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A (probably) Controversial Suggestion
Posted: Mon 30 May, 2016 9:36 pm
by Raven
Does anyone else feel as if the increased melee damage on retreat could be lowered somewhat? - given how it punishes both lag spikes and the infamous "units not retreating when we tell them to" glitch? Also, it seems as if Melee Resistance Aura doesn't do anything to mitigate damage on retreat.
Re: A (probably) Controversial Suggestion
Posted: Mon 30 May, 2016 9:38 pm
by Adeptus Noobus
I. No.
II. Did you ever see Havocs without melee resistance getting blasted on retreat? I have. Trust me, it has a huge impact.
Re: A (probably) Controversial Suggestion
Posted: Tue 31 May, 2016 4:59 pm
by egewithin
IF ONLY IT CAN BE FIXED ... the stupid stareing around after clicking on retreat should be fixed. That is all the butthurt I have.
Re: A (probably) Controversial Suggestion
Posted: Tue 31 May, 2016 5:19 pm
by Adeptus Noobus
firatwithin wrote:IF ONLY IT CAN BE FIXED ... the stupid stareing around after clicking on retreat should be fixed. That is all the butthurt I have.
I do sympathize - yesterday I group selected some of my squads, hit X and only half of them chose to retreat...
I believe that this can not be changed by the Elite Dev Team though.
Re: A (probably) Controversial Suggestion
Posted: Tue 31 May, 2016 6:31 pm
by egewithin
Good point. That is why I always start with asking the possiblity of it before I want a change.
Re: A (probably) Controversial Suggestion
Posted: Tue 31 May, 2016 11:31 pm
by Raven
Thanks for the input!
Re: A (probably) Controversial Suggestion
Posted: Wed 01 Jun, 2016 8:59 am
by Swift
Nah, people should be punished for making mistakes, and if you lag hard, then so be, it'll only mean you play better as you practise in handicapped circumstances.