paths arent "good" or "bad". they are just retreat paths and if you misjudge them, you will get owned, no need to blame the map. it is small, but since it has many corners and edges etc, the paths on it are still long. i would definitely include it
JuhwannX wrote:Leviathan Hive - Pretty good 1v1. Apparently it's beautiful according to Codex

. But in all seriousness, not that bad.
not that good, not that bad. its basically the same as calderis refinery.
JuhwannX wrote:Outer Reaches - Hated by the community for the long games that it has, but I like it. I think that people complain too much due to it being almost perfectly balanced for both sides unlike maps like Green Tooth Gorge, where if you get knocked off the map for 5 seconds you're basically fucked, in terms of map control. And really the "long games" that you get from this map aren't really "long". Compare the matches on this map to matches of Dota 2, or even CoH/CoH 2, and then you'd stop complaining about long matches here.
omg stop with your dota already such comparisons are utterly senseless
OR is kinda stupid, dow2 is balanced around the fact that you can achieve tripple caps so a map where tripple caps are impossible screws with game balance very very directly. i you include it, i think its mandatory to include a map ban aswell
JuhwannX wrote:Quests Heresy - Perfectly fine 1v1 map. Very solid.
exactly this
JuhwannX wrote:Siwal Frontier - Solid 1v1 map. Slightly favoring races like SM's and the like, but nothing too bad.
exactly this (not sure about SM part)
JuhwannX wrote:Green Tooth Jungle Redux - Pretty solid map. I think that people really wouldn't mind playing on THIS VERSION of the map, compared to the original. For obvious reasons.
i still think gtj retail is better, but the map is okay
so, heres my list:
must-include:
fedrid
GTG
siwal
quests
should-include:
calderis ref
JoC
GTJ
can-include:
hive
OR
obelis
ashes
pls dont:
pale tooth gorge
calderis river
could also add legis to "can-include"